Player Matchup

Baron Samedi
Baron Samedi
Fury XSquirtle
Baron Samedi
Level 47
God Stats
5W - 7L
1,520 SR
Queue Stats
8W - 14L
1,333 Elo+
Party 1
Neith
Neith
Stoicism4950
Neith
Level 119
God Stats
2W - 2L
1,547 SR
Queue Stats
66W - 87L
1,328 Elo+
Party 1
Charon
Charon
TheAbortiveMayo
Charon
Level 153
God Stats
2W - 3L
1,512 SR
Queue Stats
150W - 166L
1,332 Elo+
Party 1
Team Averages
Level 106
1,526 SR
1,331 Elo+

VS

Team Averages
Level 122
1,542 SR
1,325 Elo+
Mulan
Mulan
Best_ID_Name
Mulan
Level 121
God Stats
6W - 0L
1,681 SR
Queue Stats
47W - 50L
1,335 Elo+
Party 2
Maman Brigitte
Maman Brigitte
NobRoko
Maman Brigitte
Level 126
God Stats
3W - 2L
1,523 SR
Queue Stats
7W - 8L
1,298 Elo+
Solo
Ymir
Ymir
stryker__034
Ymir
Level 120
God Stats
2W - 2L
1,423 SR
Queue Stats
55W - 60L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fury XSquirtle
Baron Samedi
10
3 / 5 / 5
8,709
726
7,209
7,625
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 5 / 4
9,586
799
9,602
12,605
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
1 / 3 / 7
8,454
705
10,237
11,740
9,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 2
11,118
927
14,756
15,935
15,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maman Brigitte
NobRoko
Maman Brigitte
11
2 / 1 / 5
8,650
721
6,912
9,235
3,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 6
8,146
679
3,076
12,555
10,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
13
13
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
3
2
4
L
Baron Samedi
Fury XSquirtle
Baron Samedi
3
5
5
1.1
W
Maman Brigitte
NobRoko
Maman Brigitte
2
1
5
4.5
L
4
5
4
1.2
L
1
3
7
1.5
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,048
Damage
24,744
31,970
Taken
37,725
18,111
Mitigated
29,304
5,193
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,756
1,457
185
6,301
15,935
15,137
0
5,737
10,198
0
36,967
L
Baron Samedi
Fury XSquirtle
Baron Samedi
7,209
770
508
592
7,625
3,503
123
2,753
4,872
24,851
0
W
Maman Brigitte
NobRoko
Maman Brigitte
6,912
515
0
125
9,235
3,763
288
4,887
4,348
27,315
0
L
9,602
4,065
0
2,895
12,605
5,149
1,174
4,337
8,268
0
34,828
L
10,237
1,292
0
1,198
11,740
9,459
115
3,500
8,240
20,225
932
W
3,076
396
267
928
12,555
10,404
0
6,566
5,989
12,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
27,914
94
Minions Killed
89
0
Camps Cleared
0
546,484
Distance Traveled
624,053
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,118
927
29
2
0
223,162
1
L
Baron Samedi
8,709
726
23
2
0
182,099
0
W
Maman Brigitte
8,650
721
44
4
0
214,718
1
L
Neith
9,586
799
54
5
0
176,655
0
L
Charon
8,454
705
17
1
0
187,730
0
W
Ymir
8,146
679
16
1
0
186,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role