Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LinguiniLindini
Sol
Level 71
God Stats
42W - 36L
1,548 SR
Queue Stats
147W - 127L
1,495 Elo+
Party 1
Bakasura
Bakasura
NoSurrender2393
Bakasura
Level 135
God Stats
64W - 64L
1,536 SR
Queue Stats
139W - 135L
1,491 Elo+
Solo
Xing Tian
Xing Tian
TameTheWolf
Xing Tian
Level 119
God Stats
5W - 3L
1,440 SR
Queue Stats
130W - 109L
1,502 Elo+
Party 1
Izanami
Izanami
tokemeister
Izanami
Level 83
God Stats
1W - 1L
1,516 SR
Queue Stats
5W - 11L
1,418 Elo+
Party 1
Team Averages
Level 107
1,508 SR
1,481 Elo+

VS

Team Averages
Level 119
1,505 SR
1,494 Elo+
Raijin
Raijin
AcruxShadowz
Raijin
Level 141
God Stats
2W - 2L
1,540 SR
Queue Stats
167W - 176L
1,523 Elo+
Solo
Hel
Hel
Cviar
Hel
Level 98
God Stats
2W - 1L
1,626 SR
Queue Stats
123W - 115L
1,579 Elo+
Solo
Sol
Sol
OMGyall
Sol
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,293 Elo+
Solo
Danzaburou
Danzaburou
Vonproperson
Danzaburou
Level 158
God Stats
53W - 42L
1,540 SR
Queue Stats
624W - 623L
1,516 Elo+
Solo
Thor
Thor
juampygamer123
Thor
Level 84
God Stats
2W - 5L
1,316 SR
Queue Stats
92W - 90L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
4,185
523
1,954
4,422
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 1
5,161
645
3,889
5,716
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
8
0 / 1 / 0
4,304
538
1,159
6,084
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
TameTheWolf
Xing Tian
7
1 / 0 / 1
4,942
618
2,083
7,594
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
tokemeister
Izanami
8
0 / 1 / 0
4,692
587
2,091
2,567
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 0 / 0
5,469
684
5,360
4,891
1,886
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Cviar
Hel
1
0 / 0 / 0
2,988
374
0
0
0
Sol
8
0 / 1 / 0
4,561
570
3,839
3,799
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Vonproperson
Danzaburou
10
1 / 0 / 0
5,008
626
2,776
5,580
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,204
526
2,146
7,291
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Raijin
2
0
0
2
L
Hel
Cviar
Hel
0
0
0
0
W
2
0
1
2.5
W
Bakasura
0
1
0
0
L
Sol
0
1
0
0
W
Xing Tian
TameTheWolf
Xing Tian
1
0
1
1.5
L
Danzaburou
Vonproperson
Danzaburou
1
0
0
1
L
0
2
0
0
W
Izanami
tokemeister
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,176
Damage
14,121
26,383
Taken
21,561
13,217
Mitigated
7,535
9,528
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,954
522
0
238
4,422
2,338
0
1,995
2,427
0
15,402
L
Raijin
5,360
697
0
3,492
4,891
1,886
0
0
4,702
43,219
0
L
Hel
Cviar
Hel
0
0
0
0
0
0
0
0
0
0
0
W
3,889
1,981
0
3,359
5,716
1,656
0
2,280
3,184
30,775
0
W
Bakasura
1,159
843
0
2,477
6,084
2,749
0
3,429
2,639
0
16,846
L
Sol
3,839
784
0
1,691
3,799
1,259
348
2,595
1,204
26,874
0
W
Xing Tian
TameTheWolf
Xing Tian
2,083
230
0
2,890
7,594
5,513
0
1,107
6,367
12,128
0
L
Danzaburou
Vonproperson
Danzaburou
2,776
1,150
0
2,936
5,580
1,885
0
834
4,746
0
34,283
L
2,146
263
0
620
7,291
2,505
0
2,543
4,748
0
26,292
W
Izanami
tokemeister
Izanami
2,091
1,539
0
564
2,567
961
0
0
2,567
0
39,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,284
Gold Earned
22,230
216
Minions Killed
215
0
Camps Cleared
0
773,009
Distance Traveled
589,475
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,185
523
25
3
0
150,595
0
L
Raijin
5,469
684
51
6
0
130,542
0
L
Hel
2,988
374
0
0
0
0
0
W
Sol
5,161
645
50
6
0
154,922
0
W
Bakasura
4,304
538
48
6
0
171,343
0
L
Sol
4,561
570
53
7
0
147,239
1
W
Xing Tian
4,942
618
8
1
0
149,823
1
L
Danzaburou
5,008
626
67
8
0
144,247
0
L
Thor
4,204
526
44
6
0
167,447
0
W
Izanami
4,692
587
85
11
0
146,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role