Player Matchup

Izanami
Izanami
Marinhobd
Izanami
Level 125
God Stats
21W - 19L
1,538 SR
Queue Stats
238W - 221L
1,488 Elo+
Solo
Arachne
Arachne
PloboH
Arachne
Level 79
God Stats
44W - 28L
1,699 SR
Queue Stats
401W - 395L
1,472 Elo+
Solo
Maui
Maui
Pontual
Maui
Level 42
God Stats
0W - 1L
1,620 SR
Queue Stats
11W - 15L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
TiraDeAsado23
Cu Chulainn
Level 103
God Stats
2W - 1L
1,737 SR
Queue Stats
35W - 24L
1,545 Elo+
Party 3
Merlin
Merlin
joacomagic12804
Merlin
Level 100
God Stats
1W - 6L
1,051 SR
Queue Stats
117W - 118L
1,431 Elo+
Party 3
Team Averages
Level 90
1,529 SR
1,479 Elo+

VS

Team Averages
Level 90
1,497 SR
1,499 Elo+
Surtr
Surtr
 
Surtr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
FelRipeRodriks
Olorun
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 48L
1,507 Elo+
Party 1
Hades
Hades
Nicoloo227
Hades
Level 148
God Stats
3W - 5L
1,484 SR
Queue Stats
457W - 456L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marinhobd
Izanami
6
0 / 3 / 0
4,536
454
2,427
5,438
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
PloboH
Arachne
9
0 / 5 / 1
5,268
527
3,164
11,778
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Pontual
Maui
6
0 / 1 / 0
4,595
460
781
5,680
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
TiraDeAsado23
Cu Chulainn
10
1 / 2 / 0
5,615
562
6,216
8,354
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
5,589
559
2,272
5,036
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 1 / 1
7,191
719
6,100
9,049
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
 
Danzaburou
10
2 / 0 / 1
6,479
648
4,244
4,212
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
 
Ao Kuang
10
4 / 0 / 5
6,362
636
4,290
7,359
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 1
6,810
681
1,847
4,557
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
10
4 / 0 / 3
6,170
617
6,603
4,366
3,006
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
1
1.5
W
Danzaburou
 
Danzaburou
2
0
1
2.5
W
Ao Kuang
 
Ao Kuang
4
0
5
6.5
W
1
0
1
1.5
L
Izanami
Marinhobd
Izanami
0
3
0
0
W
Hades
4
0
3
5.5
L
Arachne
PloboH
Arachne
0
5
1
0.1
L
Maui
Pontual
Maui
0
1
0
0
L
Cu Chulainn
TiraDeAsado23
Cu Chulainn
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
23,084
36,286
Taken
29,543
16,457
Mitigated
15,205
7,097
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,100
2,364
0
3,126
9,049
6,287
0
170
8,879
2,375
46,111
W
Danzaburou
 
Danzaburou
4,244
1,561
0
1,665
4,212
1,532
867
164
4,048
0
36,928
W
Ao Kuang
 
Ao Kuang
4,290
1,184
0
1,794
7,359
2,543
0
818
6,541
36,876
0
W
1,847
752
120
1,662
4,557
1,837
1,818
1,267
3,290
52,168
0
L
Izanami
Marinhobd
Izanami
2,427
1,859
0
886
5,438
1,782
0
2,280
3,158
0
26,629
W
Hades
6,603
539
668
3,193
4,366
3,006
0
634
3,732
37,032
0
L
Arachne
PloboH
Arachne
3,164
2,210
0
2,305
11,778
3,973
0
4,128
7,605
0
35,305
L
Maui
Pontual
Maui
781
316
0
1,600
5,680
3,477
0
3,099
2,581
5,946
0
L
Cu Chulainn
TiraDeAsado23
Cu Chulainn
6,216
1,174
0
1,306
8,354
5,375
0
1,149
6,729
0
42,830
L
2,272
312
0
1,000
5,036
1,850
0
2,705
2,286
39,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
33,012
296
Minions Killed
362
0
Camps Cleared
0
1,005,735
Distance Traveled
1,105,888
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,191
719
95
10
0
219,651
0
W
Danzaburou
6,479
648
63
6
0
202,436
4
W
Ao Kuang
6,362
636
61
6
0
259,533
1
W
Olorun
6,810
681
86
9
0
201,435
0
L
Izanami
4,536
454
58
6
0
142,768
0
W
Hades
6,170
617
57
6
0
222,833
3
L
Arachne
5,268
527
63
6
0
224,610
0
L
Maui
4,595
460
9
1
0
223,145
3
L
Cu Chulainn
5,615
562
84
8
0
228,504
0
L
Merlin
5,589
559
82
8
0
186,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role