Player Matchup

Chaac
Chaac
Ess Valetz
Chaac
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
107W - 103L
1,437 Elo+
Party 2
Nemesis
Nemesis
FamosoFimoso
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,408 Elo+
Party 2
Hera
Hera
Lord Pena3896
Hera
Level 66
God Stats
6W - 7L
1,532 SR
Queue Stats
289W - 284L
1,447 Elo+
Party 2
Team Averages
Level 33
1,511 SR
1,431 Elo+

VS

Team Averages
Level 61
1,613 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
K3RM17
Izanami
Level 16
God Stats
10W - 3L
1,865 SR
Queue Stats
76W - 69L
1,468 Elo+
Party 1
Fafnir
Fafnir
MediocreMagi
Fafnir
Level 17
God Stats
6W - 4L
1,474 SR
Queue Stats
54W - 39L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 4 / 3
9,335
718
7,815
19,883
10,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
FamosoFimoso
Nemesis
9
0 / 5 / 2
8,036
618
1,989
7,199
1,793
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 7 / 2
10,290
792
10,437
9,800
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 3 / 3
11,565
890
14,941
10,470
4,861
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
K3RM17
Izanami
13
5 / 3 / 6
10,338
795
10,700
9,863
3,994
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
15
1 / 0 / 15
11,067
851
6,460
9,322
14,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
16
16
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
3
3.83
L
Chaac
1
4
3
0.63
L
Nemesis
FamosoFimoso
Nemesis
0
5
2
0.2
W
Izanami
K3RM17
Izanami
5
3
6
2.67
L
4
7
2
0.71
W
Fafnir
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
32,101
36,882
Taken
29,655
14,916
Mitigated
22,972
4,161
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,941
791
0
5,747
10,470
4,861
81
2,909
7,561
56,189
0
L
Chaac
7,815
1,209
0
3,414
19,883
10,194
0
10,854
9,029
0
24,280
L
Nemesis
FamosoFimoso
Nemesis
1,989
556
0
467
7,199
1,793
0
5,114
2,085
0
8,255
W
Izanami
K3RM17
Izanami
10,700
7,436
0
604
9,863
3,994
2,176
4,217
5,646
0
57,959
L
10,437
2,184
0
280
9,800
2,929
0
5,252
4,548
63,072
0
W
Fafnir
6,460
2,251
0
3,136
9,322
14,117
390
3,418
5,904
13,136
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
32,970
118
Minions Killed
161
0
Camps Cleared
0
581,461
Distance Traveled
651,218
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,565
890
61
5
0
199,793
2
L
Chaac
9,335
718
23
2
0
234,374
2
L
Nemesis
8,036
618
13
1
0
141,378
0
W
Izanami
10,338
795
88
7
0
220,394
1
L
Hera
10,290
792
82
6
0
205,709
1
W
Fafnir
11,067
851
12
1
0
231,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role