Player Matchup

Artemis
Artemis
CellyCuhh
Artemis
Level 29
God Stats
9W - 7L
1,549 SR
Queue Stats
106W - 122L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
E N R G II Z
Gilgamesh
Level 144
God Stats
2W - 1L
1,593 SR
Queue Stats
176W - 169L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
ltsDj
Baron Samedi
Level 77
God Stats
19W - 16L
1,543 SR
Queue Stats
206W - 204L
1,478 Elo+
Solo
Team Averages
Level 83
1,562 SR
1,432 Elo+

VS

Team Averages
Level 43
1,376 SR
1,365 Elo+
Ishtar
Ishtar
jarjarrr
Ishtar
Level 18
God Stats
1W - 4L
1,277 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 2
Discordia
Discordia
paulfav8
Discordia
Level 69
God Stats
14W - 14L
1,346 SR
Queue Stats
36W - 35L
1,389 Elo+
Solo
Fafnir
Fafnir
west_ez117
Fafnir
Level 42
God Stats
5W - 5L
1,505 SR
Queue Stats
16W - 23L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CellyCuhh
Artemis
14
6 / 4 / 10
11,261
866
10,927
10,578
3,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
E N R G II Z
Gilgamesh
13
4 / 3 / 11
10,607
816
10,487
15,306
10,786
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
ltsDj
Baron Samedi
14
9 / 2 / 5
11,983
922
16,115
10,681
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
jarjarrr
Ishtar
11
1 / 8 / 5
8,974
690
8,961
17,188
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
paulfav8
Discordia
12
3 / 8 / 5
10,082
776
9,953
12,821
5,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
west_ez117
Fafnir
14
4 / 3 / 4
10,890
838
4,926
16,078
23,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
8
9
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
CellyCuhh
Artemis
6
4
10
2.75
W
Gilgamesh
E N R G II Z
Gilgamesh
4
3
11
3.17
L
Ishtar
jarjarrr
Ishtar
1
8
5
0.44
W
Baron Samedi
ltsDj
Baron Samedi
9
2
5
5.75
L
Discordia
paulfav8
Discordia
3
8
5
0.69
L
Fafnir
west_ez117
Fafnir
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,529
Damage
23,840
36,565
Taken
46,087
19,666
Mitigated
36,912
10,168
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CellyCuhh
Artemis
10,927
5,654
0
1,425
10,578
3,719
1,080
5,962
4,616
0
38,554
W
Gilgamesh
E N R G II Z
Gilgamesh
10,487
2,500
181
2,653
15,306
10,786
732
5,835
9,471
0
33,100
L
Ishtar
jarjarrr
Ishtar
8,961
5,319
0
2,453
17,188
8,193
252
6,126
11,062
0
30,487
W
Baron Samedi
ltsDj
Baron Samedi
16,115
1,864
935
4,974
10,681
5,161
568
4,002
6,679
56,890
0
L
Discordia
paulfav8
Discordia
9,953
218
0
680
12,821
5,619
0
5,259
7,562
45,197
0
L
Fafnir
west_ez117
Fafnir
4,926
1,161
218
1,934
16,078
23,100
171
4,774
11,304
15,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,851
Gold Earned
29,946
141
Minions Killed
104
0
Camps Cleared
0
661,407
Distance Traveled
586,662
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,261
866
48
4
0
200,547
0
W
Gilgamesh
10,607
816
37
3
0
238,554
0
L
Ishtar
8,974
690
39
3
0
172,732
4
W
Baron Samedi
11,983
922
56
4
0
222,306
0
L
Discordia
10,082
776
52
4
0
196,016
0
L
Fafnir
10,890
838
13
1
0
217,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role