Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
LightExorcist_
Artemis
Gold III
Level 129
God Stats
25W - 37L
1,511 SR
Queue Stats
360W - 367L
1,502 MMR
Solo
Kukulkan
Kukulkan
Gold III
Upinyamamas
Kukulkan
Gold III
Level 126
God Stats
17W - 11L
1,685 SR
Queue Stats
136W - 142L
1,507 MMR
Solo
Charon
Charon
Bronze III
cjhouston01
Charon
Bronze III
Level 86
God Stats
0W - 1L
1,735 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
zFerchsx-
Ao Kuang
Gold III
Level 108
God Stats
3W - 6L
1,567 SR
Queue Stats
133W - 140L
1,511 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,600 SR
1,504 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,479 SR
1,511 MMR
Thor
Thor
Bronze III
BebeChichero
Thor
Bronze III
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,500 MMR
Party 2
Rama
Rama
Bronze III
Dulcineo
Rama
Bronze III
Level 123
God Stats
1W - 0L
1,266 SR
Queue Stats
4W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Silver II
MaybeZi
Fafnir
Silver II
Level 100
God Stats
5W - 4L
1,775 SR
Queue Stats
19W - 26L
1,377 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
connor-xcc
Zhong Kui
Gold II
Level 88
God Stats
9W - 5L
1,620 SR
Queue Stats
122W - 114L
1,676 MMR
Party 1
Merlin
Merlin
Bronze III
pisoflotante12
Merlin
Bronze III
Level 67
God Stats
1W - 0L
1,233 SR
Queue Stats
9W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 1
7,353
490
2,988
5,201
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 0
7,092
473
4,893
10,652
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Upinyamamas
Kukulkan
13
0 / 4 / 1
7,567
504
7,512
8,535
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
11
2 / 3 / 0
7,159
477
5,645
10,700
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
zFerchsx-
Ao Kuang
13
1 / 6 / 1
7,343
490
6,894
16,865
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Maman BrigitteArachneXbalanqueSun Wukong

VS

Bans
MauiPeleChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 5
10,487
699
16,980
12,359
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
5 / 0 / 5
10,797
720
12,523
10,684
4,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
MaybeZi
Fafnir
13
2 / 0 / 7
9,077
605
1,698
10,269
12,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
connor-xcc
Zhong Kui
16
2 / 1 / 1
10,276
685
4,354
8,441
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 2
8,648
577
3,501
2,889
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
20
20
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
W
10
2
5
6.25
W
Rama
5
0
5
7.5
L
0
6
0
0
W
Fafnir
MaybeZi
Fafnir
2
0
7
5.5
L
Kukulkan
Upinyamamas
Kukulkan
0
4
1
0.13
L
Charon
2
3
0
0.67
W
Zhong Kui
connor-xcc
Zhong Kui
2
1
1
2.5
W
1
0
2
2
L
Ao Kuang
zFerchsx-
Ao Kuang
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,932
Damage
39,056
51,953
Taken
44,642
21,803
Mitigated
31,037
6,283
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,988
0
0
1,452
5,201
1,760
0
1,885
3,316
47,838
0
W
16,980
4,437
0
4,590
12,359
5,591
0
7,851
4,508
0
83,238
W
Rama
12,523
10,620
0
4,442
10,684
4,725
3,024
4,524
6,160
0
96,312
L
4,893
1,818
0
594
10,652
3,379
0
247
10,405
0
54,616
W
Fafnir
MaybeZi
Fafnir
1,698
388
0
2,416
10,269
12,231
684
5,602
4,667
11,802
0
L
Kukulkan
Upinyamamas
Kukulkan
7,512
449
0
284
8,535
3,128
0
2,066
6,469
69,582
0
L
Charon
5,645
1,334
0
1,747
10,700
7,778
0
1,828
8,872
20,669
0
W
Zhong Kui
connor-xcc
Zhong Kui
4,354
680
0
6,446
8,441
7,359
2,478
4,206
4,235
73,159
7,953
W
3,501
44
0
250
2,889
1,131
910
1,343
1,546
67,875
0
L
Ao Kuang
zFerchsx-
Ao Kuang
6,894
2,096
0
2,206
16,865
5,758
0
3,363
13,502
63,627
3,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
49,285
458
Minions Killed
544
0
Camps Cleared
0
1,371,049
Distance Traveled
1,474,107
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,353
490
102
7
0
281,263
2
W
Thor
10,487
699
94
6
0
316,987
0
W
Rama
10,797
720
169
11
0
290,400
2
L
Artemis
7,092
473
90
6
0
244,076
3
W
Fafnir
9,077
605
19
1
0
302,399
6
L
Kukulkan
7,567
504
137
9
0
282,925
2
L
Charon
7,159
477
36
2
0
281,999
3
W
Zhong Kui
10,276
685
147
10
0
250,753
6
W
Merlin
8,648
577
115
8
0
313,568
2
L
Ao Kuang
7,343
490
93
6
0
280,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role