Player Matchup

Sol
Sol
AlephL
Sol
Level 159
God Stats
5W - 11L
1,256 SR
Queue Stats
382W - 433L
1,423 Elo+
Solo
Chaac
Chaac
BlacKKJohn
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,311 Elo+
Solo
Izanami
Izanami
Xanceller
Izanami
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,079 Elo+
Solo
Team Averages
Level 118
1,419 SR
1,271 Elo+

VS

Team Averages
Level 106
1,583 SR
1,384 Elo+
Hun Batz
Hun Batz
Alee Gaymer
Hun Batz
Level 106
God Stats
30W - 22L
1,575 SR
Queue Stats
349W - 393L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
Anthony1818
Xbalanque
Level 125
God Stats
5W - 5L
1,674 SR
Queue Stats
216W - 191L
1,574 Elo+
Solo
Poseidon
Poseidon
AzkabanBR
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AlephL
Sol
15
5 / 0 / 2
11,766
905
10,574
13,157
4,183
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
3 / 3 / 5
10,640
818
13,964
13,034
15,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Xanceller
Izanami
12
2 / 5 / 6
10,405
800
6,466
11,200
3,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alee Gaymer
Hun Batz
12
3 / 4 / 5
9,904
762
8,995
15,305
9,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Anthony1818
Xbalanque
11
0 / 3 / 6
8,999
692
9,445
8,985
3,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
AzkabanBR
Poseidon
13
5 / 3 / 1
10,370
798
6,107
11,010
4,033
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
8
8
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alee Gaymer
Hun Batz
3
4
5
1.38
W
Sol
AlephL
Sol
5
0
2
6
L
Xbalanque
Anthony1818
Xbalanque
0
3
6
1
L
Poseidon
AzkabanBR
Poseidon
5
3
1
1.83
W
Chaac
3
3
5
1.83
W
Izanami
Xanceller
Izanami
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
24,547
37,391
Taken
35,300
22,942
Mitigated
17,537
13,785
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alee Gaymer
Hun Batz
8,995
2,142
0
2,681
15,305
9,896
0
6,140
8,665
0
30,876
W
Sol
AlephL
Sol
10,574
2,521
0
9,874
13,157
4,183
2,339
1,710
11,447
66,748
3,459
L
Xbalanque
Anthony1818
Xbalanque
9,445
4,820
0
0
8,985
3,608
0
1,900
6,823
0
26,787
L
Poseidon
AzkabanBR
Poseidon
6,107
927
0
1,641
11,010
4,033
0
3,008
7,583
40,276
0
W
Chaac
13,964
1,245
0
3,348
13,034
15,391
0
2,816
10,218
0
40,447
W
Izanami
Xanceller
Izanami
6,466
4,626
0
563
11,200
3,368
740
1,987
9,213
0
29,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
29,273
177
Minions Killed
119
0
Camps Cleared
0
688,459
Distance Traveled
681,829
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,904
762
33
3
0
255,074
5
W
Sol
11,766
905
83
6
0
242,689
0
L
Xbalanque
8,999
692
37
3
0
199,313
0
L
Poseidon
10,370
798
49
4
0
227,442
0
W
Chaac
10,640
818
41
3
0
254,359
0
W
Izanami
10,405
800
53
4
0
191,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role