Player Matchup

Horus
Horus
Hmanfl7
Horus
Level 148
God Stats
14W - 3L
1,830 SR
Queue Stats
382W - 385L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
MrDrPeppa
Kukulkan
Level 139
God Stats
1W - 0L
1,626 SR
Queue Stats
22W - 33L
1,440 Elo+
Party 2
Ganesha
Ganesha
NuthingButNet
Ganesha
Level 145
God Stats
13W - 4L
1,552 SR
Queue Stats
318W - 324L
1,507 Elo+
Party 1
Nemesis
Nemesis
RatOnDaKeys
Nemesis
Level 143
God Stats
21W - 9L
1,737 SR
Queue Stats
380W - 392L
1,506 Elo+
Party 1
Rama
Rama
purpleCORNYsyrup
Rama
Level 158
God Stats
3W - 2L
1,510 SR
Queue Stats
48W - 48L
1,562 Elo+
Party 2
Team Averages
Level 147
1,651 SR
1,512 Elo+

VS

Team Averages
Level 131
1,715 SR
1,645 Elo+
Maman Brigitte
Maman Brigitte
BootyFinnesser
Maman Brigitte
Level 111
God Stats
19W - 9L
1,818 SR
Queue Stats
47W - 30L
1,690 Elo+
Party 3
Kuzenbo
Kuzenbo
Dr GetsCaryd
Kuzenbo
Level 126
God Stats
2W - 3L
1,568 SR
Queue Stats
43W - 41L
1,596 Elo+
Solo
Nemesis
Nemesis
ZebraStorm
Nemesis
Level 53
God Stats
0W - 1L
1,531 SR
Queue Stats
60W - 26L
1,645 Elo+
Party 3
Ah Puch
Ah Puch
cunningkid
Ah Puch
Level 155
God Stats
2W - 7L
1,920 SR
Queue Stats
519W - 436L
1,576 Elo+
Solo
Xbalanque
Xbalanque
death2249
Xbalanque
Level 210
God Stats
9W - 5L
1,736 SR
Queue Stats
212W - 118L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hmanfl7
Horus
15
2 / 2 / 9
8,511
851
9,599
14,195
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
MrDrPeppa
Kukulkan
17
6 / 2 / 6
9,448
945
14,585
6,527
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
14
0 / 3 / 13
8,827
883
4,897
11,478
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
RatOnDaKeys
Nemesis
14
1 / 1 / 9
8,402
840
5,429
8,983
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
5 / 1 / 6
9,908
991
7,719
10,907
5,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BootyFinnesser
Maman Brigitte
14
2 / 3 / 2
8,174
817
5,960
9,547
3,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Dr GetsCaryd
Kuzenbo
14
0 / 2 / 4
8,453
845
5,316
9,348
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ZebraStorm
Nemesis
13
0 / 3 / 6
7,799
780
7,543
12,811
7,602
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
cunningkid
Ah Puch
16
2 / 3 / 3
9,291
929
9,271
8,311
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
death2249
Xbalanque
15
5 / 3 / 1
9,369
937
12,477
9,172
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
14
Kills
9
9
Deaths
14
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
BootyFinnesser
Maman Brigitte
2
3
2
1
L
Kuzenbo
Dr GetsCaryd
Kuzenbo
0
2
4
1
W
Horus
Hmanfl7
Horus
2
2
9
3.25
W
Kukulkan
MrDrPeppa
Kukulkan
6
2
6
4.5
W
Ganesha
0
3
13
2.17
W
Nemesis
RatOnDaKeys
Nemesis
1
1
9
5.5
L
Nemesis
ZebraStorm
Nemesis
0
3
6
1
L
Ah Puch
cunningkid
Ah Puch
2
3
3
1.17
L
Xbalanque
death2249
Xbalanque
5
3
1
1.83
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,229
Damage
40,567
52,090
Taken
49,189
39,199
Mitigated
27,865
14,146
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
BootyFinnesser
Maman Brigitte
5,960
220
0
982
9,547
3,146
0
3,160
6,084
16,840
0
L
Kuzenbo
Dr GetsCaryd
Kuzenbo
5,316
2,181
0
2,173
9,348
10,288
0
5,849
3,227
16,606
0
W
Horus
Hmanfl7
Horus
9,599
3,543
1,526
3,204
14,195
11,620
250
5,081
9,114
723
19,136
W
Kukulkan
MrDrPeppa
Kukulkan
14,585
1,179
0
1,899
6,527
3,125
730
2,161
4,366
34,000
0
W
Ganesha
4,897
330
357
1,692
11,478
12,267
0
4,246
7,232
14,393
0
W
Nemesis
RatOnDaKeys
Nemesis
5,429
611
0
1,471
8,983
7,162
0
3,987
4,996
0
18,805
L
Nemesis
ZebraStorm
Nemesis
7,543
3,303
0
1,605
12,811
7,602
0
6,214
6,370
0
16,183
L
Ah Puch
cunningkid
Ah Puch
9,271
312
0
1,185
8,311
2,932
0
2,247
5,984
45,223
0
L
Xbalanque
death2249
Xbalanque
12,477
7,186
0
1,450
9,172
3,897
199
2,735
6,109
0
33,316
W
7,719
6,133
0
3,997
10,907
5,025
1,449
5,072
5,835
0
41,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,096
Gold Earned
43,086
214
Minions Killed
198
0
Camps Cleared
0
1,094,472
Distance Traveled
1,094,233
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,174
817
28
3
0
225,232
0
L
Kuzenbo
8,453
845
22
2
0
220,456
4
W
Horus
8,511
851
40
4
0
223,453
4
W
Kukulkan
9,448
945
67
7
0
208,968
0
W
Ganesha
8,827
883
3
0
0
201,890
0
W
Nemesis
8,402
840
33
3
0
235,727
0
L
Nemesis
7,799
780
17
2
0
251,590
0
L
Ah Puch
9,291
929
83
8
0
210,379
0
L
Xbalanque
9,369
937
48
5
0
186,576
0
W
Rama
9,908
991
71
7
0
224,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role