Player Matchup

Shiva
Shiva
Bromicron19
Shiva
Level 120
God Stats
3W - 0L
1,738 SR
Queue Stats
223W - 216L
1,492 Elo+
Party 2
Yemoja
Yemoja
STACHE WHACKER
Yemoja
Level 128
God Stats
10W - 7L
1,797 SR
Queue Stats
327W - 328L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
WakandasBest
Sun Wukong
Level 151
God Stats
4W - 1L
1,318 SR
Queue Stats
486W - 502L
1,425 Elo+
Solo
Raijin
Raijin
asuccyboi
Raijin
Level 102
God Stats
1W - 3L
1,277 SR
Queue Stats
115W - 103L
1,523 Elo+
Solo
Danzaburou
Danzaburou
gigbibba
Danzaburou
Level 104
God Stats
4W - 1L
1,648 SR
Queue Stats
150W - 161L
1,525 Elo+
Solo
Team Averages
Level 121
1,556 SR
1,490 Elo+

VS

Team Averages
Level 113
1,626 SR
1,574 Elo+
Aphrodite
Aphrodite
BANHELLSIN
Aphrodite
Level 157
God Stats
0W - 2L
1,256 SR
Queue Stats
17W - 19L
1,472 Elo+
Solo
Raijin
Raijin
PuIsse
Raijin
Level 101
God Stats
2W - 2L
1,836 SR
Queue Stats
112W - 87L
1,557 Elo+
Party 1
Surtr
Surtr
Snake ice2371
Surtr
Level 119
God Stats
0W - 1L
1,800 SR
Queue Stats
5W - 9L
1,641 Elo+
Party 1
Charybdis
Charybdis
Soccerpl28
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,677 Elo+
Party 1
Skadi
Skadi
iTzIronic-
Skadi
Level 63
God Stats
1W - 2L
1,737 SR
Queue Stats
125W - 115L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 13
9,809
755
15,225
20,016
20,130
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 1 / 14
10,897
838
2,482
17,324
15,377
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
WakandasBest
Sun Wukong
17
7 / 3 / 12
10,716
824
13,919
17,021
19,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
asuccyboi
Raijin
19
5 / 2 / 12
11,143
857
20,311
15,012
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
gigbibba
Danzaburou
18
4 / 1 / 15
10,825
833
16,336
13,392
7,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BANHELLSIN
Aphrodite
14
0 / 4 / 8
8,449
650
11,764
15,341
9,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
PuIsse
Raijin
18
3 / 4 / 6
10,181
783
23,242
11,210
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 3
8,148
627
5,083
16,893
15,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Soccerpl28
Charybdis
14
3 / 3 / 4
8,312
639
9,104
10,844
4,585
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
17
4 / 5 / 2
10,576
814
14,580
16,043
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
20
Kills
11
11
Deaths
20
66
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BANHELLSIN
Aphrodite
0
4
8
1
W
1
4
13
1.88
L
Raijin
PuIsse
Raijin
3
4
6
1.5
W
3
1
14
10
L
1
4
3
0.63
L
Charybdis
Soccerpl28
Charybdis
3
3
4
1.67
W
Sun Wukong
WakandasBest
Sun Wukong
7
3
12
4.33
W
Raijin
asuccyboi
Raijin
5
2
12
5.5
W
Danzaburou
gigbibba
Danzaburou
4
1
15
11.5
L
Skadi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,273
Damage
63,773
82,765
Taken
70,331
70,862
Mitigated
42,091
46,552
Healing
28,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BANHELLSIN
Aphrodite
11,764
430
9,328
7,461
15,341
9,663
0
5,325
9,732
15,641
0
W
15,225
701
5,274
2,714
20,016
20,130
186
7,962
12,054
0
25,663
L
Raijin
PuIsse
Raijin
23,242
886
899
1,406
11,210
5,158
0
4,340
6,774
48,974
0
W
2,482
1,296
20,804
5,906
17,324
15,377
842
7,127
10,197
6,590
0
L
5,083
954
752
3,023
16,893
15,938
0
5,239
11,238
115
7,938
L
Charybdis
Soccerpl28
Charybdis
9,104
6,533
0
1,641
10,844
4,585
0
2,720
8,034
0
15,707
W
Sun Wukong
WakandasBest
Sun Wukong
13,919
1,337
2,328
3,035
17,021
19,357
695
8,509
8,512
31
28,843
W
Raijin
asuccyboi
Raijin
20,311
1,993
1,235
1,580
15,012
8,391
1,773
5,663
9,349
37,067
0
W
Danzaburou
gigbibba
Danzaburou
16,336
5,534
518
3,158
13,392
7,607
4,839
5,860
7,532
0
46,772
L
Skadi
14,580
4,659
1,250
2,520
16,043
6,747
0
5,183
10,545
0
35,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,390
Gold Earned
45,666
178
Minions Killed
150
0
Camps Cleared
0
1,280,757
Distance Traveled
1,057,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,449
650
7
1
0
245,401
0
W
Shiva
9,809
755
35
3
0
255,369
0
L
Raijin
10,181
783
75
6
0
237,698
0
W
Yemoja
10,897
838
8
1
0
243,508
0
L
Surtr
8,148
627
10
1
0
225,804
0
L
Charybdis
8,312
639
16
1
0
158,810
0
W
Sun Wukong
10,716
824
26
2
0
269,790
0
W
Raijin
11,143
857
38
3
0
244,061
0
W
Danzaburou
10,825
833
71
5
0
268,029
0
L
Skadi
10,576
814
42
3
0
189,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role