Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
JuηiØŕ
Thor
Level 159
God Stats
1W - 2L
1,446 SR
Queue Stats
61W - 51L
1,590 Elo+
Party 2
Odin
Odin
Stickyrep
Odin
Level 140
God Stats
10W - 5L
1,677 SR
Queue Stats
294W - 303L
1,511 Elo+
Solo
Rama
Rama
nucaso
Rama
Level 42
God Stats
5W - 3L
1,539 SR
Queue Stats
67W - 63L
1,570 Elo+
Party 3
Team Averages
Level 136
1,532 SR
1,534 Elo+

VS

Team Averages
Level 161
1,521 SR
1,560 Elo+
Chang'e
Chang'e
Aluman25
Chang'e
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,527 Elo+
Solo
Raijin
Raijin
RaJJaDDa
Raijin
Level 210
God Stats
17W - 17L
1,513 SR
Queue Stats
417W - 352L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
Zekkayae
Erlang Shen
Level 159
God Stats
7W - 5L
1,618 SR
Queue Stats
202W - 197L
1,531 Elo+
Solo
Anhur
Anhur
difiqui
Anhur
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 67L
1,569 Elo+
Party 1
Janus
Janus
éoalegcarai
Janus
Level 156
God Stats
12W - 12L
1,472 SR
Queue Stats
270W - 228L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 8 / 1
7,350
490
8,131
11,468
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
9
1 / 7 / 4
6,259
417
7,653
16,798
13,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
15
4 / 1 / 4
8,811
587
8,283
10,137
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
14
2 / 3 / 4
7,997
533
12,594
15,706
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
nucaso
Rama
13
1 / 5 / 1
7,804
520
6,023
10,144
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aluman25
Chang'e
12
5 / 2 / 4
7,363
491
7,894
13,528
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
RaJJaDDa
Raijin
16
10 / 2 / 7
9,782
652
13,075
11,009
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Zekkayae
Erlang Shen
14
2 / 3 / 4
8,354
557
6,976
20,906
17,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
difiqui
Anhur
16
1 / 1 / 9
8,976
598
6,984
9,713
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 8
8,554
570
11,940
9,317
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
24
24
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
8
1
0.19
L
Hercules
 
Hercules
1
7
4
0.43
W
Chang'e
Aluman25
Chang'e
5
2
4
3.5
L
Thor
4
1
4
6
W
Raijin
RaJJaDDa
Raijin
10
2
7
6.75
L
Odin
2
3
4
1.33
W
Erlang Shen
Zekkayae
Erlang Shen
2
3
4
1.33
W
Anhur
difiqui
Anhur
1
1
9
5.5
L
Rama
nucaso
Rama
1
5
1
0.3
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,684
Damage
46,869
64,253
Taken
64,473
38,593
Mitigated
33,721
16,999
Healing
28,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,131
1,044
0
250
11,468
3,948
7
8,613
2,673
54,890
0
L
Hercules
 
Hercules
7,653
2,385
0
3,994
16,798
13,185
0
10,252
6,326
0
17,058
W
Chang'e
Aluman25
Chang'e
7,894
468
4,380
6,741
13,528
4,253
0
1,172
12,003
31,167
0
L
Thor
8,283
1,875
0
5,617
10,137
4,121
0
3,847
6,172
0
68,244
W
Raijin
RaJJaDDa
Raijin
13,075
1,852
0
1,400
11,009
4,459
306
2,539
8,306
78,812
0
L
Odin
12,594
1,931
0
4,856
15,706
13,969
0
4,981
10,559
0
55,195
W
Erlang Shen
Zekkayae
Erlang Shen
6,976
4,301
0
9,034
20,906
17,962
168
1,196
18,431
0
56,943
W
Anhur
difiqui
Anhur
6,984
3,966
0
3,045
9,713
3,729
616
1,568
8,064
0
75,078
L
Rama
nucaso
Rama
6,023
4,855
0
2,282
10,144
3,370
0
4,530
5,614
0
66,372
W
11,940
1,207
0
3,411
9,317
3,318
0
1,656
7,393
57,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
43,029
414
Minions Killed
474
0
Camps Cleared
0
1,431,483
Distance Traveled
1,456,840
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,350
490
94
6
0
266,481
0
L
Hercules
6,259
417
19
1
0
294,760
0
W
Chang'e
7,363
491
41
3
0
318,502
4
L
Thor
8,811
587
101
7
0
331,994
0
W
Raijin
9,782
652
134
9
0
274,227
1
L
Odin
7,997
533
87
6
0
292,686
1
W
Erlang Shen
8,354
557
84
6
0
258,790
4
W
Anhur
8,976
598
126
8
0
284,052
2
L
Rama
7,804
520
113
8
0
245,562
1
W
Janus
8,554
570
89
6
0
321,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role