Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CrookedkcaJ
Chiron
Level 155
God Stats
7W - 2L
1,647 SR
Queue Stats
138W - 139L
1,565 Elo+
Solo
Cernunnos
Cernunnos
drprostateexam
Cernunnos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
theb600
Kuzenbo
Level 107
God Stats
4W - 4L
1,705 SR
Queue Stats
236W - 156L
1,575 Elo+
Party 1
Team Averages
Level 129
1,570 SR
1,520 Elo+

VS

Team Averages
Level 125
1,495 SR
1,438 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BcDz PAIN Xx
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,360 Elo+
Solo
He Bo
He Bo
KillaKo35
He Bo
Level 137
God Stats
0W - 9L
1,245 SR
Queue Stats
118W - 214L
1,415 Elo+
Solo
Scylla
Scylla
redluis369
Scylla
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
418W - 424L
1,504 Elo+
Solo
Bacchus
Bacchus
xxxLEV1ATHANxxx
Bacchus
Level 144
God Stats
2W - 2L
1,727 SR
Queue Stats
299W - 311L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 0 / 8
5,979
1,196
5,026
2,992
1,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
 
Jormungandr
10
1 / 1 / 7
5,681
1,136
1,569
4,435
3,560
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
4 / 0 / 7
6,435
1,287
6,372
1,279
424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
drprostateexam
Cernunnos
9
0 / 1 / 9
5,716
1,143
4,761
5,015
1,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
theb600
Kuzenbo
12
4 / 0 / 7
6,520
1,304
5,317
8,195
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 3 / 1
4,686
937
2,152
5,482
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
7
0 / 2 / 2
4,845
969
914
4,256
2,484
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

He Bo
KillaKo35
He Bo
11
0 / 1 / 1
4,907
981
5,454
3,330
1,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
redluis369
Scylla
10
0 / 2 / 0
4,890
978
3,728
3,751
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
5,168
1,034
2,794
7,679
8,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
11
Kills
2
2
Deaths
11
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
8
6
W
Jormungandr
 
Jormungandr
1
1
7
4.5
L
Lancelot
 
Lancelot
0
3
1
0.17
L
Yemoja
0
2
2
0.5
W
Chiron
4
0
7
7.5
L
He Bo
KillaKo35
He Bo
0
1
1
0.5
W
Cernunnos
drprostateexam
Cernunnos
0
1
9
4.5
L
Scylla
redluis369
Scylla
0
2
0
0
W
Kuzenbo
theb600
Kuzenbo
4
0
7
7.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
15,042
21,916
Taken
24,498
13,472
Mitigated
15,316
11,854
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,026
344
3,242
2,269
2,992
1,026
383
2,625
367
11,925
0
W
Jormungandr
 
Jormungandr
1,569
114
873
783
4,435
3,560
0
2,233
2,202
6,924
0
L
Lancelot
 
Lancelot
2,152
55
213
352
5,482
2,310
0
2,990
2,364
0
7,167
L
Yemoja
914
154
1,007
353
4,256
2,484
0
1,311
2,858
2,118
0
W
Chiron
6,372
1,444
935
196
1,279
424
688
640
639
0
13,715
L
He Bo
KillaKo35
He Bo
5,454
104
403
276
3,330
1,129
0
1,328
1,872
8,931
0
W
Cernunnos
drprostateexam
Cernunnos
4,761
1,527
27
749
5,015
1,940
312
2,966
2,049
0
8,330
L
Scylla
redluis369
Scylla
3,728
107
309
476
3,751
1,363
0
1,986
1,599
11,929
0
W
Kuzenbo
theb600
Kuzenbo
5,317
2,055
0
2,780
8,195
6,522
0
4,426
3,769
7,425
0
L
2,794
70
161
1,021
7,679
8,030
0
3,692
3,893
4,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
24,496
60
Minions Killed
41
0
Camps Cleared
0
589,903
Distance Traveled
498,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,979
1,196
15
3
0
120,580
0
W
Jormungandr
5,681
1,136
5
1
0
110,841
0
L
Lancelot
4,686
937
8
2
0
116,713
0
L
Yemoja
4,845
969
1
0
0
53,918
0
W
Chiron
6,435
1,287
17
3
0
108,761
0
L
He Bo
4,907
981
6
1
0
118,477
0
W
Cernunnos
5,716
1,143
17
3
0
120,969
0
L
Scylla
4,890
978
23
5
0
106,592
0
W
Kuzenbo
6,520
1,304
6
1
0
128,752
0
L
Bacchus
5,168
1,034
3
1
0
102,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role