Player Matchup

King Arthur
King Arthur
Alpine1534
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,347 Elo+
Party 1
Thanatos
Thanatos
CurtJohnson
Thanatos
Level 39
God Stats
3W - 8L
1,147 SR
Queue Stats
19W - 37L
1,326 Elo+
Party 1
Neith
Neith
MintSeal
Neith
Level 28
God Stats
2W - 2L
1,859 SR
Queue Stats
17W - 33L
1,347 Elo+
Party 1
Atlas
Atlas
Zach99
Atlas
Level 15
God Stats
15W - 19L
1,407 SR
Queue Stats
17W - 31L
1,364 Elo+
Party 1
Scylla
Scylla
theJEWSpenny
Scylla
Level 48
God Stats
6W - 13L
1,246 SR
Queue Stats
8W - 18L
1,284 Elo+
Party 1
Team Averages
Level 31
1,432 SR
1,333 Elo+

VS

Team Averages
Level 124
1,499 SR
1,520 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BeAsTmOdE 394
Charybdis
Level 41
God Stats
1W - 1L
1,307 SR
Queue Stats
37W - 31L
1,622 Elo+
Party 2
Mulan
Mulan
SpookyHarambe
Mulan
Level 148
God Stats
19W - 13L
1,500 SR
Queue Stats
260W - 227L
1,495 Elo+
Solo
Ah Puch
Ah Puch
itsRobbyBear
Ah Puch
Level 188
God Stats
9W - 5L
1,689 SR
Queue Stats
630W - 626L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alpine1534
King Arthur
11
0 / 3 / 1
6,695
446
6,591
13,984
14,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
CurtJohnson
Thanatos
12
3 / 6 / 0
7,227
482
6,701
16,613
5,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
MintSeal
Neith
11
1 / 2 / 0
6,236
416
8,108
7,889
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Zach99
Atlas
11
0 / 1 / 3
6,892
459
6,363
10,344
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
12
0 / 2 / 0
6,572
438
983
4,617
1,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
13 / 1 / 0
9,795
653
13,747
14,760
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
 
Aphrodite
12
0 / 2 / 2
7,840
523
4,045
11,614
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
BeAsTmOdE 394
Charybdis
11
0 / 2 / 1
6,300
420
6,172
11,339
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 3
9,266
618
10,642
14,458
16,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
itsRobbyBear
Ah Puch
15
0 / 0 / 3
8,798
587
2,192
3,359
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
14
14
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
1
0
13
W
Aphrodite
 
Aphrodite
0
2
2
0.5
L
King Arthur
Alpine1534
King Arthur
0
3
1
0.17
W
Charybdis
BeAsTmOdE 394
Charybdis
0
2
1
0.25
L
Thanatos
CurtJohnson
Thanatos
3
6
0
0.5
L
Neith
MintSeal
Neith
1
2
0
0.5
W
1
0
3
2.5
L
Atlas
Zach99
Atlas
0
1
3
1.5
W
Ah Puch
itsRobbyBear
Ah Puch
0
0
3
1.5
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
36,798
53,447
Taken
55,530
33,704
Mitigated
34,952
13,788
Healing
31,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,747
4,318
0
12,760
14,760
5,753
157
1,163
13,597
0
85,761
W
Aphrodite
 
Aphrodite
4,045
453
3,488
6,241
11,614
6,790
0
2,600
9,014
40,313
0
L
King Arthur
Alpine1534
King Arthur
6,591
850
0
499
13,984
14,202
0
313
13,671
127
44,860
W
Charybdis
BeAsTmOdE 394
Charybdis
6,172
2,444
0
2,420
11,339
4,683
0
3,163
8,176
0
38,183
L
Thanatos
CurtJohnson
Thanatos
6,701
2,579
0
9,293
16,613
5,840
0
943
15,670
0
57,912
L
Neith
MintSeal
Neith
8,108
3,661
0
1,185
7,889
3,024
0
1,888
6,001
0
47,074
W
10,642
1,497
0
4,615
14,458
16,412
0
406
14,052
194
82,396
L
Atlas
Zach99
Atlas
6,363
3,455
0
2,650
10,344
9,060
0
2,122
8,222
30,497
0
W
Ah Puch
itsRobbyBear
Ah Puch
2,192
0
0
2,370
3,359
1,314
1,761
141
3,218
67,411
0
L
Scylla
983
46
0
161
4,617
1,578
0
1,051
3,566
42,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
41,999
345
Minions Killed
508
0
Camps Cleared
0
1,443,397
Distance Traveled
1,534,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,795
653
130
9
0
358,154
0
W
Aphrodite
7,840
523
59
4
0
290,719
0
L
King Arthur
6,695
446
43
3
0
319,983
0
W
Charybdis
6,300
420
64
4
0
286,827
0
L
Thanatos
7,227
482
89
6
0
322,630
0
L
Neith
6,236
416
83
6
0
251,006
0
W
Mulan
9,266
618
121
8
0
303,361
0
L
Atlas
6,892
459
31
2
0
276,182
0
W
Ah Puch
8,798
587
134
9
0
295,109
0
L
Scylla
6,572
438
99
7
0
273,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role