Player Matchup

Artemis
Artemis
Fury XSquirtle
Artemis
Level 47
God Stats
0W - 2L
1,210 SR
Queue Stats
8W - 14L
1,291 Elo+
Party 1
Baron Samedi
Baron Samedi
Stoicism4950
Baron Samedi
Level 119
God Stats
2W - 3L
1,281 SR
Queue Stats
66W - 87L
1,308 Elo+
Party 1
Hercules
Hercules
alissonmilagres_
Hercules
Level 80
God Stats
1W - 1L
1,735 SR
Queue Stats
138W - 159L
1,279 Elo+
Solo
Team Averages
Level 82
1,409 SR
1,293 Elo+

VS

Team Averages
Level 92
1,452 SR
1,321 Elo+
Anubis
Anubis
AlexKilling
Anubis
Level 127
God Stats
3W - 3L
1,517 SR
Queue Stats
124W - 142L
1,310 Elo+
Party 2
Izanami
Izanami
Alykilling
Izanami
Level 47
God Stats
23W - 41L
1,301 SR
Queue Stats
116W - 140L
1,305 Elo+
Party 2
Thor
Thor
djcord96
Thor
Level 102
God Stats
9W - 9L
1,538 SR
Queue Stats
64W - 75L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
9,642
689
8,014
10,980
2,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Stoicism4950
Baron Samedi
14
3 / 6 / 2
11,226
802
9,446
11,067
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 2
10,187
728
5,836
11,528
11,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
11 / 3 / 3
12,255
875
13,106
9,020
4,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Alykilling
Izanami
14
2 / 1 / 9
10,780
770
5,528
11,640
4,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
4 / 1 / 13
11,555
825
8,775
9,972
3,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
17
17
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
3
3
4.17
W
Izanami
Alykilling
Izanami
2
1
9
6.5
L
0
7
5
0.36
L
Baron Samedi
Stoicism4950
Baron Samedi
3
6
2
0.67
L
2
4
2
0.75
W
Thor
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
27,409
33,575
Taken
30,632
18,529
Mitigated
12,796
4,056
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,106
942
14
1,667
9,020
4,664
202
3,054
5,520
44,653
0
W
Izanami
Alykilling
Izanami
5,528
3,634
0
821
11,640
4,141
2,792
3,282
7,771
0
45,130
L
8,014
3,248
0
0
10,980
2,952
498
5,331
5,649
0
27,281
L
Baron Samedi
Stoicism4950
Baron Samedi
9,446
572
782
1,419
11,067
4,409
588
3,926
7,141
38,641
0
L
5,836
524
0
1,855
11,528
11,168
131
4,065
7,463
0
22,347
W
Thor
8,775
1,695
593
2,202
9,972
3,991
44
2,941
6,549
0
28,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,055
Gold Earned
34,590
105
Minions Killed
138
0
Camps Cleared
0
613,467
Distance Traveled
681,633
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,255
875
45
3
0
206,924
0
W
Izanami
10,780
770
61
4
0
237,755
0
L
Artemis
9,642
689
31
2
0
194,647
0
L
Baron Samedi
11,226
802
49
4
0
197,119
0
L
Hercules
10,187
728
25
2
0
221,701
2
W
Thor
11,555
825
32
2
0
236,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role