Player Matchup

Xbalanque
Xbalanque
BOBNARLEYBOYZ
Xbalanque
Level 72
God Stats
131W - 122L
1,524 SR
Queue Stats
144W - 143L
1,447 Elo+
Solo
Surtr
Surtr
Cnote11
Surtr
Level 26
God Stats
3W - 1L
1,637 SR
Queue Stats
15W - 24L
1,361 Elo+
Party 1
Bacchus
Bacchus
Max10000009919
Bacchus
Level 65
God Stats
2W - 0L
1,312 SR
Queue Stats
32W - 50L
1,360 Elo+
Party 1
Sol
Sol
PR Slime
Sol
Level 34
God Stats
4W - 6L
1,304 SR
Queue Stats
30W - 48L
1,364 Elo+
Party 1
Bakasura
Bakasura
xSiTmAsTeRx
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,348 Elo+
Party 1
Team Averages
Level 45
1,455 SR
1,376 Elo+

VS

Team Averages
Level 57
1,488 SR
1,391 Elo+
Yu Huang
Yu Huang
BLK-MESSIAH92
Yu Huang
Level 67
God Stats
12W - 10L
1,419 SR
Queue Stats
194W - 201L
1,454 Elo+
Solo
Chiron
Chiron
YungRichNoah
Chiron
Level 67
God Stats
2W - 2L
1,460 SR
Queue Stats
68W - 77L
1,373 Elo+
Solo
Camazotz
Camazotz
caping_bumz
Camazotz
Level 44
God Stats
0W - 4L
1,455 SR
Queue Stats
2W - 8L
1,252 Elo+
Solo
Cerberus
Cerberus
notagobblin
Cerberus
Level 69
God Stats
5W - 1L
1,709 SR
Queue Stats
137W - 131L
1,489 Elo+
Solo
Nemesis
Nemesis
yXShadow-_
Nemesis
Level 38
God Stats
3W - 3L
1,400 SR
Queue Stats
32W - 32L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BOBNARLEYBOYZ
Xbalanque
12
4 / 2 / 5
8,274
552
6,707
8,535
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Cnote11
Surtr
14
9 / 3 / 6
9,456
630
13,376
13,090
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 2 / 10
8,040
536
6,306
11,955
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 3 / 7
8,574
572
7,733
11,542
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
xSiTmAsTeRx
Bakasura
13
4 / 1 / 6
8,375
558
4,152
10,108
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BLK-MESSIAH92
Yu Huang
14
5 / 3 / 1
8,578
572
10,399
8,305
3,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
12
1 / 3 / 2
7,441
496
7,830
8,721
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
caping_bumz
Camazotz
9
0 / 13 / 0
6,424
428
1,171
14,781
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
notagobblin
Cerberus
10
2 / 2 / 3
7,872
525
4,058
13,475
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
yXShadow-_
Nemesis
11
2 / 3 / 2
7,129
475
5,920
10,710
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
10
11
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BLK-MESSIAH92
Yu Huang
5
3
1
1.83
W
Xbalanque
BOBNARLEYBOYZ
Xbalanque
4
2
5
3.25
W
Surtr
Cnote11
Surtr
9
3
6
4
W
2
2
10
3.5
W
4
3
7
2.5
L
Chiron
1
3
2
0.67
L
Camazotz
caping_bumz
Camazotz
0
13
0
0
L
Cerberus
notagobblin
Cerberus
2
2
3
1.75
W
Bakasura
xSiTmAsTeRx
Bakasura
4
1
6
7
L
Nemesis
yXShadow-_
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,274
Damage
29,378
55,230
Taken
55,992
32,065
Mitigated
26,603
17,249
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BLK-MESSIAH92
Yu Huang
10,399
2,177
84
1,087
8,305
3,523
679
2,375
5,910
61,492
0
W
Xbalanque
BOBNARLEYBOYZ
Xbalanque
6,707
2,954
201
2,111
8,535
2,912
1,366
661
7,874
0
47,569
W
Surtr
Cnote11
Surtr
13,376
6,449
0
3,356
13,090
9,120
1,584
1,816
11,274
526
60,855
W
6,306
1,154
0
3,184
11,955
11,522
73
2,069
9,886
17,337
0
W
7,733
2,550
0
6,661
11,542
4,162
2,716
5,408
6,134
53,533
0
L
Chiron
7,830
3,075
572
1,389
8,721
3,766
308
1,639
7,082
0
53,120
L
Camazotz
caping_bumz
Camazotz
1,171
59
0
888
14,781
4,897
473
3,717
10,994
0
21,291
L
Cerberus
notagobblin
Cerberus
4,058
312
0
3,380
13,475
10,078
115
4,515
8,949
25,757
0
W
Bakasura
xSiTmAsTeRx
Bakasura
4,152
3,304
0
1,736
10,108
4,349
887
4,503
5,605
0
35,267
L
Nemesis
yXShadow-_
Nemesis
5,920
2,372
0
835
10,710
4,339
0
2,113
8,490
0
49,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
37,444
324
Minions Killed
349
0
Camps Cleared
0
1,594,389
Distance Traveled
1,396,968
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,578
572
91
6
0
272,495
1
W
Xbalanque
8,274
552
72
5
0
288,464
1
W
Surtr
9,456
630
75
5
0
307,509
0
W
Bacchus
8,040
536
27
2
0
335,546
0
W
Sol
8,574
572
80
5
0
305,577
0
L
Chiron
7,441
496
97
6
0
308,635
0
L
Camazotz
6,424
428
31
2
0
257,062
0
L
Cerberus
7,872
525
72
5
0
276,174
2
W
Bakasura
8,375
558
70
5
0
357,293
0
L
Nemesis
7,129
475
58
4
0
282,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role