Player Matchup

Kukulkan
Kukulkan
TN1 Rogue
Kukulkan
Level 64
God Stats
14W - 10L
1,683 SR
Queue Stats
169W - 177L
1,466 Elo+
Party 1
Shiva
Shiva
VxXGluttonyXxV
Shiva
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 37L
1,523 Elo+
Party 1
Chang'e
Chang'e
xRockxi
Chang'e
Level 117
God Stats
9W - 8L
1,541 SR
Queue Stats
123W - 116L
1,518 Elo+
Party 1
Team Averages
Level 78
1,574 SR
1,502 Elo+

VS

Team Averages
Level 70
1,321 SR
1,303 Elo+
Yemoja
Yemoja
UnnamedGoose
Yemoja
Level 31
God Stats
0W - 3L
1,184 SR
Queue Stats
16W - 50L
1,320 Elo+
Party 2
Hera
Hera
courtondcobb
Hera
Level 42
God Stats
1W - 2L
1,566 SR
Queue Stats
9W - 39L
1,240 Elo+
Party 2
Medusa
Medusa
xyz_yosh
Medusa
Level 138
God Stats
0W - 2L
1,212 SR
Queue Stats
8W - 27L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TN1 Rogue
Kukulkan
11
5 / 1 / 5
8,586
859
10,006
5,669
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 1 / 7
8,477
848
9,071
13,251
8,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
xRockxi
Chang'e
10
2 / 1 / 7
7,997
800
3,464
6,161
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 3 / 3
6,747
675
2,222
8,401
5,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 3 / 3
7,008
701
4,818
7,765
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
xyz_yosh
Medusa
10
2 / 4 / 0
7,755
776
6,717
7,841
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
2
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
TN1 Rogue
Kukulkan
5
1
5
7.5
L
Yemoja
0
3
3
0.5
W
3
1
7
6.5
L
0
3
3
0.5
W
Chang'e
xRockxi
Chang'e
2
1
7
5.5
L
Medusa
xyz_yosh
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
13,757
25,081
Taken
24,007
12,786
Mitigated
9,370
12,594
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
TN1 Rogue
Kukulkan
10,006
489
0
558
5,669
2,272
809
1,730
3,939
39,048
0
L
Yemoja
2,222
1,045
1,703
1,622
8,401
5,208
0
4,777
3,624
7,426
0
W
9,071
1,999
722
3,608
13,251
8,321
274
3,222
9,888
0
26,416
L
4,818
827
0
890
7,765
1,943
0
4,608
3,157
20,931
0
W
Chang'e
xRockxi
Chang'e
3,464
363
4,575
3,131
6,161
2,193
1,020
2,435
3,726
25,400
0
L
Medusa
xyz_yosh
Medusa
6,717
1,809
0
1,187
7,841
2,219
0
4,281
3,560
0
21,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
21,510
111
Minions Killed
59
0
Camps Cleared
0
572,101
Distance Traveled
424,550
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,586
859
51
5
0
186,488
0
L
Yemoja
6,747
675
7
1
0
129,061
0
W
Shiva
8,477
848
27
3
0
205,444
2
L
Hera
7,008
701
28
3
0
120,691
0
W
Chang'e
7,997
800
33
3
0
180,169
2
L
Medusa
7,755
776
24
2
0
174,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role