Player Matchup

Baron Samedi
Baron Samedi
DARKdeadZOMBIE
Baron Samedi
Level 116
God Stats
4W - 2L
1,753 SR
Queue Stats
87W - 84L
1,496 Elo+
Party 1
Charon
Charon
Tipgalore
Charon
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 12L
1,507 Elo+
Party 1
Rama
Rama
dezziecake_21
Rama
Level 98
God Stats
5W - 2L
1,459 SR
Queue Stats
23W - 28L
1,301 Elo+
Solo
Team Averages
Level 79
1,571 SR
1,435 Elo+

VS

Team Averages
Level 78
1,300 SR
1,427 Elo+
Mercury
Mercury
GETHARRED69
Mercury
Level 109
God Stats
1W - 2L
1,189 SR
Queue Stats
241W - 234L
1,446 Elo+
Party 2
Hachiman
Hachiman
LuckyShotNick
Hachiman
Level 58
God Stats
8W - 17L
1,376 SR
Queue Stats
238W - 224L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
SlimeyLeimy
Baron Samedi
Level 68
God Stats
3W - 5L
1,337 SR
Queue Stats
167W - 175L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DARKdeadZOMBIE
Baron Samedi
12
4 / 1 / 7
9,957
830
14,448
8,809
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Tipgalore
Charon
13
9 / 1 / 4
10,816
901
11,038
12,184
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 8
8,663
722
3,661
9,052
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GETHARRED69
Mercury
11
0 / 3 / 2
7,733
644
3,243
9,868
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
LuckyShotNick
Hachiman
11
1 / 6 / 1
8,394
700
9,263
14,399
5,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
SlimeyLeimy
Baron Samedi
11
1 / 4 / 1
8,173
681
6,795
12,573
12,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DARKdeadZOMBIE
Baron Samedi
4
1
7
7.5
L
Mercury
GETHARRED69
Mercury
0
3
2
0.33
L
Hachiman
LuckyShotNick
Hachiman
1
6
1
0.25
L
Baron Samedi
SlimeyLeimy
Baron Samedi
1
4
1
0.38
W
Charon
Tipgalore
Charon
9
1
4
11
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,147
Damage
19,301
30,045
Taken
36,840
19,603
Mitigated
21,619
12,138
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DARKdeadZOMBIE
Baron Samedi
14,448
923
1,792
5,134
8,809
5,520
401
2,339
6,470
48,055
0
L
Mercury
GETHARRED69
Mercury
3,243
867
0
1,959
9,868
3,949
0
6,134
3,351
0
21,958
L
Hachiman
LuckyShotNick
Hachiman
9,263
4,941
0
1,015
14,399
5,591
96
9,548
4,378
0
24,798
L
Baron Samedi
SlimeyLeimy
Baron Samedi
6,795
461
881
1,353
12,573
12,079
30
8,376
3,729
23,180
0
W
Charon
Tipgalore
Charon
11,038
1,966
0
2,710
12,184
10,826
558
1,958
10,226
23,398
1,021
W
3,661
2,988
339
2,163
9,052
3,257
1,703
2,881
6,171
0
29,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,436
Gold Earned
24,300
112
Minions Killed
74
0
Camps Cleared
0
613,092
Distance Traveled
587,590
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,957
830
60
5
0
199,820
0
L
Mercury
7,733
644
30
3
0
221,576
4
L
Hachiman
8,394
700
15
1
0
196,655
3
L
Baron Samedi
8,173
681
29
2
0
169,359
0
W
Charon
10,816
901
21
2
0
207,608
0
W
Rama
8,663
722
31
3
0
205,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role