Player Matchup

Rama
Rama
Clonerdealler19
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,539 Elo+
Solo
Fafnir
Fafnir
Firebolt4
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Jaro Muffinhead
Aphrodite
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
clugo1103
Bacchus
Level 29
God Stats
0W - 1L
1,539 SR
Queue Stats
45W - 54L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
imBadatAllgamez
Ao Kuang
Level 84
God Stats
6W - 3L
1,581 SR
Queue Stats
364W - 354L
1,445 Elo+
Party 1
Team Averages
Level 56
1,524 SR
1,486 Elo+

VS

Team Averages
Level 97
1,568 SR
1,499 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
DanielaLilith97
Hel
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 37L
1,459 Elo+
Solo
Surtr
Surtr
Magcargo1206
Surtr
Level 129
God Stats
3W - 2L
1,599 SR
Queue Stats
75W - 86L
1,494 Elo+
Party 3
Discordia
Discordia
NaTeThEsPoNgE
Discordia
Level 109
God Stats
1W - 0L
1,486 SR
Queue Stats
71W - 83L
1,500 Elo+
Party 3
Skadi
Skadi
bad_andy2069
Skadi
Level 120
God Stats
30W - 13L
1,754 SR
Queue Stats
635W - 648L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,636
664
4,255
10,143
3,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
Firebolt4
Fafnir
14
1 / 8 / 4
7,797
780
4,584
16,524
18,443
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Jaro Muffinhead
Aphrodite
15
1 / 6 / 5
7,793
779
5,286
11,972
8,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bacchus
clugo1103
Bacchus
13
2 / 6 / 4
7,780
778
4,600
15,359
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
13
4 / 4 / 5
7,635
764
9,094
12,911
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 3 / 15
8,289
829
5,341
10,026
8,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 26
9,382
938
9,992
6,294
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 3 / 15
9,501
950
12,148
13,634
14,432
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
NaTeThEsPoNgE
Discordia
17
12 / 3 / 15
10,540
1,054
18,706
8,776
3,830
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 20
9,828
983
14,277
7,164
3,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
123
8
Kills
32
32
Deaths
10
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
15
3.17
L
0
8
3
0.19
W
4
1
26
17
L
Fafnir
Firebolt4
Fafnir
1
8
4
0.38
L
Aphrodite
Jaro Muffinhead
Aphrodite
1
6
5
0.58
W
9
3
15
5.5
W
Discordia
NaTeThEsPoNgE
Discordia
12
3
15
6.5
W
5
0
20
15
L
Bacchus
clugo1103
Bacchus
2
6
4
0.67
L
Ao Kuang
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,819
Damage
60,464
66,909
Taken
45,894
62,332
Mitigated
32,993
13,986
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,341
2,997
571
1,580
10,026
8,287
424
5,605
4,287
0
9,765
L
4,255
2,704
159
194
10,143
3,926
0
5,200
4,943
0
12,595
W
9,992
470
7,467
3,556
6,294
3,100
752
3,420
2,830
21,930
0
L
Fafnir
Firebolt4
Fafnir
4,584
2,122
142
761
16,524
18,443
0
5,288
11,236
12,304
0
L
Aphrodite
Jaro Muffinhead
Aphrodite
5,286
1,116
3,234
3,590
11,972
8,793
0
7,120
4,852
15,129
0
W
12,148
4,754
156
1,593
13,634
14,432
820
6,958
6,315
796
23,355
W
Discordia
NaTeThEsPoNgE
Discordia
18,706
1,147
635
1,369
8,776
3,830
2,144
2,272
6,421
31,928
0
W
14,277
6,136
672
3,122
7,164
3,344
2,879
4,448
2,477
0
29,758
L
Bacchus
clugo1103
Bacchus
4,600
571
407
2,047
15,359
18,797
0
6,556
8,803
11,091
0
L
Ao Kuang
9,094
2,530
368
3,084
12,911
12,373
0
4,975
7,936
16,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
47,540
91
Minions Killed
109
0
Camps Cleared
0
741,687
Distance Traveled
1,023,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,289
829
1
0
0
192,930
0
L
Rama
6,636
664
11
1
0
84,121
0
W
Hel
9,382
938
32
3
0
228,758
0
L
Fafnir
7,797
780
16
2
0
152,972
0
L
Aphrodite
7,793
779
31
3
0
151,668
0
W
Surtr
9,501
950
15
2
0
191,303
0
W
Discordia
10,540
1,054
33
3
0
190,643
0
W
Skadi
9,828
983
28
3
0
220,141
0
L
Bacchus
7,780
778
19
2
0
160,099
0
L
Ao Kuang
7,635
764
14
1
0
192,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role