Player Matchup

Ra
Ra
DeadlyGunna1
Ra
Level 145
God Stats
4W - 6L
1,653 SR
Queue Stats
62W - 71L
1,528 Elo+
Party 2
Hercules
Hercules
jordy_PR
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 121L
1,525 Elo+
Party 2
Izanami
Izanami
killroy131313
Izanami
Level 104
God Stats
15W - 14L
1,463 SR
Queue Stats
160W - 153L
1,409 Elo+
Solo
Team Averages
Level 132
1,539 SR
1,487 Elo+

VS

Team Averages
Level 119
1,316 SR
1,479 Elo+
Zeus
Zeus
ALLBUSTER
Zeus
Level 106
God Stats
17W - 16L
1,442 SR
Queue Stats
139W - 112L
1,442 Elo+
Solo
Ullr
Ullr
Invader Iceberg
Ullr
Level 127
God Stats
2W - 1L
1,309 SR
Queue Stats
62W - 56L
1,505 Elo+
Party 1
Cerberus
Cerberus
chongodongo
Cerberus
Level 123
God Stats
1W - 1L
1,196 SR
Queue Stats
84W - 83L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,382
671
4,625
7,479
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
jordy_PR
Hercules
10
1 / 2 / 1
7,568
688
7,625
12,632
13,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
10
0 / 4 / 2
7,412
674
4,202
9,790
3,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 0 / 5
9,042
822
11,792
7,183
2,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 5
8,539
776
7,390
4,627
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
chongodongo
Cerberus
11
2 / 2 / 7
8,146
741
7,214
12,544
10,912
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
0
5
7.5
L
1
4
1
0.38
W
3
0
5
5.5
W
Cerberus
chongodongo
Cerberus
2
2
7
2.75
L
Hercules
jordy_PR
Hercules
1
2
1
0.75
L
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
26,396
29,901
Taken
24,354
19,285
Mitigated
15,515
6,745
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,792
1,157
181
4,010
7,183
2,767
411
1,573
5,560
51,295
0
L
4,625
374
654
1,569
7,479
2,935
0
4,902
2,577
36,342
0
W
7,390
860
0
901
4,627
1,836
368
1,705
2,847
0
27,337
W
Cerberus
chongodongo
Cerberus
7,214
561
0
1,842
12,544
10,912
55
1,751
10,793
18,049
264
L
Hercules
jordy_PR
Hercules
7,625
2,986
0
3,412
12,632
13,118
0
8,508
4,124
0
15,468
L
Izanami
4,202
1,833
0
1,110
9,790
3,232
0
5,423
4,367
0
26,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
25,727
111
Minions Killed
127
0
Camps Cleared
0
534,817
Distance Traveled
594,583
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,042
822
59
5
0
187,754
0
L
Ra
7,382
671
50
5
0
165,192
0
W
Ullr
8,539
776
40
4
0
199,214
0
W
Cerberus
8,146
741
28
3
0
207,615
0
L
Hercules
7,568
688
15
1
0
192,271
0
L
Izanami
7,412
674
46
4
0
177,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role