Player Matchup

Loki
Loki
AoA Envy
Loki
Level 89
God Stats
8W - 11L
1,396 SR
Queue Stats
377W - 381L
1,453 Elo+
Party 2
Bacchus
Bacchus
AoA Necro
Bacchus
Level 43
God Stats
31W - 38L
1,420 SR
Queue Stats
42W - 71L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
KingMykal
Nu Wa
Level 101
God Stats
15W - 8L
1,634 SR
Queue Stats
400W - 397L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
MAHOKILL
Zhong Kui
Level 107
God Stats
10W - 12L
1,420 SR
Queue Stats
416W - 414L
1,458 Elo+
Solo
Nox
Nox
xBringMeTheJuice
Nox
Level 54
God Stats
0W - 4L
1,321 SR
Queue Stats
96W - 151L
1,436 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,427 Elo+

VS

Team Averages
Level 81
1,385 SR
1,419 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DFran12
Khepri
Level 28
God Stats
3W - 5L
1,273 SR
Queue Stats
81W - 73L
1,398 Elo+
Party 1
Set
Set
Jaxson87
Set
Level 126
God Stats
97W - 109L
1,483 SR
Queue Stats
679W - 707L
1,385 Elo+
Solo
Thanatos
Thanatos
x1llusionzzx
Thanatos
Level 68
God Stats
8W - 8L
1,370 SR
Queue Stats
151W - 158L
1,387 Elo+
Party 1
Bellona
Bellona
yXShadow-_
Bellona
Level 37
God Stats
1W - 0L
1,301 SR
Queue Stats
32W - 32L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 2 / 2
8,392
559
7,036
12,456
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
AoA Necro
Bacchus
10
1 / 4 / 1
7,181
479
5,435
14,895
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Nu Wa
KingMykal
Nu Wa
12
2 / 5 / 0
7,282
485
10,633
10,811
3,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MAHOKILL
Zhong Kui
12
0 / 1 / 0
8,013
534
4,364
8,307
7,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
7,949
530
6,714
6,061
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 3 / 1
8,207
547
7,907
11,582
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
DFran12
Khepri
11
2 / 0 / 4
7,516
501
4,005
7,124
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 4
6,980
465
6,595
15,353
9,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
x1llusionzzx
Thanatos
15
5 / 2 / 1
8,937
596
5,863
14,259
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
yXShadow-_
Bellona
11
0 / 2 / 2
6,465
431
6,925
12,284
7,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
12
12
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
3
1
1.5
L
Loki
3
2
2
2
L
Bacchus
AoA Necro
Bacchus
1
4
1
0.38
W
Khepri
DFran12
Khepri
2
0
4
4
W
1
1
4
3
L
Nu Wa
KingMykal
Nu Wa
2
5
0
0.4
L
Zhong Kui
MAHOKILL
Zhong Kui
0
1
0
0
W
Thanatos
x1llusionzzx
Thanatos
5
2
1
2.75
L
2
0
2
3
W
Bellona
yXShadow-_
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,182
Damage
31,295
52,530
Taken
60,602
34,091
Mitigated
34,757
12,740
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,907
1,242
704
3,866
11,582
4,559
100
7,090
4,486
60,371
0
L
Loki
7,036
2,344
0
4,228
12,456
5,472
0
2,047
10,409
0
62,057
L
Bacchus
AoA Necro
Bacchus
5,435
1,132
0
2,315
14,895
14,519
368
3,255
11,640
15,553
0
W
Khepri
DFran12
Khepri
4,005
546
0
1,753
7,124
6,947
0
4,595
2,308
23,275
0
W
6,595
3,961
0
1,320
15,353
9,098
0
6,700
8,536
0
36,351
L
Nu Wa
KingMykal
Nu Wa
10,633
3,388
0
1,375
10,811
3,736
314
5,266
5,545
51,520
0
L
Zhong Kui
MAHOKILL
Zhong Kui
4,364
1,011
77
4,370
8,307
7,924
0
276
8,031
55,423
0
W
Thanatos
x1llusionzzx
Thanatos
5,863
3,230
0
9,593
14,259
6,402
663
3,021
11,170
0
83,980
L
6,714
937
0
375
6,061
2,440
298
1,068
4,993
51,267
0
W
Bellona
yXShadow-_
Bellona
6,925
2,611
0
3,167
12,284
7,751
0
5,322
6,956
0
41,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
38,105
358
Minions Killed
360
0
Camps Cleared
0
1,364,088
Distance Traveled
1,472,749
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,207
547
109
7
0
275,017
0
L
Loki
8,392
559
106
7
0
327,136
0
L
Bacchus
7,181
479
15
1
0
286,026
2
W
Khepri
7,516
501
40
3
0
274,026
3
W
Set
6,980
465
43
3
0
270,243
6
L
Nu Wa
7,282
485
51
3
0
243,712
0
L
Zhong Kui
8,013
534
93
6
0
206,276
0
W
Thanatos
8,937
596
114
8
0
348,693
1
L
Nox
7,949
530
93
6
0
300,938
0
W
Bellona
6,465
431
54
4
0
304,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role