Player Matchup

Neith
Neith
AlexIsACawk
Neith
Level 15
God Stats
10W - 12L
1,282 SR
Queue Stats
13W - 20L
1,221 Elo+
Party 1
Geb
Geb
BoomyBaby
Geb
Level 10
God Stats
4W - 4L
1,268 SR
Queue Stats
8W - 14L
1,219 Elo+
Party 1
Freya
Freya
rob-hog-dog
Freya
Level 126
God Stats
1W - 1L
1,165 SR
Queue Stats
110W - 121L
1,309 Elo+
Party 1
Team Averages
Level 50
1,239 SR
1,250 Elo+

VS

Team Averages
Level 43
1,311 SR
1,155 Elo+
Ishtar
Ishtar
BreezieBree15
Ishtar
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,158 Elo+
Party 2
Ah Puch
Ah Puch
VampCommander
Ah Puch
Level 114
God Stats
0W - 4L
1,249 SR
Queue Stats
6W - 12L
1,222 Elo+
Party 2
Jormungandr
Jormungandr
krisandjelly
Jormungandr
Level 5
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 4L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
10,367
741
6,558
5,869
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 12
10,508
751
4,902
17,714
15,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
14 / 0 / 1
12,704
907
16,210
12,922
5,668
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
8,241
589
6,066
13,575
5,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
13
1 / 5 / 0
9,476
677
14,689
10,928
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
krisandjelly
Jormungandr
11
0 / 3 / 0
8,408
601
3,758
8,403
5,990
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
15
Kills
1
1
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
0
1
12
6
L
0
7
0
0
L
Ah Puch
1
5
0
0.2
L
Jormungandr
krisandjelly
Jormungandr
0
3
0
0
W
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
24,513
36,505
Taken
32,906
23,270
Mitigated
15,634
18,382
Healing
1,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,558
2,422
0
3,705
5,869
2,204
1,168
3,825
2,044
0
43,676
W
4,902
301
0
6,672
17,714
15,398
562
8,671
9,043
20,760
0
L
6,066
4,841
0
0
13,575
5,157
0
7,726
5,849
0
16,938
L
Ah Puch
14,689
396
262
1,106
10,928
4,487
0
7,687
3,241
59,977
0
L
Jormungandr
krisandjelly
Jormungandr
3,758
1,283
0
0
8,403
5,990
0
6,090
2,313
15,223
0
W
16,210
5,371
89
7,916
12,922
5,668
1,230
6,176
6,746
57,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
26,125
167
Minions Killed
113
0
Camps Cleared
0
710,864
Distance Traveled
589,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,367
741
70
5
0
202,463
0
W
Geb
10,508
751
28
2
0
247,058
0
L
Ishtar
8,241
589
17
1
0
178,048
0
L
Ah Puch
9,476
677
74
5
0
195,597
0
L
Jormungandr
8,408
601
22
2
0
215,592
0
W
Freya
12,704
907
69
5
0
261,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role