Player Matchup

Sol
Sol
DaddyNando05
Sol
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 151L
1,528 Elo+
Party 2
Tiamat
Tiamat
SJGRBeast53
Tiamat
Level 141
God Stats
0W - 2L
1,862 SR
Queue Stats
77W - 60L
1,589 Elo+
Party 2
Amaterasu
Amaterasu
gyouogyo
Amaterasu
Level 147
God Stats
0W - 2L
1,691 SR
Queue Stats
62W - 46L
1,608 Elo+
Party 2
Eset
Eset
johntp321
Eset
Level 126
God Stats
0W - 2L
1,225 SR
Queue Stats
199W - 187L
1,574 Elo+
Solo
Anubis
Anubis
pandacrazy5656
Anubis
Level 115
God Stats
1W - 3L
1,720 SR
Queue Stats
11W - 13L
1,520 Elo+
Party 2
Team Averages
Level 114
1,600 SR
1,564 Elo+

VS

Team Averages
Level 108
1,462 SR
1,504 Elo+
Chiron
Chiron
DeadxKombat
Chiron
Level 128
God Stats
1W - 1L
1,306 SR
Queue Stats
66W - 66L
1,488 Elo+
Party 1
Hera
Hera
N1CKtheQU1CK
Hera
Level 122
God Stats
1W - 0L
1,302 SR
Queue Stats
20W - 19L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
cavazosdotcom
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,323 Elo+
Party 1
Skadi
Skadi
childeater16
Skadi
Level 147
God Stats
2W - 0L
1,702 SR
Queue Stats
31W - 26L
1,605 Elo+
Party 1
Cupid
Cupid
zman4427
Cupid
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
10,015
715
13,309
13,149
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
15
3 / 3 / 7
9,044
646
8,839
11,561
7,224
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
gyouogyo
Amaterasu
16
1 / 3 / 8
9,301
664
11,587
17,429
20,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
18
3 / 3 / 9
10,204
729
12,519
11,650
6,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 5
9,524
680
7,654
12,166
5,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
5 / 4 / 5
10,279
734
12,653
10,408
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
3 / 2 / 13
10,994
785
13,187
9,733
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
cavazosdotcom
Erlang Shen
15
1 / 5 / 10
9,160
654
5,395
15,453
14,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 2 / 7
11,689
835
15,641
10,012
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
zman4427
Cupid
18
2 / 2 / 10
10,386
742
12,849
13,846
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
15
Kills
19
19
Deaths
15
35
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Chiron
5
4
5
1.88
W
3
2
13
4.75
L
Tiamat
3
3
7
2.17
W
Erlang Shen
cavazosdotcom
Erlang Shen
1
5
10
1.2
W
8
2
7
5.75
L
Amaterasu
gyouogyo
Amaterasu
1
3
8
1.67
L
Eset
3
3
9
2.5
L
3
6
5
0.92
W
Cupid
zman4427
Cupid
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,908
Damage
59,725
65,955
Taken
59,452
45,445
Mitigated
33,309
21,151
Healing
24,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,309
2,515
1,029
3,262
13,149
5,269
222
1,327
11,671
25,499
0
W
Chiron
12,653
5,049
1,873
2,368
10,408
3,581
1,262
8,278
2,040
0
24,616
W
13,187
2,993
1,205
2,397
9,733
4,002
1,131
6,371
3,179
38,456
0
L
Tiamat
8,839
345
2,065
4,086
11,561
7,224
525
2,702
8,859
16,911
0
W
Erlang Shen
cavazosdotcom
Erlang Shen
5,395
1,782
0
3,584
15,453
14,353
268
11,816
3,546
0
7,800
W
15,641
4,154
1,038
1,227
10,012
5,216
1,106
6,773
3,146
0
29,521
L
Amaterasu
gyouogyo
Amaterasu
11,587
2,405
1,921
3,884
17,429
20,821
720
3,193
13,891
0
17,462
L
Eset
12,519
247
1,255
1,193
11,650
6,208
485
2,465
8,905
33,343
0
L
7,654
74
680
1,776
12,166
5,923
134
3,500
8,473
27,289
0
W
Cupid
zman4427
Cupid
12,849
4,832
3,396
7,760
13,846
6,157
845
9,083
4,543
0
30,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,088
Gold Earned
52,508
146
Minions Killed
187
0
Camps Cleared
0
1,325,732
Distance Traveled
1,291,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,015
715
32
2
0
252,401
0
W
Chiron
10,279
734
28
2
0
247,735
0
W
Hera
10,994
785
67
5
0
265,121
0
L
Tiamat
9,044
646
10
1
0
264,296
0
W
Erlang Shen
9,160
654
4
0
0
241,904
0
W
Skadi
11,689
835
37
3
0
266,950
0
L
Amaterasu
9,301
664
15
1
0
294,891
0
L
Eset
10,204
729
44
3
0
279,856
0
L
Anubis
9,524
680
45
3
0
234,288
0
W
Cupid
10,386
742
51
4
0
270,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role