Player Matchup

Ix Chel
Ix Chel
BrockThaRock
Ix Chel
Level 103
God Stats
12W - 14L
1,447 SR
Queue Stats
229W - 220L
1,525 Elo+
Party 1
Odin
Odin
MaRkSmEnMaRk
Odin
Level 33
God Stats
13W - 6L
1,638 SR
Queue Stats
222W - 213L
1,525 Elo+
Party 1
Chiron
Chiron
RegretfulShroom
Chiron
Level 33
God Stats
7W - 6L
1,806 SR
Queue Stats
222W - 209L
1,525 Elo+
Party 1
Team Averages
Level 56
1,630 SR
1,525 Elo+

VS

Team Averages
Level 56
1,303 SR
1,515 Elo+
Tiamat
Tiamat
 
Tiamat
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Andestus
Cthulhu
Level 64
God Stats
1W - 6L
1,224 SR
Queue Stats
237W - 235L
1,536 Elo+
Party 2
Awilix
Awilix
ItsTheCrux
Awilix
Level 63
God Stats
0W - 3L
1,187 SR
Queue Stats
135W - 146L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BrockThaRock
Ix Chel
9
0 / 1 / 4
6,629
829
6,086
3,416
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 0 / 2
6,533
817
2,101
6,848
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 2 / 2
7,117
890
5,147
6,396
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 1
7,124
891
5,983
3,837
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Andestus
Cthulhu
6
0 / 2 / 2
5,831
729
2,695
4,970
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
ItsTheCrux
Awilix
9
1 / 3 / 2
6,305
788
2,911
6,926
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
3
3
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
0
1
2.5
L
Cthulhu
Andestus
Cthulhu
0
2
2
0.5
W
Ix Chel
BrockThaRock
Ix Chel
0
1
4
2
L
Awilix
ItsTheCrux
Awilix
1
3
2
0.67
W
2
0
2
3
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,334
Damage
11,589
16,660
Taken
15,733
6,954
Mitigated
7,761
7,044
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,983
521
0
2,240
3,837
2,037
0
1,792
1,981
27,659
0
L
Cthulhu
Andestus
Cthulhu
2,695
201
106
739
4,970
3,393
0
2,079
2,752
10,601
0
W
Ix Chel
BrockThaRock
Ix Chel
6,086
1,048
2,104
1,167
3,416
1,337
0
1,758
1,555
30,717
0
L
Awilix
ItsTheCrux
Awilix
2,911
660
0
234
6,926
2,331
0
2,391
4,465
0
14,146
W
2,101
503
0
2,228
6,848
3,488
0
3,657
2,830
0
9,079
W
5,147
2,064
256
1,289
6,396
2,129
371
2,943
3,180
0
26,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,279
Gold Earned
19,260
93
Minions Killed
80
0
Camps Cleared
0
468,601
Distance Traveled
425,379
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,124
891
40
5
0
156,895
1
L
Cthulhu
5,831
729
24
3
0
103,876
0
W
Ix Chel
6,629
829
48
6
0
159,727
0
L
Awilix
6,305
788
16
2
0
164,608
0
W
Odin
6,533
817
13
2
0
157,976
0
W
Chiron
7,117
890
32
4
0
150,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role