Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Faint pup42
Mercury
Level 54
God Stats
47W - 53L
1,422 SR
Queue Stats
347W - 355L
1,434 Elo+
Solo
Ah Puch
Ah Puch
Hikarousuke
Ah Puch
Level 89
God Stats
30W - 20L
1,523 SR
Queue Stats
301W - 284L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lovee Morgan
Morgan Le Fay
Level 127
God Stats
2W - 3L
1,685 SR
Queue Stats
200W - 218L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
innowcent
Nu Wa
Level 108
God Stats
25W - 41L
1,436 SR
Queue Stats
90W - 121L
1,394 Elo+
Party 1
Team Averages
Level 97
1,513 SR
1,446 Elo+

VS

Team Averages
Level 81
1,588 SR
1,535 Elo+
Thor
Thor
 
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
EgoWrek
Nox
Level 68
God Stats
4W - 2L
1,484 SR
Queue Stats
86W - 83L
1,493 Elo+
Party 2
Charon
Charon
Laigrart
Charon
Level 66
God Stats
11W - 9L
1,490 SR
Queue Stats
330W - 344L
1,425 Elo+
Solo
Izanami
Izanami
deathangels67
Izanami
Level 59
God Stats
13W - 5L
1,707 SR
Queue Stats
90W - 91L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
shagg456
Ah Puch
Level 109
God Stats
1W - 0L
1,761 SR
Queue Stats
3W - 0L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 1 / 2
9,082
1,009
10,038
9,410
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Faint pup42
Mercury
14
0 / 6 / 3
8,501
945
6,530
15,985
7,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Hikarousuke
Ah Puch
13
0 / 0 / 0
7,586
843
0
307
153
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Lovee Morgan
Morgan Le Fay
14
1 / 2 / 3
8,986
998
12,301
11,468
5,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
innowcent
Nu Wa
14
2 / 3 / 3
8,802
978
11,804
7,785
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

226

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 0 / 5
10,415
1,157
8,816
7,767
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
15
3 / 1 / 4
8,846
983
5,963
6,168
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Laigrart
Charon
15
0 / 1 / 9
10,061
1,118
7,284
11,339
13,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
15
3 / 0 / 7
9,562
1,062
11,054
10,270
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
shagg456
Ah Puch
15
0 / 3 / 6
8,943
994
8,407
9,211
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
5
Kills
12
12
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
2
3
W
Thor
 
Thor
6
0
5
8.5
W
Nox
3
1
4
5
L
Mercury
Faint pup42
Mercury
0
6
3
0.25
L
Ah Puch
Hikarousuke
Ah Puch
0
0
0
0
W
Charon
Laigrart
Charon
0
1
9
4.5
L
Morgan Le Fay
Lovee Morgan
Morgan Le Fay
1
2
3
1.25
W
Izanami
3
0
7
6.5
L
Nu Wa
innowcent
Nu Wa
2
3
3
1.17
W
Ah Puch
shagg456
Ah Puch
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,673
Damage
41,524
44,955
Taken
44,755
19,291
Mitigated
26,413
1,951
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,038
4,109
0
1,463
9,410
4,001
0
5,260
4,150
0
25,309
W
Thor
 
Thor
8,816
1,102
0
125
7,767
3,380
0
3,944
3,697
0
24,109
W
Nox
5,963
227
0
0
6,168
2,383
0
3,401
2,633
14,351
0
L
Mercury
Faint pup42
Mercury
6,530
2,506
0
2
15,985
7,102
0
7,045
8,940
0
20,635
L
Ah Puch
Hikarousuke
Ah Puch
0
0
0
0
307
153
0
248
59
1,357
0
W
Charon
Laigrart
Charon
7,284
316
0
891
11,339
13,228
0
4,502
6,409
16,668
797
L
Morgan Le Fay
Lovee Morgan
Morgan Le Fay
12,301
1,015
0
486
11,468
5,148
0
5,065
6,403
34,035
0
W
Izanami
11,054
8,491
0
1,383
10,270
4,370
0
4,473
5,627
0
25,658
L
Nu Wa
innowcent
Nu Wa
11,804
3,211
0
0
7,785
2,887
0
3,239
4,546
22,483
0
W
Ah Puch
shagg456
Ah Puch
8,407
100
0
2,739
9,211
3,052
0
6,553
2,284
36,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,957
Gold Earned
47,827
145
Minions Killed
181
4
Camps Cleared
7
673,533
Distance Traveled
837,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,082
1,009
33
4
1
154,077
0
W
Thor
10,415
1,157
29
3
0
153,375
0
W
Nox
8,846
983
19
2
2
168,110
0
L
Mercury
8,501
945
33
4
3
179,705
0
L
Ah Puch
7,586
843
0
0
0
22,547
0
W
Charon
10,061
1,118
20
2
1
176,741
0
L
Morgan Le Fay
8,986
998
50
6
0
173,135
0
W
Izanami
9,562
1,062
35
4
4
175,612
0
L
Nu Wa
8,802
978
29
3
0
144,069
0
W
Ah Puch
8,943
994
78
9
0
163,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role