Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
CamsChili
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 106L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nataliethequeen1
Tsukuyomi
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,624 Elo+
Party 3
Charon
Charon
Sheeepship
Charon
Level 29
God Stats
2W - 4L
1,516 SR
Queue Stats
135W - 126L
1,539 Elo+
Party 3
Artio
Artio
jodamil91
Artio
Level 104
God Stats
1W - 1L
1,296 SR
Queue Stats
82W - 71L
1,478 Elo+
Party 2
Team Averages
Level 75
1,462 SR
1,516 Elo+

VS

Team Averages
Level 43
1,461 SR
1,421 Elo+
Izanami
Izanami
Arconte_Baal
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
SHARKTALEonDVD
Baron Samedi
Level 16
God Stats
0W - 1L
1,380 SR
Queue Stats
25W - 21L
1,517 Elo+
Party 1
Merlin
Merlin
Tuckus
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Solo
Persephone
Persephone
depressionmancer
Persephone
Level 102
God Stats
1W - 3L
1,425 SR
Queue Stats
275W - 259L
1,527 Elo+
Party 1
Bellona
Bellona
kingbear909
Bellona
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 2
5,810
1,162
1,826
6,781
5,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
CamsChili
Lancelot
9
0 / 2 / 5
5,331
1,066
3,040
5,875
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
11
2 / 1 / 4
6,120
1,224
3,355
4,479
1,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Sheeepship
Charon
11
4 / 2 / 4
6,236
1,247
8,270
5,377
2,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
jodamil91
Artio
9
0 / 1 / 3
5,511
1,102
1,330
6,492
6,184
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arconte_Baal
Izanami
7
0 / 0 / 4
4,751
950
842
1,339
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
SHARKTALEonDVD
Baron Samedi
11
3 / 2 / 4
6,068
1,214
5,419
4,322
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
Tuckus
Merlin
11
2 / 2 / 4
5,989
1,198
5,943
4,406
1,523
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
depressionmancer
Persephone
10
0 / 2 / 4
5,659
1,132
3,345
3,434
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
kingbear909
Bellona
10
3 / 2 / 3
5,617
1,123
4,202
5,037
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
8
Kills
8
9
Deaths
8
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
2
1
L
Izanami
Arconte_Baal
Izanami
0
0
4
2
W
Lancelot
CamsChili
Lancelot
0
2
5
1.25
W
Tsukuyomi
2
1
4
4
L
Baron Samedi
SHARKTALEonDVD
Baron Samedi
3
2
4
2.5
W
Charon
Sheeepship
Charon
4
2
4
3
L
Merlin
Tuckus
Merlin
2
2
4
2
L
Persephone
depressionmancer
Persephone
0
2
4
1
W
Artio
jodamil91
Artio
0
1
3
1.5
L
Bellona
kingbear909
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
19,751
29,004
Taken
18,538
21,525
Mitigated
9,877
11,537
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,826
295
456
1,468
6,781
5,554
0
2,933
3,804
0
4,401
L
Izanami
Arconte_Baal
Izanami
842
223
174
158
1,339
370
0
517
822
0
2,800
W
Lancelot
CamsChili
Lancelot
3,040
129
0
1,019
5,875
5,265
0
3,534
2,341
0
7,584
W
Tsukuyomi
3,355
703
616
1,530
4,479
1,892
0
1,607
2,787
0
10,837
L
Baron Samedi
SHARKTALEonDVD
Baron Samedi
5,419
148
1,029
1,481
4,322
2,061
0
2,289
1,950
9,361
0
W
Charon
Sheeepship
Charon
8,270
281
765
560
5,377
2,630
0
3,080
2,175
13,904
0
L
Merlin
Tuckus
Merlin
5,943
980
352
480
4,406
1,523
0
2,616
1,708
14,520
0
L
Persephone
depressionmancer
Persephone
3,345
313
0
723
3,434
1,009
0
2,129
1,279
6,232
0
W
Artio
jodamil91
Artio
1,330
73
2,143
2,980
6,492
6,184
100
3,553
2,790
3,411
0
L
Bellona
kingbear909
Bellona
4,202
933
0
278
5,037
4,914
0
2,023
2,776
0
4,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
28,084
45
Minions Killed
38
0
Camps Cleared
0
620,357
Distance Traveled
497,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,810
1,162
5
1
0
124,057
0
L
Izanami
4,751
950
3
1
0
34,056
0
W
Lancelot
5,331
1,066
10
2
0
119,781
0
W
Tsukuyomi
6,120
1,224
12
2
0
134,797
0
L
Baron Samedi
6,068
1,214
11
2
0
117,270
0
W
Charon
6,236
1,247
12
2
0
122,118
0
L
Merlin
5,989
1,198
16
3
0
121,617
0
L
Persephone
5,659
1,132
8
2
0
115,597
0
W
Artio
5,511
1,102
6
1
0
119,604
0
L
Bellona
5,617
1,123
0
0
0
108,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role