Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
New York Timbs
Zhong Kui
Level 91
God Stats
1W - 3L
1,502 SR
Queue Stats
245W - 231L
1,440 Elo+
Party 2
Bakasura
Bakasura
NotMy5thAccount
Bakasura
Level 49
God Stats
0W - 3L
1,639 SR
Queue Stats
31W - 27L
1,531 Elo+
Solo
Atlas
Atlas
RossoOFF
Atlas
Level 26
God Stats
6W - 17L
1,288 SR
Queue Stats
12W - 30L
1,258 Elo+
Solo
Hercules
Hercules
Schucci Mane
Hercules
Level 8
God Stats
2W - 1L
1,695 SR
Queue Stats
9W - 9L
1,484 Elo+
Party 2
Team Averages
Level 44
1,525 SR
1,443 Elo+

VS

Team Averages
Level 66
1,622 SR
1,500 Elo+
Chaac
Chaac
Mahvrik
Chaac
Level 44
God Stats
22W - 14L
1,616 SR
Queue Stats
27W - 20L
1,511 Elo+
Party 1
Sol
Sol
MisterJammy
Sol
Level 111
God Stats
2W - 0L
1,750 SR
Queue Stats
29W - 27L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
Quisenana
Heimdallr
Level 17
God Stats
1W - 0L
1,702 SR
Queue Stats
58W - 45L
1,388 Elo+
Solo
Janus
Janus
ScreechingKin
Janus
Level 143
God Stats
7W - 10L
1,544 SR
Queue Stats
182W - 154L
1,554 Elo+
Party 1
Thanatos
Thanatos
jyepes9
Thanatos
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 44L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 2 / 5
10,062
839
16,094
12,614
5,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
New York Timbs
Zhong Kui
15
1 / 3 / 3
8,985
749
6,405
12,670
10,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
17
3 / 1 / 1
9,868
822
7,826
18,184
20,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
RossoOFF
Atlas
14
0 / 5 / 4
8,303
692
6,920
12,813
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Schucci Mane
Hercules
16
4 / 3 / 3
9,668
806
12,589
18,679
21,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mahvrik
Chaac
16
3 / 2 / 8
9,787
816
8,638
13,958
11,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 3 / 8
10,347
862
16,499
14,046
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Quisenana
Heimdallr
17
3 / 0 / 8
10,378
865
9,366
10,394
5,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
3 / 3 / 7
10,324
860
16,754
8,389
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
jyepes9
Thanatos
17
4 / 4 / 3
10,414
868
10,038
12,810
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
14
14
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
5
3.25
W
Chaac
Mahvrik
Chaac
3
2
8
3.5
W
1
3
8
1.67
L
Zhong Kui
New York Timbs
Zhong Kui
1
3
3
0.83
L
Bakasura
3
1
1
3.5
W
Heimdallr
Quisenana
Heimdallr
3
0
8
7
L
Atlas
RossoOFF
Atlas
0
5
4
0.4
L
Hercules
Schucci Mane
Hercules
4
3
3
1.83
W
3
3
7
2.17
W
Thanatos
jyepes9
Thanatos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
61,295
74,960
Taken
59,597
67,664
Mitigated
31,918
18,455
Healing
20,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,094
10,672
0
4,207
12,614
5,220
350
5,625
6,929
0
46,044
W
Chaac
Mahvrik
Chaac
8,638
1,055
0
3,475
13,958
11,831
49
3,610
9,432
0
21,925
W
16,499
7,138
0
6,613
14,046
5,484
1,909
2,612
11,135
46,360
0
L
Zhong Kui
New York Timbs
Zhong Kui
6,405
603
0
3,472
12,670
10,027
0
5,397
7,097
29,762
0
L
Bakasura
7,826
5,465
0
5,277
18,184
20,534
0
6,016
11,999
0
26,789
W
Heimdallr
Quisenana
Heimdallr
9,366
4,573
0
2,037
10,394
5,254
2,596
2,353
7,914
0
32,322
L
Atlas
RossoOFF
Atlas
6,920
1,697
0
1,003
12,813
10,343
0
6,948
5,704
13,431
0
L
Hercules
Schucci Mane
Hercules
12,589
451
0
4,496
18,679
21,540
0
8,367
9,978
0
27,708
W
16,754
1,660
0
872
8,389
3,592
349
2,264
5,902
42,542
0
W
Thanatos
jyepes9
Thanatos
10,038
3,090
0
7,487
12,810
5,757
686
1,637
10,269
0
35,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
51,250
218
Minions Killed
273
0
Camps Cleared
0
1,240,775
Distance Traveled
1,341,235
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,062
839
60
5
0
239,949
0
W
Chaac
9,787
816
25
2
0
290,776
0
W
Sol
10,347
862
73
6
0
233,018
0
L
Zhong Kui
8,985
749
59
5
0
223,174
0
L
Bakasura
9,868
822
55
5
0
280,254
0
W
Heimdallr
10,378
865
58
5
0
265,349
0
L
Atlas
8,303
692
11
1
0
231,690
4
L
Hercules
9,668
806
33
3
0
265,708
0
W
Janus
10,324
860
77
6
0
262,984
0
W
Thanatos
10,414
868
40
3
0
289,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role