Player Matchup

Khepri
Khepri
BillyBigThighs
Khepri
Level 145
God Stats
10W - 7L
1,572 SR
Queue Stats
218W - 212L
1,542 Elo+
Party 3
Hercules
Hercules
FIYASkengman
Hercules
Level 154
God Stats
12W - 6L
1,558 SR
Queue Stats
212W - 198L
1,530 Elo+
Party 3
Ix Chel
Ix Chel
HirumaYouichi90
Ix Chel
Level 126
God Stats
26W - 34L
1,488 SR
Queue Stats
522W - 482L
1,567 Elo+
Party 1
Raijin
Raijin
MorgaMagnum
Raijin
Level 129
God Stats
7W - 5L
1,912 SR
Queue Stats
480W - 472L
1,551 Elo+
Party 1
Sol
Sol
SallyFromFinance
Sol
Level 128
God Stats
4W - 3L
1,585 SR
Queue Stats
187W - 186L
1,562 Elo+
Party 3
Team Averages
Level 136
1,623 SR
1,550 Elo+

VS

Team Averages
Level 140
1,502 SR
1,556 Elo+
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Frootynug
Kuzenbo
Level 164
God Stats
6W - 12L
1,534 SR
Queue Stats
98W - 76L
1,556 Elo+
Party 2
Set
Set
Insxnity B
Set
Level 181
God Stats
0W - 2L
1,381 SR
Queue Stats
96W - 71L
1,567 Elo+
Party 2
Anhur
Anhur
TheHecticOne
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,508 Elo+
Party 2
Ullr
Ullr
evotioNN
Ullr
Level 173
God Stats
2W - 6L
1,596 SR
Queue Stats
71W - 46L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
6,959
535
2,747
7,356
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
FIYASkengman
Hercules
12
3 / 1 / 10
7,337
564
6,890
10,171
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 1 / 2
7,863
605
14,334
8,496
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
4 / 0 / 4
9,306
716
8,351
6,665
4,193
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 6
7,844
603
9,326
6,024
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 4 / 0
6,123
471
1,687
11,274
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Frootynug
Kuzenbo
8
0 / 4 / 0
5,533
426
2,241
14,204
13,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 0
6,626
510
6,198
13,048
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 0
6,020
463
937
7,016
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
13
1 / 3 / 2
7,083
545
7,735
10,902
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
4
4
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
W
1
1
9
5.5
W
Hercules
FIYASkengman
Hercules
3
1
10
8
L
Kuzenbo
Frootynug
Kuzenbo
0
4
0
0
W
9
1
2
10
L
2
5
0
0.4
W
Raijin
4
0
4
6
W
1
1
6
4
L
1
2
0
0.5
L
Ullr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
18,798
38,712
Taken
56,444
25,133
Mitigated
32,404
18,221
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,687
97
0
3,382
11,274
4,987
0
6,378
4,860
0
40,586
W
2,747
245
0
1,676
7,356
9,257
0
1,145
6,211
9,068
0
W
Hercules
FIYASkengman
Hercules
6,890
2,109
0
6,023
10,171
5,461
0
280
9,891
0
51,948
L
Kuzenbo
Frootynug
Kuzenbo
2,241
983
0
2,592
14,204
13,585
21
10,588
3,445
12,014
0
W
14,334
2,021
872
2,707
8,496
3,953
0
1,084
7,412
59,801
0
L
6,198
2,223
0
2,868
13,048
6,275
0
7,255
5,497
0
59,571
W
Raijin
8,351
805
0
3,644
6,665
4,193
40
39
6,626
81,538
108
W
9,326
5,337
0
3,299
6,024
2,269
45
268
5,756
66,980
9,314
L
937
306
0
2,361
7,016
2,644
0
4,250
2,730
0
26,755
L
Ullr
7,735
2,022
0
3,933
10,902
4,913
0
5,476
5,316
0
58,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
31,385
428
Minions Killed
350
0
Camps Cleared
0
1,298,166
Distance Traveled
1,253,087
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,123
471
73
6
0
264,346
0
W
Khepri
6,959
535
8
1
0
264,760
2
W
Hercules
7,337
564
67
5
0
294,042
0
L
Kuzenbo
5,533
426
16
1
0
271,016
0
W
Ix Chel
7,863
605
99
8
0
263,645
4
L
Set
6,626
510
91
7
0
250,565
0
W
Raijin
9,306
716
127
10
0
236,839
4
W
Sol
7,844
603
127
10
0
238,880
3
L
Anhur
6,020
463
67
5
0
223,647
0
L
Ullr
7,083
545
103
8
0
243,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role