Player Matchup

Loki
Loki
BehiindYouuu
Loki
Level 4
God Stats
5W - 1L
1,733 SR
Queue Stats
5W - 1L
1,689 Elo+
Party 1
Arachne
Arachne
IttyBittyArachne
Arachne
Level 4
God Stats
4W - 0L
1,733 SR
Queue Stats
4W - 0L
1,689 Elo+
Party 1
Merlin
Merlin
Kuddels
Merlin
Level 194
God Stats
9W - 2L
1,783 SR
Queue Stats
126W - 120L
1,579 Elo+
Party 1
Neith
Neith
M4tzeWasT4ken
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
die0815schaufel
Amaterasu
Level 7
God Stats
2W - 2L
1,279 SR
Queue Stats
28W - 13L
1,500 Elo+
Party 1
Team Averages
Level 42
1,606 SR
1,591 Elo+

VS

Team Averages
Level 96
1,577 SR
1,497 Elo+
Izanami
Izanami
Aqua__KH
Izanami
Level 87
God Stats
127W - 91L
1,521 SR
Queue Stats
219W - 173L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
LeSabreDeDieu
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 266L
1,485 Elo+
Solo
Bacchus
Bacchus
Tahhillla
Bacchus
Level 84
God Stats
56W - 36L
1,629 SR
Queue Stats
165W - 143L
1,528 Elo+
Party 3
Horus
Horus
TheVerifier
Horus
Level 68
God Stats
5W - 10L
1,334 SR
Queue Stats
162W - 134L
1,535 Elo+
Party 3
Nu Wa
Nu Wa
Trunke716
Nu Wa
Level 156
God Stats
2W - 1L
1,900 SR
Queue Stats
130W - 123L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
7,463
746
6,482
8,910
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
9 / 0 / 6
7,869
787
9,876
10,454
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Kuddels
Merlin
12
6 / 0 / 4
7,879
788
6,542
5,625
2,014
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 1
6,699
670
5,798
4,614
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
die0815schaufel
Amaterasu
10
2 / 0 / 7
6,656
666
5,121
5,936
4,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aqua__KH
Izanami
10
0 / 1 / 0
5,249
525
2,130
7,754
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
LeSabreDeDieu
Hun Batz
8
0 / 7 / 0
4,938
494
4,165
11,402
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Tahhillla
Bacchus
6
0 / 3 / 0
4,601
460
3,514
11,826
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
5,049
505
3,129
10,600
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
Trunke716
Nu Wa
8
0 / 8 / 0
4,898
490
3,383
8,462
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
23
Kills
1
1
Deaths
23
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aqua__KH
Izanami
0
1
0
0
W
5
1
4
7
W
9
0
6
12
W
Merlin
Kuddels
Merlin
6
0
4
8
L
Hun Batz
LeSabreDeDieu
Hun Batz
0
7
0
0
W
1
0
1
1.5
L
Bacchus
Tahhillla
Bacchus
0
3
0
0
L
1
4
0
0.25
L
Nu Wa
Trunke716
Nu Wa
0
8
0
0
W
Amaterasu
die0815schaufel
Amaterasu
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
16,321
35,539
Taken
50,044
14,313
Mitigated
22,521
14,844
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aqua__KH
Izanami
2,130
1,439
0
3,049
7,754
2,352
0
0
7,754
0
44,512
W
6,482
1,449
0
2,632
8,910
2,737
0
1,255
7,119
0
48,369
W
9,876
6,834
0
5,414
10,454
3,948
240
930
9,524
0
51,670
W
Merlin
Kuddels
Merlin
6,542
429
0
2,406
5,625
2,014
147
2,380
3,245
58,297
0
L
Hun Batz
LeSabreDeDieu
Hun Batz
4,165
1,208
0
448
11,402
3,699
0
2,428
8,926
0
34,543
W
5,798
2,634
0
2,283
4,614
1,574
1,071
547
4,067
0
61,063
L
Bacchus
Tahhillla
Bacchus
3,514
430
95
3,097
11,826
8,111
0
475
11,318
10,870
0
L
3,129
1,214
109
3,500
10,600
5,813
0
0
10,600
0
21,668
L
Nu Wa
Trunke716
Nu Wa
3,383
767
0
42
8,462
2,546
0
3,405
4,904
26,233
0
W
Amaterasu
die0815schaufel
Amaterasu
5,121
2,214
0
2,109
5,936
4,040
182
1,785
4,151
0
15,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,566
Gold Earned
24,735
380
Minions Killed
234
0
Camps Cleared
0
1,108,390
Distance Traveled
1,035,218
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,249
525
83
8
0
202,943
0
W
Loki
7,463
746
82
8
0
241,111
0
W
Arachne
7,869
787
73
7
0
240,361
0
W
Merlin
7,879
788
113
11
0
201,593
0
L
Hun Batz
4,938
494
60
6
0
215,844
0
W
Neith
6,699
670
98
10
0
201,987
0
L
Bacchus
4,601
460
11
1
0
228,069
0
L
Horus
5,049
505
30
3
0
218,103
3
L
Nu Wa
4,898
490
50
5
0
170,259
0
W
Amaterasu
6,656
666
14
1
0
223,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role