Player Matchup

Loki
Loki
 
Loki
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Budir
Janus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,523 Elo+
Party 2
Kali
Kali
Klebiiii3
Kali
Level 148
God Stats
12W - 5L
1,588 SR
Queue Stats
625W - 588L
1,501 Elo+
Solo
Anubis
Anubis
chopper2177
Anubis
Level 145
God Stats
5W - 3L
1,629 SR
Queue Stats
45W - 45L
1,502 Elo+
Solo
Jing Wei
Jing Wei
sirrebel
Jing Wei
Level 154
God Stats
3W - 2L
1,378 SR
Queue Stats
163W - 157L
1,514 Elo+
Party 2
Team Averages
Level 151
1,519 SR
1,508 Elo+

VS

Team Averages
Level 159
1,610 SR
1,548 Elo+
Camazotz
Camazotz
AluaOfEto
Camazotz
Level 140
God Stats
2W - 2L
1,614 SR
Queue Stats
76W - 58L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
ComWeeKeel
Hou Yi
Level 151
God Stats
1W - 1L
1,609 SR
Queue Stats
158W - 136L
1,558 Elo+
Party 1
Poseidon
Poseidon
DarthCyker
Poseidon
Level 121
God Stats
4W - 5L
1,699 SR
Queue Stats
302W - 295L
1,512 Elo+
Solo
Ra
Ra
GemMåster
Ra
Level 215
God Stats
7W - 8L
1,425 SR
Queue Stats
124W - 114L
1,529 Elo+
Solo
Fafnir
Fafnir
introcession
Fafnir
Level 168
God Stats
1W - 1L
1,704 SR
Queue Stats
144W - 119L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
8 / 1 / 1
10,696
629
8,361
12,538
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Budir
Janus
15
3 / 2 / 3
9,381
552
10,171
8,789
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kali
14
1 / 1 / 5
9,124
537
5,928
13,899
8,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
2 / 8 / 6
9,277
546
9,587
15,455
6,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
sirrebel
Jing Wei
15
2 / 2 / 2
9,472
557
6,141
10,196
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AluaOfEto
Camazotz
15
3 / 0 / 6
8,824
519
9,026
15,449
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
ComWeeKeel
Hou Yi
14
3 / 4 / 1
8,495
500
7,934
13,821
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DarthCyker
Poseidon
11
0 / 3 / 1
7,360
433
4,021
6,560
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 8 / 3
9,729
572
10,446
15,126
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
13
3 / 1 / 4
9,198
541
4,169
10,824
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
16
Kills
14
14
Deaths
16
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
1
8.5
L
Camazotz
AluaOfEto
Camazotz
3
0
6
6
W
Janus
Budir
Janus
3
2
3
2.25
L
Hou Yi
ComWeeKeel
Hou Yi
3
4
1
0.88
L
Poseidon
DarthCyker
Poseidon
0
3
1
0.17
L
5
8
3
0.81
W
Kali
1
1
5
3.5
W
Anubis
2
8
6
0.63
L
Fafnir
3
1
4
5
W
Jing Wei
sirrebel
Jing Wei
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
35,596
60,877
Taken
61,780
27,691
Mitigated
31,688
19,671
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,361
1,825
0
4,805
12,538
4,939
17
3,634
8,820
0
91,398
L
Camazotz
AluaOfEto
Camazotz
9,026
2,633
0
8,514
15,449
6,089
253
3,527
11,922
0
69,416
W
Janus
Budir
Janus
10,171
630
0
1,259
8,789
3,185
0
3,908
4,873
72,989
0
L
Hou Yi
ComWeeKeel
Hou Yi
7,934
4,016
0
3,757
13,821
5,016
1,033
4,176
9,645
0
60,918
L
Poseidon
DarthCyker
Poseidon
4,021
685
0
750
6,560
2,085
0
2,849
3,711
54,017
0
L
10,446
916
485
2,384
15,126
5,561
438
7,664
7,462
57,723
0
W
Kali
5,928
1,678
0
5,987
13,899
8,749
0
2,578
11,313
4,100
54,028
W
Anubis
9,587
41
0
5,110
15,455
6,824
552
5,706
9,279
59,225
0
L
Fafnir
4,169
857
0
4,148
10,824
12,937
56
2,114
8,710
19,423
0
W
Jing Wei
sirrebel
Jing Wei
6,141
4,100
0
2,510
10,196
3,994
690
2,573
7,496
0
68,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
43,606
518
Minions Killed
412
0
Camps Cleared
0
1,691,851
Distance Traveled
1,554,357
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,696
629
125
7
0
378,505
3
L
Camazotz
8,824
519
81
5
0
397,135
0
W
Janus
9,381
552
121
7
0
357,130
4
L
Hou Yi
8,495
500
90
5
0
280,940
2
L
Poseidon
7,360
433
100
6
0
235,431
0
L
Ra
9,729
572
120
7
0
306,955
0
W
Kali
9,124
537
63
4
0
347,563
0
W
Anubis
9,277
546
89
5
0
263,382
2
L
Fafnir
9,198
541
21
1
0
333,896
4
W
Jing Wei
9,472
557
120
7
0
345,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role