Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
NeBuLa154
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,302 Elo+
Party 2
Medusa
Medusa
xXWarriorELIT3Xx
Medusa
Level 89
God Stats
1W - 2L
1,147 SR
Queue Stats
34W - 36L
1,403 Elo+
Party 2
Team Averages
Level 83
1,382 SR
1,401 Elo+

VS

Team Averages
Level 87
1,570 SR
1,455 Elo+
Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jokesterx1
Cernunnos
Level 99
God Stats
3W - 0L
1,709 SR
Queue Stats
32W - 30L
1,437 Elo+
Party 1
Nemesis
Nemesis
Shadow6I
Nemesis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 2
9,347
719
8,316
8,498
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
NeBuLa154
Athena
10
1 / 4 / 5
9,019
694
3,147
18,860
18,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 1
10,399
800
8,082
11,286
4,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 0 / 5
10,715
824
13,197
6,272
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Jokesterx1
Cernunnos
13
4 / 4 / 5
10,830
833
9,645
9,335
3,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Shadow6I
Nemesis
13
2 / 4 / 7
10,337
795
9,143
12,610
9,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
9
9
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
W
Hera
 
Hera
3
0
5
5.5
W
Cernunnos
Jokesterx1
Cernunnos
4
4
5
1.63
L
Athena
NeBuLa154
Athena
1
4
5
0.88
W
Nemesis
Shadow6I
Nemesis
2
4
7
1.38
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
31,985
38,644
Taken
28,217
26,116
Mitigated
14,294
1,456
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,316
3,554
0
548
8,498
3,295
0
3,841
4,657
43,116
0
W
Hera
 
Hera
13,197
3,209
0
2,967
6,272
2,069
697
3,916
2,356
65,540
0
W
Cernunnos
Jokesterx1
Cernunnos
9,645
3,620
0
1,190
9,335
3,216
1,000
3,605
5,730
0
44,554
L
Athena
NeBuLa154
Athena
3,147
953
0
450
18,860
18,378
0
6,634
12,226
9,959
158
W
Nemesis
Shadow6I
Nemesis
9,143
4,324
0
1,960
12,610
9,009
949
4,610
8,000
0
40,650
L
8,082
3,373
0
458
11,286
4,443
0
3,213
8,073
0
32,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
31,882
115
Minions Killed
186
0
Camps Cleared
0
654,392
Distance Traveled
729,586
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,347
719
61
5
0
211,547
0
W
Hera
10,715
824
90
7
0
245,418
9
W
Cernunnos
10,830
833
55
4
0
213,215
3
L
Athena
9,019
694
9
1
0
200,860
0
W
Nemesis
10,337
795
41
3
0
270,953
5
L
Medusa
10,399
800
45
3
0
241,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role