Player Matchup

Baron Samedi
Baron Samedi
FeArEd xClUtCh7
Baron Samedi
Level 145
God Stats
29W - 16L
1,614 SR
Queue Stats
198W - 184L
1,451 Elo+
Party 2
Ao Kuang
Ao Kuang
KriffKraff
Ao Kuang
Level 118
God Stats
16W - 11L
1,655 SR
Queue Stats
42W - 48L
1,457 Elo+
Solo
Anubis
Anubis
NAMOR 209040
Anubis
Level 121
God Stats
219W - 209L
1,478 SR
Queue Stats
242W - 239L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
SoloQueueShark
Sun Wukong
Level 61
God Stats
1W - 1L
1,574 SR
Queue Stats
67W - 46L
1,548 Elo+
Party 2
Medusa
Medusa
hetossedmysalad
Medusa
Level 121
God Stats
4W - 2L
1,635 SR
Queue Stats
34W - 35L
1,475 Elo+
Party 2
Team Averages
Level 113
1,591 SR
1,484 Elo+

VS

Team Averages
Level 108
1,563 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CriseeHouse
Kuzenbo
Level 148
God Stats
4W - 7L
1,539 SR
Queue Stats
306W - 293L
1,556 Elo+
Party 1
Charybdis
Charybdis
Klay midia
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
SheLuvTxmara
Sun Wukong
Level 36
God Stats
9W - 9L
1,599 SR
Queue Stats
70W - 70L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
chuaka
Gilgamesh
Level 140
God Stats
8W - 8L
1,678 SR
Queue Stats
280W - 253L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FeArEd xClUtCh7
Baron Samedi
10
1 / 1 / 2
5,653
565
3,487
5,262
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
KriffKraff
Ao Kuang
11
5 / 1 / 3
6,764
676
5,207
7,321
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
10
1 / 2 / 2
6,400
640
4,550
5,924
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SoloQueueShark
Sun Wukong
12
5 / 1 / 1
7,647
765
10,040
8,636
9,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 0
6,134
613
4,408
6,308
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 2 / 1
5,838
584
3,612
5,168
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
CriseeHouse
Kuzenbo
6
1 / 1 / 1
4,727
473
2,992
8,506
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Klay midia
Charybdis
7
0 / 4 / 2
4,561
456
3,115
8,097
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SheLuvTxmara
Sun Wukong
10
1 / 4 / 0
5,669
567
3,463
9,579
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
chuaka
Gilgamesh
9
1 / 2 / 0
5,233
523
3,954
10,217
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
L
Kuzenbo
CriseeHouse
Kuzenbo
1
1
1
1.5
W
Baron Samedi
FeArEd xClUtCh7
Baron Samedi
1
1
2
2
L
Charybdis
Klay midia
Charybdis
0
4
2
0.25
W
Ao Kuang
KriffKraff
Ao Kuang
5
1
3
6.5
W
Anubis
1
2
2
1
L
Sun Wukong
SheLuvTxmara
Sun Wukong
1
4
0
0.25
W
Sun Wukong
SoloQueueShark
Sun Wukong
5
1
1
5.5
L
Gilgamesh
chuaka
Gilgamesh
1
2
0
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
17,136
33,451
Taken
41,567
18,804
Mitigated
19,732
13,182
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,612
242
213
2,473
5,168
1,423
0
3,481
1,604
32,314
0
L
Kuzenbo
CriseeHouse
Kuzenbo
2,992
1,461
0
1,719
8,506
6,105
0
3,471
4,840
9,976
0
W
Baron Samedi
FeArEd xClUtCh7
Baron Samedi
3,487
350
531
2,043
5,262
2,328
932
706
4,516
23,384
0
L
Charybdis
Klay midia
Charybdis
3,115
1,692
0
2,061
8,097
2,575
0
1,405
6,657
0
21,265
W
Ao Kuang
KriffKraff
Ao Kuang
5,207
1,980
0
1,509
7,321
2,353
0
608
6,637
39,360
2,289
W
Anubis
4,550
274
0
2,417
5,924
2,518
619
3,066
2,520
43,484
0
L
Sun Wukong
SheLuvTxmara
Sun Wukong
3,463
1,063
0
1,331
9,579
5,704
0
537
9,042
0
39,438
W
Sun Wukong
SoloQueueShark
Sun Wukong
10,040
2,041
0
2,873
8,636
9,577
0
947
7,689
0
58,888
L
Gilgamesh
chuaka
Gilgamesh
3,954
1,296
0
1,858
10,217
3,925
0
3,961
6,209
0
39,016
W
4,408
1,929
0
3,809
6,308
2,028
2,773
783
5,485
0
45,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
26,028
363
Minions Killed
243
0
Camps Cleared
0
1,036,245
Distance Traveled
1,028,823
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,838
584
60
6
0
214,355
1
L
Kuzenbo
4,727
473
18
2
0
198,400
2
W
Baron Samedi
5,653
565
38
4
0
203,520
0
L
Charybdis
4,561
456
32
3
0
189,125
0
W
Ao Kuang
6,764
676
62
6
0
242,165
1
W
Anubis
6,400
640
76
8
0
197,924
6
L
Sun Wukong
5,669
567
74
7
0
192,393
0
W
Sun Wukong
7,647
765
105
11
0
207,960
0
L
Gilgamesh
5,233
523
59
6
0
234,550
0
W
Medusa
6,134
613
82
8
0
184,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role