Player Matchup

Merlin
Merlin
Darchazo02
Merlin
Level 49
God Stats
7W - 2L
1,290 SR
Queue Stats
12W - 13L
1,105 Elo+
Solo
Cupid
Cupid
ElSeveen
Cupid
Level 100
God Stats
5W - 0L
1,638 SR
Queue Stats
547W - 509L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
Jamurai1
Sun Wukong
Level 137
God Stats
11W - 8L
1,617 SR
Queue Stats
265W - 285L
1,400 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Lobster Rat
Maman Brigitte
Level 146
God Stats
30W - 17L
1,619 SR
Queue Stats
464W - 445L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
PeanutBubble4
Sylvanus
Level 29
God Stats
8W - 8L
1,441 SR
Queue Stats
59W - 78L
1,446 Elo+
Party 2
Team Averages
Level 92
1,521 SR
1,376 Elo+

VS

Team Averages
Level 102
1,561 SR
1,510 Elo+
Medusa
Medusa
DaDangler
Medusa
Level 66
God Stats
60W - 48L
1,666 SR
Queue Stats
124W - 104L
1,621 Elo+
Solo
Bacchus
Bacchus
NoRagretsXD
Bacchus
Level 104
God Stats
4W - 5L
1,447 SR
Queue Stats
69W - 74L
1,438 Elo+
Solo
Thanatos
Thanatos
Ty_street17
Thanatos
Level 109
God Stats
2W - 4L
1,300 SR
Queue Stats
119W - 111L
1,553 Elo+
Solo
Chang'e
Chang'e
alyviable
Chang'e
Level 124
God Stats
100W - 92L
1,466 SR
Queue Stats
192W - 188L
1,389 Elo+
Solo
Achilles
Achilles
youtopeia
Achilles
Level 108
God Stats
1W - 1L
1,923 SR
Queue Stats
73W - 71L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darchazo02
Merlin
12
2 / 2 / 1
7,578
541
6,950
9,037
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ElSeveen
Cupid
13
1 / 0 / 2
7,765
555
4,181
7,954
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Jamurai1
Sun Wukong
13
5 / 1 / 1
8,417
601
8,467
11,571
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maman Brigitte
Lobster Rat
Maman Brigitte
15
6 / 1 / 1
9,981
713
14,212
10,722
8,440
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
PeanutBubble4
Sylvanus
11
0 / 0 / 6
7,595
543
2,714
8,781
5,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaDangler
Medusa
10
0 / 2 / 1
5,961
426
6,609
7,165
2,620
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
NoRagretsXD
Bacchus
9
1 / 3 / 0
6,166
440
5,504
9,460
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Ty_street17
Thanatos
14
1 / 2 / 0
7,878
563
6,006
13,555
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
alyviable
Chang'e
12
0 / 2 / 0
6,802
486
4,635
14,633
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
youtopeia
Achilles
11
2 / 5 / 0
6,551
468
6,294
17,431
14,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
4
4
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
DaDangler
Medusa
0
2
1
0.25
W
Merlin
Darchazo02
Merlin
2
2
1
1.25
W
Cupid
ElSeveen
Cupid
1
0
2
2
W
Sun Wukong
Jamurai1
Sun Wukong
5
1
1
5.5
W
Maman Brigitte
Lobster Rat
Maman Brigitte
6
1
1
6.5
L
Bacchus
NoRagretsXD
Bacchus
1
3
0
0.33
W
Sylvanus
PeanutBubble4
Sylvanus
0
0
6
3
L
Thanatos
Ty_street17
Thanatos
1
2
0
0.5
L
Chang'e
alyviable
Chang'e
0
2
0
0
L
Achilles
youtopeia
Achilles
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,524
Damage
29,048
48,065
Taken
62,244
26,237
Mitigated
38,915
17,541
Healing
23,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DaDangler
Medusa
6,609
2,961
0
500
7,165
2,620
0
768
6,397
0
43,905
W
Merlin
Darchazo02
Merlin
6,950
1,261
0
1,083
9,037
3,449
579
3,005
6,032
46,914
0
W
Cupid
ElSeveen
Cupid
4,181
2,415
967
3,470
7,954
3,124
2,853
2,617
5,337
0
51,794
W
Sun Wukong
Jamurai1
Sun Wukong
8,467
3,299
0
2,361
11,571
6,057
0
2,020
9,551
0
62,727
W
Maman Brigitte
Lobster Rat
Maman Brigitte
14,212
330
0
3,509
10,722
8,440
50
403
10,319
74,442
0
L
Bacchus
NoRagretsXD
Bacchus
5,504
443
0
2,332
9,460
9,302
0
1,214
8,246
21,561
0
W
Sylvanus
PeanutBubble4
Sylvanus
2,714
723
2,762
3,389
8,781
5,167
392
2,094
6,687
21,125
0
L
Thanatos
Ty_street17
Thanatos
6,006
2,017
0
10,030
13,555
5,890
0
3,439
10,116
0
82,344
L
Chang'e
alyviable
Chang'e
4,635
292
626
6,588
14,633
6,710
70
6,049
8,584
45,752
0
L
Achilles
youtopeia
Achilles
6,294
1,594
0
3,663
17,431
14,393
0
12,406
5,025
0
38,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
33,358
399
Minions Killed
351
0
Camps Cleared
0
1,406,941
Distance Traveled
1,393,884
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,961
426
59
4
0
248,852
0
W
Merlin
7,578
541
77
6
0
250,916
0
W
Cupid
7,765
555
93
7
0
268,373
0
W
Sun Wukong
8,417
601
92
7
0
323,765
0
W
Maman Brigitte
9,981
713
107
8
0
311,150
0
L
Bacchus
6,166
440
33
2
0
295,972
2
W
Sylvanus
7,595
543
30
2
0
252,737
0
L
Thanatos
7,878
563
131
9
0
295,510
4
L
Chang'e
6,802
486
80
6
0
278,588
4
L
Achilles
6,551
468
48
3
0
274,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role