Player Matchup

Thor
Thor
Aldenzey
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,319 Elo+
Solo
Nu Wa
Nu Wa
Celeer
Nu Wa
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
25W - 37L
1,218 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrHalbz
Kumbhakarna
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 175L
1,443 Elo+
Solo
Ix Chel
Ix Chel
Womboe
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo
Thanatos
Thanatos
XShadow WOLFx07
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 161L
1,388 Elo+
Solo
Team Averages
Level 25
1,461 SR
1,335 Elo+

VS

Team Averages
Level 31
1,457 SR
1,304 Elo+
Achilles
Achilles
CounterZeus1
Achilles
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,319 Elo+
Party 1
Merlin
Merlin
Ghosty_Huntress
Merlin
Level 81
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 59L
1,189 Elo+
Party 2
Chang'e
Chang'e
Ksully44
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,319 Elo+
Party 1
Ullr
Ullr
Mehoymenoi1101
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,238 Elo+
Party 2
Sobek
Sobek
SRT-Heem
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 80L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 8 / 13
11,132
618
19,150
21,561
10,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Celeer
Nu Wa
18
7 / 6 / 7
11,783
655
22,024
12,189
5,957
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
MrHalbz
Kumbhakarna
20
3 / 2 / 16
12,916
718
13,665
37,235
42,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ix Chel
Womboe
Ix Chel
18
4 / 3 / 12
11,744
652
17,084
12,103
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
18
4 / 9 / 7
10,971
610
13,289
22,429
11,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CounterZeus1
Achilles
19
5 / 4 / 18
12,387
688
16,292
26,930
38,902
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 3 / 14
12,361
687
17,383
12,320
5,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Ksully44
Chang'e
20
6 / 2 / 13
12,705
706
16,028
16,475
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 8
12,321
685
17,182
16,145
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
SRT-Heem
Sobek
18
3 / 10 / 16
12,139
674
22,008
36,435
48,652
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
94
21
Kills
25
28
Deaths
22
55
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thor
3
8
13
1.19
L
Nu Wa
Celeer
Nu Wa
7
6
7
1.75
W
Achilles
CounterZeus1
Achilles
5
4
18
3.5
W
3
3
14
3.33
W
Chang'e
Ksully44
Chang'e
6
2
13
6.25
W
8
3
8
4
L
Kumbhakarna
MrHalbz
Kumbhakarna
3
2
16
5.5
W
Sobek
SRT-Heem
Sobek
3
10
16
1.1
L
Ix Chel
Womboe
Ix Chel
4
3
12
3.33
L
Thanatos
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,212
Damage
88,893
105,517
Taken
108,305
77,865
Mitigated
106,500
39,217
Healing
44,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
19,150
2,441
1,926
2,078
21,561
10,867
135
10,017
11,544
0
35,263
L
Nu Wa
Celeer
Nu Wa
22,024
3,046
0
0
12,189
5,957
163
8,282
3,907
42,863
0
W
Achilles
CounterZeus1
Achilles
16,292
1,929
503
2,975
26,930
38,902
655
13,435
13,365
0
28,735
W
17,383
676
11
109
12,320
5,349
1,591
5,388
6,932
46,379
0
W
Chang'e
Ksully44
Chang'e
16,028
1,188
22,487
10,631
16,475
6,900
1,613
7,607
8,868
45,786
0
W
17,182
8,616
0
1,450
16,145
6,697
2,499
10,192
5,757
0
51,038
L
Kumbhakarna
MrHalbz
Kumbhakarna
13,665
1,482
1,847
17,906
37,235
42,896
334
14,753
22,482
26,508
0
W
Sobek
SRT-Heem
Sobek
22,008
1,425
955
5,191
36,435
48,652
786
15,825
20,610
32,318
3,387
L
Ix Chel
Womboe
Ix Chel
17,084
3,383
3,120
1,943
12,103
6,381
746
7,786
4,317
37,125
0
L
Thanatos
13,289
1,742
3,013
7,384
22,429
11,764
200
11,194
11,235
0
20,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,546
Gold Earned
61,913
165
Minions Killed
227
0
Camps Cleared
0
1,437,749
Distance Traveled
1,583,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,132
618
24
1
0
259,453
0
L
Nu Wa
11,783
655
31
2
0
266,662
0
W
Achilles
12,387
688
27
2
0
342,504
0
W
Merlin
12,361
687
70
4
0
331,326
0
W
Chang'e
12,705
706
56
3
0
341,403
0
W
Ullr
12,321
685
54
3
0
279,366
0
L
Kumbhakarna
12,916
718
29
2
0
336,377
0
W
Sobek
12,139
674
20
1
0
288,709
0
L
Ix Chel
11,744
652
53
3
0
255,369
0
L
Thanatos
10,971
610
28
2
0
319,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role