Player Matchup

Sobek
Sobek
BR1984
Sobek
Level 129
God Stats
5W - 5L
1,323 SR
Queue Stats
609W - 617L
1,488 Elo+
Solo
Jing Wei
Jing Wei
D34DPyro
Jing Wei
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 234L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
HOGroast 123
Baron Samedi
Level 61
God Stats
10W - 4L
1,599 SR
Queue Stats
192W - 215L
1,478 Elo+
Party 1
Team Averages
Level 91
1,474 SR
1,470 Elo+

VS

Team Averages
Level 49
1,436 SR
1,270 Elo+
Ne Zha
Ne Zha
ColibriBossu
Ne Zha
Level 68
God Stats
27W - 24L
1,572 SR
Queue Stats
51W - 48L
1,470 Elo+
Solo
Kukulkan
Kukulkan
LamEscrotos26
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 2
Hercules
Hercules
PeaceAndLoveBro
Hercules
Level 77
God Stats
1W - 2L
1,235 SR
Queue Stats
2W - 7L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BR1984
Sobek
13
3 / 1 / 8
10,434
803
10,609
16,756
19,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
D34DPyro
Jing Wei
12
1 / 5 / 6
9,703
746
8,188
13,838
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
HOGroast 123
Baron Samedi
14
8 / 0 / 3
10,957
843
15,904
11,614
11,719
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 4 / 4
9,361
720
12,512
12,316
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
LamEscrotos26
Kukulkan
12
4 / 6 / 1
9,784
753
10,997
9,446
3,796
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
12
0 / 2 / 5
8,865
682
8,240
18,257
15,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
6
6
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
BR1984
Sobek
3
1
8
7
L
Ne Zha
2
4
4
1
W
Jing Wei
D34DPyro
Jing Wei
1
5
6
0.8
W
Baron Samedi
HOGroast 123
Baron Samedi
8
0
3
9.5
L
Kukulkan
LamEscrotos26
Kukulkan
4
6
1
0.75
L
Hercules
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
31,749
42,208
Taken
40,019
36,380
Mitigated
26,286
15,865
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BR1984
Sobek
10,609
863
0
5,186
16,756
19,805
200
4,383
11,346
28,601
0
L
Ne Zha
12,512
2,675
0
1,661
12,316
6,732
0
8,319
3,565
0
36,888
W
Jing Wei
D34DPyro
Jing Wei
8,188
6,436
0
1,327
13,838
4,856
276
3,984
9,167
0
35,699
W
Baron Samedi
HOGroast 123
Baron Samedi
15,904
1,640
2,075
7,277
11,614
11,719
315
3,077
8,187
41,643
0
L
Kukulkan
LamEscrotos26
Kukulkan
10,997
1,570
0
880
9,446
3,796
0
6,455
2,610
36,062
0
L
Hercules
8,240
1,532
0
8,411
18,257
15,758
0
11,087
6,792
0
19,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
28,010
126
Minions Killed
114
0
Camps Cleared
0
735,423
Distance Traveled
690,708
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,434
803
29
2
0
258,605
3
L
Ne Zha
9,361
720
36
3
0
253,485
4
W
Jing Wei
9,703
746
56
4
0
241,101
0
W
Baron Samedi
10,957
843
41
3
0
235,717
0
L
Kukulkan
9,784
753
48
4
0
178,204
0
L
Hercules
8,865
682
30
2
0
259,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role