Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Mr-Squishyyy
Ares
Level 81
God Stats
2W - 5L
1,380 SR
Queue Stats
9W - 16L
1,406 Elo+
Party 2
Izanami
Izanami
ReZzY_PaR
Izanami
Level 79
God Stats
1W - 2L
1,464 SR
Queue Stats
42W - 49L
1,436 Elo+
Party 2
Team Averages
Level 102
1,469 SR
1,469 Elo+

VS

Team Averages
Level 81
1,544 SR
1,416 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Artanok
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,273 Elo+
Party 1
Ymir
Ymir
DKart
Ymir
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
Gretchko
Kukulkan
Level 162
God Stats
18W - 11L
1,711 SR
Queue Stats
217W - 229L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
cemiro
Tsukuyomi
Level 74
God Stats
8W - 4L
1,507 SR
Queue Stats
130W - 135L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 0 / 0
5,475
1,095
1,353
580
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
 
Merlin
9
0 / 1 / 0
5,105
1,021
1,711
1,452
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
 
Arachne
9
0 / 2 / 0
4,988
998
2,561
4,636
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
5,768
1,154
1,056
9,089
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ReZzY_PaR
Izanami
10
0 / 1 / 0
5,296
1,059
3,471
4,416
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

354

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 0 / 6
6,260
1,252
3,273
2,455
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Artanok
Pele
10
1 / 0 / 5
5,492
1,098
4,743
4,159
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
DKart
Ymir
11
2 / 0 / 6
5,917
1,183
2,897
2,885
2,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Gretchko
Kukulkan
11
2 / 0 / 7
6,293
1,259
5,070
736
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
cemiro
Tsukuyomi
11
1 / 0 / 7
5,954
1,191
2,698
1,853
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
9
9
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
L
Merlin
 
Merlin
0
1
0
0
L
Arachne
 
Arachne
0
2
0
0
W
Artemis
 
Artemis
3
0
6
6
W
Pele
Artanok
Pele
1
0
5
3.5
W
Ymir
DKart
Ymir
2
0
6
5
W
Kukulkan
Gretchko
Kukulkan
2
0
7
5.5
L
0
5
0
0
L
Izanami
ReZzY_PaR
Izanami
0
1
0
0
W
Tsukuyomi
cemiro
Tsukuyomi
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,152
Damage
18,681
20,173
Taken
12,088
11,216
Mitigated
5,766
1,296
Healing
1,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,353
48
0
0
580
220
0
134
446
14,774
0
L
Merlin
 
Merlin
1,711
38
0
0
1,452
479
0
239
1,213
6,179
0
L
Arachne
 
Arachne
2,561
2,018
0
251
4,636
2,442
0
1,247
3,389
0
4,823
W
Artemis
 
Artemis
3,273
1,759
0
424
2,455
1,016
0
638
1,817
0
7,330
W
Pele
Artanok
Pele
4,743
1,670
0
571
4,159
1,723
0
841
3,318
0
10,853
W
Ymir
DKart
Ymir
2,897
699
0
0
2,885
2,004
0
1,055
1,830
6,367
0
W
Kukulkan
Gretchko
Kukulkan
5,070
144
0
0
736
304
0
514
222
22,948
0
L
1,056
0
0
538
9,089
6,556
0
4,269
4,820
6,911
0
L
Izanami
ReZzY_PaR
Izanami
3,471
2,458
0
507
4,416
1,519
0
2,078
2,338
0
16,098
W
Tsukuyomi
cemiro
Tsukuyomi
2,698
833
0
472
1,853
719
0
1,072
781
0
12,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
29,916
98
Minions Killed
105
5
Camps Cleared
4
352,907
Distance Traveled
518,066
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,475
1,095
42
8
0
91,367
0
L
Merlin
5,105
1,021
11
2
1
50,717
0
L
Arachne
4,988
998
8
2
1
42,659
0
W
Artemis
6,260
1,252
13
3
1
98,698
0
W
Pele
5,492
1,098
13
3
0
103,488
0
W
Ymir
5,917
1,183
8
2
0
113,254
0
W
Kukulkan
6,293
1,259
56
11
2
100,570
0
L
Ares
5,768
1,154
14
3
0
78,408
1
L
Izanami
5,296
1,059
23
5
3
89,756
0
W
Tsukuyomi
5,954
1,191
15
3
1
102,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role