Player Matchup

Ganesha
Ganesha
DivineTrickster
Ganesha
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,703 Elo+
Solo
Serqet
Serqet
DynamicPT
Serqet
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 65L
1,549 Elo+
Solo
Ne Zha
Ne Zha
EgyptianKidKozi
Ne Zha
Level 144
God Stats
2W - 1L
1,557 SR
Queue Stats
18W - 31L
1,343 Elo+
Party 1
Sol
Sol
LilacLight
Sol
Level 86
God Stats
3W - 2L
1,487 SR
Queue Stats
142W - 116L
1,581 Elo+
Solo
Charon
Charon
SheroG
Charon
Level 139
God Stats
22W - 28L
1,564 SR
Queue Stats
551W - 614L
1,439 Elo+
Party 1
Team Averages
Level 120
1,522 SR
1,523 Elo+

VS

Team Averages
Level 108
1,492 SR
1,480 Elo+
Janus
Janus
Enya2921
Janus
Level 113
God Stats
19W - 21L
1,472 SR
Queue Stats
403W - 395L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
Mastapav
Kuzenbo
Level 182
God Stats
3W - 5L
1,509 SR
Queue Stats
230W - 261L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
Supph1x
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Whitebøy
Ne Zha
Level 69
God Stats
7W - 12L
1,598 SR
Queue Stats
329W - 354L
1,489 Elo+
Party 2
Set
Set
lucyfer-lupp
Set
Level 69
God Stats
1W - 6L
1,384 SR
Queue Stats
282W - 269L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,998
467
3,317
9,218
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
DynamicPT
Serqet
13
5 / 0 / 3
7,892
526
7,783
11,345
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 1
8,466
564
8,389
11,234
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 3
9,025
602
12,202
10,126
3,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
SheroG
Charon
13
2 / 1 / 0
7,689
513
3,621
9,238
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Enya2921
Janus
13
1 / 2 / 0
7,879
525
10,103
5,923
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Mastapav
Kuzenbo
11
2 / 1 / 1
6,787
452
4,199
13,152
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Supph1x
Xbalanque
12
2 / 3 / 1
7,269
485
5,096
10,638
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Whitebøy
Ne Zha
11
0 / 4 / 2
6,387
426
6,119
13,772
5,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
6,897
460
4,703
11,213
5,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
6
6
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Serqet
DynamicPT
Serqet
5
0
3
6.5
W
1
1
1
1.5
L
Janus
Enya2921
Janus
1
2
0
0.5
W
3
2
3
2.25
L
Kuzenbo
Mastapav
Kuzenbo
2
1
1
2.5
W
Charon
SheroG
Charon
2
1
0
2
L
Xbalanque
Supph1x
Xbalanque
2
3
1
0.83
L
Ne Zha
Whitebøy
Ne Zha
0
4
2
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,312
Damage
30,220
51,161
Taken
54,698
28,130
Mitigated
31,310
15,947
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,317
196
0
1,626
9,218
7,080
0
4,307
4,707
11,744
0
W
Serqet
DynamicPT
Serqet
7,783
1,067
0
740
11,345
4,698
0
3,492
7,733
0
60,100
W
8,389
1,718
0
4,705
11,234
8,867
198
0
11,234
0
65,282
L
Janus
Enya2921
Janus
10,103
109
0
712
5,923
2,077
72
1,812
3,709
78,825
0
W
12,202
5,270
50
6,176
10,126
3,568
775
385
9,741
87,964
9,995
L
Kuzenbo
Mastapav
Kuzenbo
4,199
1,420
352
3,129
13,152
13,658
176
6,921
6,231
20,873
0
W
Charon
SheroG
Charon
3,621
237
0
2,650
9,238
3,917
0
5,526
3,444
50,221
0
L
Xbalanque
Supph1x
Xbalanque
5,096
2,640
0
1,946
10,638
4,008
31
6,146
4,372
0
54,079
L
Ne Zha
Whitebøy
Ne Zha
6,119
821
0
2,370
13,772
5,669
0
4,221
9,070
0
48,532
L
4,703
2,173
0
2,299
11,213
5,898
0
0
10,297
0
45,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
35,219
421
Minions Killed
413
0
Camps Cleared
0
1,493,456
Distance Traveled
1,422,364
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,998
467
0
0
0
295,512
8
W
Serqet
7,892
526
83
6
0
363,289
0
W
Ne Zha
8,466
564
78
5
0
259,405
0
L
Janus
7,879
525
149
10
0
298,598
0
W
Sol
9,025
602
167
11
0
274,388
0
L
Kuzenbo
6,787
452
23
2
0
303,001
7
W
Charon
7,689
513
93
6
0
300,862
0
L
Xbalanque
7,269
485
95
6
0
255,251
0
L
Ne Zha
6,387
426
67
4
0
331,104
5
L
Set
6,897
460
79
5
0
234,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role