Player Matchup

Hades
Hades
De4thTh3K1d5506
Hades
Level 5
God Stats
5W - 15L
1,218 SR
Queue Stats
5W - 15L
1,188 Elo+
Party 1
Horus
Horus
GirthyGavel
Horus
Level 131
God Stats
1W - 2L
1,386 SR
Queue Stats
49W - 67L
1,450 Elo+
Party 3
Loki
Loki
PumpkinCatto
Loki
Level 89
God Stats
0W - 2L
1,316 SR
Queue Stats
19W - 37L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
dirtyclamslam
Heimdallr
Level 135
God Stats
2W - 4L
1,323 SR
Queue Stats
50W - 52L
1,482 Elo+
Party 3
Ymir
Ymir
jasorooni
Ymir
Level 4
God Stats
0W - 4L
1,113 SR
Queue Stats
0W - 4L
1,093 Elo+
Party 1
Team Averages
Level 73
1,271 SR
1,325 Elo+

VS

Team Averages
Level 91
1,536 SR
1,502 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CallmeAnos
Anhur
Level 25
God Stats
6W - 2L
1,656 SR
Queue Stats
71W - 50L
1,521 Elo+
Party 2
Thor
Thor
LethalWolfKill
Thor
Level 107
God Stats
1W - 4L
1,550 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Starlight_Fire18
Nu Wa
Level 108
God Stats
3W - 1L
1,485 SR
Queue Stats
16W - 20L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
TeitoVsAkame
Ao Kuang
Level 54
God Stats
1W - 3L
1,490 SR
Queue Stats
10W - 13L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,400
740
4,411
13,232
8,361
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 0
7,505
751
3,590
11,214
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 0
7,531
753
4,107
10,047
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
dirtyclamslam
Heimdallr
13
0 / 4 / 1
7,418
742
6,780
11,803
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
13
0 / 7 / 0
7,425
743
5,676
16,681
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 0 / 13
9,418
942
9,471
5,304
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
17
11 / 0 / 6
10,300
1,030
18,107
11,063
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 6
7,851
785
3,930
7,660
3,007
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 11
8,681
868
10,542
4,568
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
TeitoVsAkame
Ao Kuang
16
10 / 1 / 5
9,617
962
10,891
8,431
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
2
Kills
25
25
Deaths
2
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
13
9.5
W
Anhur
11
0
6
14
L
0
7
0
0
L
2
2
0
1
W
1
0
6
4
L
0
5
0
0
W
0
1
11
5.5
W
Ao Kuang
TeitoVsAkame
Ao Kuang
10
1
5
12.5
L
Heimdallr
dirtyclamslam
Heimdallr
0
4
1
0.13
L
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
52,941
62,977
Taken
37,026
38,681
Mitigated
15,647
7,472
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,471
644
0
690
5,304
2,061
836
1,565
3,610
30,861
0
W
Anhur
18,107
13,152
0
5,267
11,063
4,881
2,933
2,491
8,482
0
42,705
L
4,411
413
0
1,378
13,232
8,361
15
6,710
6,288
18,244
0
L
3,590
1,610
1,151
2,991
11,214
11,317
0
4,475
6,597
0
7,596
W
3,930
604
0
3,130
7,660
3,007
359
2,257
5,163
0
13,669
L
4,107
732
0
380
10,047
3,512
0
4,642
5,299
0
22,384
W
10,542
3,281
0
0
4,568
1,845
1,664
1,271
3,252
30,262
0
W
Ao Kuang
TeitoVsAkame
Ao Kuang
10,891
2,629
0
2,706
8,431
3,853
31
2,503
5,880
24,076
0
L
Heimdallr
dirtyclamslam
Heimdallr
6,780
3,256
0
1,370
11,803
4,183
0
4,189
7,462
0
21,903
L
Ymir
5,676
1,545
0
202
16,681
11,308
0
10,202
6,427
25,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,279
Gold Earned
45,867
163
Minions Killed
224
0
Camps Cleared
0
909,954
Distance Traveled
1,046,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,418
942
72
7
0
201,875
0
W
Anhur
10,300
1,030
59
6
0
233,571
0
L
Hades
7,400
740
35
4
0
155,859
0
L
Horus
7,505
751
12
1
0
205,530
0
W
Thor
7,851
785
16
2
0
187,431
0
L
Loki
7,531
753
46
5
0
199,889
0
W
Nu Wa
8,681
868
47
5
0
179,837
0
W
Ao Kuang
9,617
962
30
3
0
243,581
0
L
Heimdallr
7,418
742
32
3
0
187,994
0
L
Ymir
7,425
743
38
4
0
160,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role