Player Matchup

Morgan Le Fay
Morgan Le Fay
Gr8 Alpha Q
Morgan Le Fay
Level 139
God Stats
5W - 4L
1,563 SR
Queue Stats
207W - 216L
1,439 Elo+
Solo
Horus
Horus
Jamerdoo
Horus
Level 128
God Stats
3W - 2L
1,572 SR
Queue Stats
113W - 118L
1,475 Elo+
Party 1
Anhur
Anhur
KG-virus0928
Anhur
Level 105
God Stats
16W - 14L
1,614 SR
Queue Stats
135W - 140L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
Koalabear2000
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,560 Elo+
Party 1
Bastet
Bastet
WereWolf420
Bastet
Level 149
God Stats
6W - 3L
1,608 SR
Queue Stats
403W - 407L
1,499 Elo+
Solo
Team Averages
Level 125
1,571 SR
1,491 Elo+

VS

Team Averages
Level 111
1,490 SR
1,451 Elo+
Eset
Eset
ChickenzGodz
Eset
Level 61
God Stats
9W - 9L
1,475 SR
Queue Stats
169W - 149L
1,456 Elo+
Solo
Thanatos
Thanatos
Chuy09Lopez
Thanatos
Level 138
God Stats
57W - 57L
1,527 SR
Queue Stats
317W - 301L
1,472 Elo+
Solo
Sol
Sol
I jUsTErIc I
Sol
Level 101
God Stats
3W - 2L
1,654 SR
Queue Stats
208W - 202L
1,424 Elo+
Solo
Neith
Neith
YellaBoiDaBest21
Neith
Level 128
God Stats
1W - 3L
1,203 SR
Queue Stats
283W - 288L
1,427 Elo+
Solo
Vulcan
Vulcan
jonaalv
Vulcan
Level 125
God Stats
29W - 23L
1,592 SR
Queue Stats
59W - 66L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gr8 Alpha Q
Morgan Le Fay
8
0 / 2 / 1
4,425
443
1,675
5,069
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Jamerdoo
Horus
8
0 / 3 / 4
4,907
491
2,161
9,642
6,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
3 / 1 / 2
6,065
607
3,606
4,930
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,946
495
1,012
6,886
3,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
8
2 / 0 / 1
5,121
512
1,655
7,211
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,099
610
4,007
3,192
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Chuy09Lopez
Thanatos
9
1 / 2 / 2
5,530
553
1,837
8,381
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
5 / 1 / 1
6,084
608
9,295
5,397
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 3
5,138
514
2,522
5,212
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
jonaalv
Vulcan
10
1 / 0 / 2
5,725
573
3,873
2,682
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
7
7
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Thanatos
Chuy09Lopez
Thanatos
1
2
2
1
L
Morgan Le Fay
Gr8 Alpha Q
Morgan Le Fay
0
2
1
0.25
W
5
1
1
5.5
L
Horus
Jamerdoo
Horus
0
3
4
0.67
L
3
1
2
4
L
0
1
0
0
L
Bastet
2
0
1
2.5
W
0
2
3
0.75
W
Vulcan
jonaalv
Vulcan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,109
Damage
21,534
33,738
Taken
24,864
16,490
Mitigated
7,749
10,962
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,007
484
0
1,045
3,192
965
0
0
3,192
40,970
0
W
Thanatos
Chuy09Lopez
Thanatos
1,837
711
0
5,314
8,381
2,663
0
0
8,381
0
42,274
L
Morgan Le Fay
Gr8 Alpha Q
Morgan Le Fay
1,675
205
138
763
5,069
1,929
0
3,559
1,510
25,624
0
W
9,295
3,919
0
2,130
5,397
1,202
603
55
5,342
39,078
0
L
Horus
Jamerdoo
Horus
2,161
1,339
800
3,382
9,642
6,778
0
6,673
2,969
0
9,148
L
3,606
1,987
0
1,693
4,930
1,627
0
2,184
2,746
0
33,772
L
1,012
144
0
1,675
6,886
3,932
0
2,722
3,843
0
20,976
L
Bastet
1,655
847
0
2,511
7,211
2,224
0
1,617
5,495
0
26,642
W
2,522
1,064
0
1,521
5,212
1,918
0
210
5,002
0
25,986
W
Vulcan
jonaalv
Vulcan
3,873
1,758
0
851
2,682
1,001
86
1,410
1,272
37,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
28,576
192
Minions Killed
290
0
Camps Cleared
0
927,507
Distance Traveled
908,517
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,099
610
61
6
0
166,476
0
W
Thanatos
5,530
553
57
6
0
176,536
0
L
Morgan Le Fay
4,425
443
49
5
0
170,431
2
W
Sol
6,084
608
57
6
0
173,755
0
L
Horus
4,907
491
5
1
0
183,964
4
L
Anhur
6,065
607
68
7
0
178,227
3
L
Hou Yi
4,946
495
27
3
0
170,038
0
L
Bastet
5,121
512
43
4
0
224,847
4
W
Neith
5,138
514
52
5
0
172,378
2
W
Vulcan
5,725
573
63
6
0
219,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role