Player Matchup

Neith
Neith
BoombullBeeTuna
Neith
Level 62
God Stats
1W - 2L
1,279 SR
Queue Stats
26W - 43L
1,426 Elo+
Party 1
Ymir
Ymir
DHGJOLLYKILLER
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
KittyKatt6
Nu Wa
Level 94
God Stats
53W - 66L
1,513 SR
Queue Stats
89W - 147L
1,365 Elo+
Party 1
Pele
Pele
bgamer854
Pele
Level 122
God Stats
3W - 1L
1,711 SR
Queue Stats
104W - 154L
1,373 Elo+
Party 1
Sol
Sol
dadofmany74
Sol
Level 125
God Stats
2W - 4L
1,250 SR
Queue Stats
129W - 180L
1,375 Elo+
Party 1
Team Averages
Level 98
1,450 SR
1,398 Elo+

VS

Team Averages
Level 108
1,500 SR
1,494 Elo+
Tyr
Tyr
Bowl Snacks
Tyr
Level 121
God Stats
0W - 3L
1,227 SR
Queue Stats
253W - 247L
1,525 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Bradl3y9
Maman Brigitte
Level 129
God Stats
1W - 4L
1,386 SR
Queue Stats
191W - 173L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
LordFlackko93
Cernunnos
Level 118
God Stats
15W - 5L
1,769 SR
Queue Stats
265W - 271L
1,444 Elo+
Solo
Thanatos
Thanatos
PapiPalos
Thanatos
Level 109
God Stats
2W - 3L
1,652 SR
Queue Stats
128W - 119L
1,514 Elo+
Party 2
Izanami
Izanami
Tauxyk
Izanami
Level 64
God Stats
12W - 14L
1,465 SR
Queue Stats
148W - 168L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
9,860
896
6,752
4,558
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 7
9,052
823
3,302
6,495
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
15
2 / 2 / 10
8,934
812
9,326
6,285
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
14
1 / 0 / 5
8,331
757
4,491
6,168
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 3 / 7
10,035
912
13,376
10,489
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,296
754
2,695
12,425
11,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
Bradl3y9
Maman Brigitte
14
2 / 5 / 0
8,364
760
9,269
12,267
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
LordFlackko93
Cernunnos
16
1 / 1 / 0
8,917
811
4,864
6,187
3,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
PapiPalos
Thanatos
15
1 / 2 / 3
8,585
780
4,693
7,175
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Tauxyk
Izanami
15
1 / 3 / 1
8,754
796
4,417
10,820
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
15
Kills
6
6
Deaths
15
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
1
4
1
0.38
L
Maman Brigitte
Bradl3y9
Maman Brigitte
2
5
0
0.4
W
1
1
7
4.5
W
Nu Wa
2
2
10
3.5
L
Cernunnos
LordFlackko93
Cernunnos
1
1
0
1
L
Thanatos
PapiPalos
Thanatos
1
2
3
1.25
L
Izanami
Tauxyk
Izanami
1
3
1
0.5
W
Pele
1
0
5
3.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,247
Damage
25,938
33,995
Taken
48,874
17,160
Mitigated
26,178
7,490
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,752
3,235
0
1,618
4,558
1,987
930
171
4,387
0
37,335
L
2,695
427
0
835
12,425
11,852
0
5,271
7,154
0
21,172
L
Maman Brigitte
Bradl3y9
Maman Brigitte
9,269
1,453
0
1,426
12,267
5,169
0
8,354
3,913
27,021
1,763
W
3,302
569
0
991
6,495
6,176
0
1,596
4,899
16,556
0
W
Nu Wa
9,326
3,428
0
250
6,285
2,442
277
2,408
3,877
30,325
0
L
Cernunnos
LordFlackko93
Cernunnos
4,864
1,390
0
1,797
6,187
3,041
0
2,687
3,500
0
36,095
L
Thanatos
PapiPalos
Thanatos
4,693
115
0
3,398
7,175
2,508
0
5,022
2,153
0
19,331
L
Izanami
Tauxyk
Izanami
4,417
2,288
0
1,832
10,820
3,608
96
4,670
6,150
0
27,600
W
Pele
4,491
470
0
1,008
6,168
2,345
433
1,072
5,096
0
15,877
W
13,376
3,750
0
3,623
10,489
4,210
1,713
3,680
6,809
32,987
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
42,916
223
Minions Killed
241
0
Camps Cleared
0
1,049,911
Distance Traveled
1,100,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,860
896
68
6
0
237,062
0
L
Tyr
8,296
754
53
5
0
217,171
0
L
Maman Brigitte
8,364
760
44
4
0
232,976
0
W
Ymir
9,052
823
27
2
0
210,522
0
W
Nu Wa
8,934
812
35
3
0
208,734
0
L
Cernunnos
8,917
811
68
6
0
196,046
0
L
Thanatos
8,585
780
35
3
0
240,124
0
L
Izanami
8,754
796
41
4
0
214,044
0
W
Pele
8,331
757
26
2
0
193,461
0
W
Sol
10,035
912
67
6
0
200,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role