Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Jar_Skii_86
Sol
Level 62
God Stats
1W - 2L
1,289 SR
Queue Stats
26W - 35L
1,503 Elo+
Party 1
Ymir
Ymir
Jug_Jug67
Ymir
Level 101
God Stats
1W - 0L
1,272 SR
Queue Stats
29W - 39L
1,451 Elo+
Party 1
Anhur
Anhur
Mickmcco
Anhur
Level 88
God Stats
4W - 1L
1,591 SR
Queue Stats
329W - 310L
1,421 Elo+
Solo
Neith
Neith
xFate Reborn
Neith
Level 69
God Stats
4W - 0L
1,877 SR
Queue Stats
132W - 135L
1,476 Elo+
Solo
Team Averages
Level 82
1,506 SR
1,470 Elo+

VS

Team Averages
Level 71
1,483 SR
1,484 Elo+
Agni
Agni
Dylan3heVillian
Agni
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,598 Elo+
Party 2
Hera
Hera
MaverickBeef290
Hera
Level 63
God Stats
2W - 3L
1,371 SR
Queue Stats
130W - 119L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pastor99
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Baba Yaga
Baba Yaga
VeganDanceBattle
Baba Yaga
Level 68
God Stats
1W - 2L
1,542 SR
Queue Stats
27W - 38L
1,436 Elo+
Solo
Athena
Athena
dougakaleche
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
4 / 2 / 7
11,099
793
22,534
9,511
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 9
9,770
698
8,970
6,937
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
17
3 / 4 / 9
10,871
777
7,144
19,116
20,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Anhur
Mickmcco
Anhur
16
2 / 3 / 7
10,528
752
11,099
12,726
6,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 3
10,296
735
7,470
9,360
4,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
8,856
633
9,939
11,745
5,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 2 / 5
10,112
722
14,328
16,877
9,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Pastor99
Tsukuyomi
5
0 / 0 / 0
6,360
454
0
746
356
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
16
1 / 3 / 3
8,389
599
15,224
12,946
6,882
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
1 / 4 / 8
8,443
603
5,340
17,837
16,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
13
Kills
11
11
Deaths
13
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
7
3.75
L
3
4
5
1.38
W
1
1
9
5.5
W
Ymir
3
4
9
1.88
L
6
2
5
4.25
W
Anhur
Mickmcco
Anhur
2
3
7
1.83
L
Tsukuyomi
Pastor99
Tsukuyomi
0
0
0
0
L
Baba Yaga
1
3
3
0.83
L
Athena
1
4
8
1.25
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,217
Damage
44,831
57,650
Taken
60,151
40,722
Mitigated
38,690
25,958
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,534
12,013
616
1,904
9,511
5,157
0
7,989
1,522
50,503
0
L
9,939
740
324
842
11,745
5,544
0
7,508
4,237
24,372
0
W
8,970
1,955
1,079
2,036
6,937
3,419
2,039
6,083
854
23,551
0
W
Ymir
7,144
513
1,018
4,243
19,116
20,796
31
12,699
6,417
13,773
0
L
14,328
1,913
2,040
8,279
16,877
9,059
0
9,932
6,945
38,897
0
W
Anhur
Mickmcco
Anhur
11,099
3,919
2,869
4,539
12,726
6,410
2,391
10,165
2,561
0
29,862
L
Tsukuyomi
Pastor99
Tsukuyomi
0
0
0
0
746
356
0
746
0
0
0
L
Baba Yaga
15,224
966
229
2,998
12,946
6,882
0
8,410
4,536
31,851
0
L
Athena
5,340
569
1,231
1,596
17,837
16,849
0
12,052
5,785
12,327
0
W
7,470
2,071
3,504
4,150
9,360
4,940
3,612
7,895
1,465
0
26,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,564
Gold Earned
42,160
167
Minions Killed
130
0
Camps Cleared
0
1,380,316
Distance Traveled
964,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,099
793
51
4
0
291,293
0
L
Agni
8,856
633
36
3
0
237,573
0
W
Sol
9,770
698
33
2
0
280,548
0
W
Ymir
10,871
777
11
1
0
261,486
0
L
Hera
10,112
722
47
3
0
249,219
0
W
Anhur
10,528
752
46
3
0
252,547
0
L
Tsukuyomi
6,360
454
0
0
0
13,620
0
L
Baba Yaga
8,389
599
34
2
0
241,993
0
L
Athena
8,443
603
13
1
0
221,661
0
W
Neith
10,296
735
26
2
0
294,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role