Player Matchup

Cliodhna
Cliodhna
DoUevenRift
Cliodhna
Level 29
God Stats
4W - 4L
1,619 SR
Queue Stats
15W - 15L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
Losorian
Kukulkan
Level 29
God Stats
4W - 1L
1,666 SR
Queue Stats
21W - 19L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
MyEntireTeam
Gilgamesh
Level 41
God Stats
3W - 2L
1,298 SR
Queue Stats
35W - 57L
1,299 Elo+
Solo
Jormungandr
Jormungandr
NoobToGo
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Chernobog
Chernobog
c00n33r
Chernobog
Level 41
God Stats
5W - 3L
1,565 SR
Queue Stats
22W - 19L
1,563 Elo+
Party 2
Team Averages
Level 31
1,530 SR
1,494 Elo+

VS

Team Averages
Level 82
1,538 SR
1,454 Elo+
Anhur
Anhur
 
Anhur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Obijuankenob923
Bacchus
Level 29
God Stats
2W - 0L
1,769 SR
Queue Stats
9W - 15L
1,430 Elo+
Party 1
Ra
Ra
dragtec
Ra
Level 45
God Stats
6W - 4L
1,521 SR
Queue Stats
83W - 100L
1,419 Elo+
Solo
Bastet
Bastet
xFlimmy
Bastet
Level 96
God Stats
2W - 4L
1,401 SR
Queue Stats
39W - 41L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DoUevenRift
Cliodhna
14
2 / 6 / 5
8,538
474
11,035
21,282
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Losorian
Kukulkan
13
4 / 5 / 4
8,860
492
12,102
13,065
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
MyEntireTeam
Gilgamesh
13
0 / 3 / 0
7,703
428
4,643
17,128
6,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
NoobToGo
Jormungandr
12
2 / 5 / 4
7,162
398
8,445
12,750
9,572
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
c00n33r
Chernobog
13
3 / 6 / 4
8,843
491
12,940
16,289
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
11 / 2 / 8
11,560
642
12,467
16,667
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
 
Thoth
17
3 / 1 / 4
10,684
594
12,411
12,721
6,113
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 2 / 10
9,169
509
6,672
17,837
19,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 9
9,915
551
11,110
11,995
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
xFlimmy
Bastet
17
4 / 2 / 10
10,384
577
14,836
18,811
8,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
11
Kills
25
25
Deaths
11
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
2
8
7.5
W
Thoth
 
Thoth
3
1
4
5
L
Cliodhna
DoUevenRift
Cliodhna
2
6
5
0.75
L
Kukulkan
Losorian
Kukulkan
4
5
4
1.2
L
Gilgamesh
MyEntireTeam
Gilgamesh
0
3
0
0
L
Jormungandr
NoobToGo
Jormungandr
2
5
4
0.8
W
3
2
10
4
L
Chernobog
c00n33r
Chernobog
3
6
4
0.83
W
4
4
9
2.13
W
Bastet
xFlimmy
Bastet
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,165
Damage
57,496
80,514
Taken
78,031
33,986
Mitigated
47,344
11,183
Healing
34,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,467
6,291
0
7,795
16,667
7,861
3,295
4,887
11,780
0
92,503
W
Thoth
 
Thoth
12,411
1,543
0
7,420
12,721
6,113
2,006
467
12,254
89,856
0
L
Cliodhna
DoUevenRift
Cliodhna
11,035
1,756
0
2,733
21,282
7,650
33
5,541
15,741
0
68,860
L
Kukulkan
Losorian
Kukulkan
12,102
655
0
1,220
13,065
4,967
72
5,549
7,450
57,797
0
L
Gilgamesh
MyEntireTeam
Gilgamesh
4,643
1,795
0
5,045
17,128
6,554
0
9,787
7,341
0
50,694
L
Jormungandr
NoobToGo
Jormungandr
8,445
2,505
0
337
12,750
9,572
63
4,737
7,897
23,091
271
W
6,672
477
0
2,944
17,837
19,986
88
6,652
11,185
22,494
0
L
Chernobog
c00n33r
Chernobog
12,940
6,854
0
1,848
16,289
5,243
626
4,317
11,892
0
51,230
W
11,110
615
2,812
5,013
11,995
4,881
0
4,308
7,687
63,884
0
W
Bastet
xFlimmy
Bastet
14,836
3,918
0
8,266
18,811
8,503
0
4,751
14,060
0
96,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,106
Gold Earned
51,712
381
Minions Killed
488
0
Camps Cleared
0
1,629,218
Distance Traveled
1,712,914
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,560
642
129
7
0
314,952
3
W
Thoth
10,684
594
128
7
0
285,618
0
L
Cliodhna
8,538
474
91
5
0
368,976
0
L
Kukulkan
8,860
492
107
6
0
311,403
1
L
Gilgamesh
7,703
428
84
5
0
333,440
0
L
Jormungandr
7,162
398
30
2
0
293,575
0
W
Bacchus
9,169
509
15
1
0
344,676
1
L
Chernobog
8,843
491
69
4
0
321,824
0
W
Ra
9,915
551
98
5
0
361,191
2
W
Bastet
10,384
577
118
7
0
406,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role