Player Matchup

Hel
Hel
Ahgase93
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,235 Elo+
Party 2
Discordia
Discordia
BlaseChipmunk2
Discordia
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Shiva
Shiva
KaneNable
Shiva
Level 86
God Stats
0W - 2L
1,299 SR
Queue Stats
126W - 134L
1,424 Elo+
Party 2
Raijin
Raijin
Moondrop94
Raijin
Level 27
God Stats
3W - 2L
1,680 SR
Queue Stats
38W - 48L
1,392 Elo+
Party 2
Medusa
Medusa
Viking of death
Medusa
Level 92
God Stats
1W - 2L
1,481 SR
Queue Stats
130W - 132L
1,455 Elo+
Party 2
Team Averages
Level 53
1,492 SR
1,352 Elo+

VS

Team Averages
Level 91
1,503 SR
1,430 Elo+
Ullr
Ullr
Batmanosaurus
Ullr
Level 46
God Stats
1W - 1L
1,252 SR
Queue Stats
34W - 51L
1,345 Elo+
Party 1
Zhong Kui
Zhong Kui
Its August Ames
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,401 Elo+
Party 1
Chernobog
Chernobog
Its Lena Paul
Chernobog
Level 120
God Stats
2W - 2L
1,720 SR
Queue Stats
97W - 99L
1,459 Elo+
Party 1
Anhur
Anhur
KendezzoDaKlown
Anhur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,491 Elo+
Solo
Yemoja
Yemoja
Skymph
Yemoja
Level 88
God Stats
9W - 4L
1,542 SR
Queue Stats
225W - 239L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 8
7,745
596
4,452
11,652
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
BlaseChipmunk2
Discordia
15
3 / 6 / 6
8,822
679
10,582
11,698
5,561
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
KaneNable
Shiva
15
4 / 8 / 6
9,050
696
12,016
18,994
21,531
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Moondrop94
Raijin
15
4 / 9 / 6
9,506
731
23,137
16,815
7,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
2 / 4 / 7
8,524
656
9,716
12,184
5,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 17
9,444
726
7,289
12,931
5,494
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Its August Ames
Zhong Kui
19
12 / 3 / 16
11,781
906
22,298
19,769
19,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Its Lena Paul
Chernobog
19
8 / 1 / 20
11,082
852
22,280
14,931
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 7 / 8
9,068
698
5,346
13,918
5,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Skymph
Yemoja
19
5 / 2 / 25
11,404
877
5,415
14,339
10,509
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
13
Kills
33
33
Deaths
16
33
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
W
3
3
17
3.83
L
Discordia
BlaseChipmunk2
Discordia
3
6
6
1
W
Zhong Kui
Its August Ames
Zhong Kui
12
3
16
6.67
W
Chernobog
Its Lena Paul
Chernobog
8
1
20
18
L
Shiva
KaneNable
Shiva
4
8
6
0.88
W
5
7
8
1.29
L
Raijin
Moondrop94
Raijin
4
9
6
0.78
W
Yemoja
Skymph
Yemoja
5
2
25
8.75
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,903
Damage
62,628
71,343
Taken
75,888
45,290
Mitigated
47,811
13,533
Healing
39,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,452
1,840
1,494
1,194
11,652
5,073
104
6,101
5,551
7,100
0
W
7,289
4,285
971
1,094
12,931
5,494
50
6,132
6,535
0
15,767
L
Discordia
BlaseChipmunk2
Discordia
10,582
909
631
1,266
11,698
5,561
62
3,443
8,255
22,177
0
W
Zhong Kui
Its August Ames
Zhong Kui
22,298
4,872
1,648
4,842
19,769
19,133
2,526
9,484
10,009
42,805
1,223
W
Chernobog
Its Lena Paul
Chernobog
22,280
10,722
1,711
2,966
14,931
7,151
3,117
7,866
6,815
0
44,601
L
Shiva
KaneNable
Shiva
12,016
1,074
1,517
1,883
18,994
21,531
0
5,847
13,147
2,482
16,578
W
5,346
2,833
160
519
13,918
5,524
1,687
7,839
5,808
0
11,725
L
Raijin
Moondrop94
Raijin
23,137
3,076
1,015
1,440
16,815
7,704
21
5,864
10,951
37,554
0
W
Yemoja
Skymph
Yemoja
5,415
1,696
19,379
6,282
14,339
10,509
831
8,576
5,697
13,955
0
L
9,716
2,465
1,639
1,454
12,184
5,421
228
6,294
5,890
0
24,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
52,779
112
Minions Killed
134
0
Camps Cleared
0
990,283
Distance Traveled
1,119,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,745
596
12
1
0
180,003
0
W
Ullr
9,444
726
17
1
0
240,274
0
L
Discordia
8,822
679
32
2
0
172,027
0
W
Zhong Kui
11,781
906
54
4
0
204,938
0
W
Chernobog
11,082
852
45
3
0
242,375
0
L
Shiva
9,050
696
12
1
0
226,548
0
W
Anhur
9,068
698
11
1
0
214,428
0
L
Raijin
9,506
731
32
2
0
166,633
0
W
Yemoja
11,404
877
7
1
0
217,836
0
L
Medusa
8,524
656
24
2
0
245,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role