Player Matchup

Athena
Athena
HelenaTheJust
Athena
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 103L
1,363 Elo+
Solo
Hera
Hera
RugbyGod640
Hera
Level 108
God Stats
12W - 7L
1,527 SR
Queue Stats
411W - 413L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
TheWhiskeyCube
Erlang Shen
Level 99
God Stats
2W - 0L
1,733 SR
Queue Stats
98W - 95L
1,490 Elo+
Party 1
Chang'e
Chang'e
WunJustice
Chang'e
Level 88
God Stats
2W - 0L
1,730 SR
Queue Stats
109W - 111L
1,501 Elo+
Party 1
Bacchus
Bacchus
rhinosaur75
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,102 Elo+
Party 1
Team Averages
Level 99
1,598 SR
1,382 Elo+

VS

Team Averages
Level 126
1,536 SR
1,426 Elo+
Heimdallr
Heimdallr
CoopKush21
Heimdallr
Level 168
God Stats
10W - 8L
1,642 SR
Queue Stats
690W - 717L
1,410 Elo+
Solo
Osiris
Osiris
Damodredi
Osiris
Level 129
God Stats
1W - 3L
1,414 SR
Queue Stats
164W - 162L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
JuanPaDonoso
Cthulhu
Level 159
God Stats
5W - 3L
1,624 SR
Queue Stats
394W - 400L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sign My Scuf
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 119L
1,405 Elo+
Solo
Terra
Terra
The_Hooch
Terra
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 96L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 18
11,405
634
10,575
26,471
35,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 2 / 18
12,562
698
26,727
10,500
6,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TheWhiskeyCube
Erlang Shen
20
8 / 6 / 14
13,072
726
29,513
29,756
41,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
WunJustice
Chang'e
19
5 / 2 / 11
12,096
672
23,051
19,200
12,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
rhinosaur75
Bacchus
20
6 / 1 / 17
14,211
790
14,881
20,045
35,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoopKush21
Heimdallr
17
1 / 4 / 7
10,900
606
20,934
17,909
11,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Damodredi
Osiris
18
4 / 8 / 7
11,287
627
19,200
30,612
42,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
JuanPaDonoso
Cthulhu
20
2 / 4 / 8
12,555
698
16,630
30,448
37,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Sign My Scuf
Tsukuyomi
18
5 / 6 / 3
11,273
626
17,260
19,192
13,325
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
The_Hooch
Terra
18
0 / 3 / 8
10,209
567
3,726
18,030
22,673
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
25
Kills
12
14
Deaths
25
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CoopKush21
Heimdallr
1
4
7
1.13
L
Osiris
Damodredi
Osiris
4
8
7
0.94
W
2
3
18
3.67
L
Cthulhu
JuanPaDonoso
Cthulhu
2
4
8
1.5
W
4
2
18
6.5
L
Tsukuyomi
Sign My Scuf
Tsukuyomi
5
6
3
1.08
W
Erlang Shen
TheWhiskeyCube
Erlang Shen
8
6
14
2.5
L
Terra
The_Hooch
Terra
0
3
8
1.33
W
Chang'e
WunJustice
Chang'e
5
2
11
5.25
W
Bacchus
rhinosaur75
Bacchus
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,747
Damage
77,750
105,972
Taken
116,191
130,894
Mitigated
128,508
43,507
Healing
46,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CoopKush21
Heimdallr
20,934
10,822
3,045
5,218
17,909
11,792
1,827
14,479
3,392
0
44,092
L
Osiris
Damodredi
Osiris
19,200
5,923
365
3,754
30,612
42,916
126
19,474
10,633
0
30,197
W
10,575
2,376
2,437
3,029
26,471
35,423
740
5,489
20,434
22,911
0
L
Cthulhu
JuanPaDonoso
Cthulhu
16,630
1,282
3,582
9,819
30,448
37,802
0
16,125
13,836
50,977
0
W
26,727
5,759
1,307
1,752
10,500
6,141
2,010
1,659
8,501
56,005
0
L
Tsukuyomi
Sign My Scuf
Tsukuyomi
17,260
5,249
1,762
2,994
19,192
13,325
0
10,782
8,006
0
34,881
W
Erlang Shen
TheWhiskeyCube
Erlang Shen
29,513
13,038
1,530
7,274
29,756
41,098
2,364
5,381
24,093
0
39,556
L
Terra
The_Hooch
Terra
3,726
925
10,841
5,604
18,030
22,673
328
13,007
4,642
8,839
0
W
Chang'e
WunJustice
Chang'e
23,051
1,637
9,519
9,064
19,200
12,815
2,354
2,509
16,353
48,147
0
W
Bacchus
rhinosaur75
Bacchus
14,881
1,758
965
6,630
20,045
35,417
877
5,318
14,404
28,847
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,346
Gold Earned
56,224
172
Minions Killed
158
0
Camps Cleared
0
1,758,374
Distance Traveled
1,559,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,900
606
50
3
0
266,006
0
L
Osiris
11,287
627
16
1
0
292,900
0
W
Athena
11,405
634
12
1
0
358,646
0
L
Cthulhu
12,555
698
64
4
0
315,211
0
W
Hera
12,562
698
82
5
0
341,749
0
L
Tsukuyomi
11,273
626
20
1
0
325,863
0
W
Erlang Shen
13,072
726
16
1
0
360,331
0
L
Terra
10,209
567
8
0
0
359,244
0
W
Chang'e
12,096
672
39
2
0
332,946
0
W
Bacchus
14,211
790
23
1
0
364,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role