Player Matchup

Horus
Horus
Asnipe
Horus
Level 71
God Stats
1W - 1L
1,754 SR
Queue Stats
21W - 26L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fișh
Morgan Le Fay
Level 99
God Stats
3W - 2L
1,729 SR
Queue Stats
184W - 184L
1,512 Elo+
Party 1
Surtr
Surtr
Rιco
Surtr
Level 188
God Stats
15W - 9L
1,573 SR
Queue Stats
274W - 298L
1,510 Elo+
Party 1
Freya
Freya
Sepricus
Freya
Level 94
God Stats
3W - 1L
1,647 SR
Queue Stats
3W - 8L
1,375 Elo+
Party 1
Scylla
Scylla
SpeedyKhepri
Scylla
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,479 Elo+
Party 1
Team Averages
Level 109
1,640 SR
1,477 Elo+

VS

Team Averages
Level 110
1,484 SR
1,540 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
ErenYeagerIV
Tiamat
Level 99
God Stats
0W - 2L
1,373 SR
Queue Stats
64W - 57L
1,606 Elo+
Party 2
Ullr
Ullr
T0ZIC
Ullr
Level 103
God Stats
0W - 1L
1,479 SR
Queue Stats
91W - 83L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
xNayrbx
Ao Kuang
Level 155
God Stats
3W - 4L
1,569 SR
Queue Stats
210W - 211L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Asnipe
Horus
9
2 / 0 / 4
6,229
623
3,055
5,808
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Fișh
Morgan Le Fay
11
3 / 1 / 5
6,994
699
6,916
6,767
3,287
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Rιco
Surtr
12
4 / 0 / 5
6,846
685
4,775
6,687
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Sepricus
Freya
11
4 / 2 / 1
7,084
708
5,364
6,813
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
10
2 / 2 / 2
5,987
599
4,474
5,410
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 0
5,890
589
753
8,543
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
 
Medusa
10
2 / 2 / 2
5,717
572
2,797
7,043
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
8
1 / 3 / 3
5,443
544
3,850
6,821
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
T0ZIC
Ullr
10
1 / 4 / 0
5,294
529
3,031
8,943
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
xNayrbx
Ao Kuang
10
1 / 2 / 1
5,562
556
3,130
8,225
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
5
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Medusa
 
Medusa
2
2
2
1.5
W
Horus
Asnipe
Horus
2
0
4
4
L
Tiamat
1
3
3
0.83
W
Morgan Le Fay
Fișh
Morgan Le Fay
3
1
5
5.5
W
Surtr
Rιco
Surtr
4
0
5
6.5
W
Freya
Sepricus
Freya
4
2
1
2.25
W
Scylla
2
2
2
1.5
L
Ullr
T0ZIC
Ullr
1
4
0
0.25
L
Ao Kuang
xNayrbx
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,584
Damage
13,561
31,485
Taken
39,575
15,230
Mitigated
17,709
11,561
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
753
201
0
1,494
8,543
3,521
0
4,004
4,539
0
37,312
L
Medusa
 
Medusa
2,797
1,323
0
1,873
7,043
2,756
0
3,912
3,131
0
26,560
W
Horus
Asnipe
Horus
3,055
1,557
320
2,779
5,808
4,203
157
752
5,056
0
15,875
L
Tiamat
3,850
809
135
2,063
6,821
5,529
0
3,333
3,438
16,057
0
W
Morgan Le Fay
Fișh
Morgan Le Fay
6,916
860
0
3,675
6,767
3,287
0
1,400
5,367
46,305
0
W
Surtr
Rιco
Surtr
4,775
2,465
0
1,605
6,687
3,193
242
1,184
5,503
1,409
55,460
W
Freya
Sepricus
Freya
5,364
2,037
0
2,932
6,813
2,497
168
3,118
3,695
45,888
3,987
W
Scylla
4,474
370
0
250
5,410
2,050
0
1,198
4,212
36,893
0
L
Ullr
T0ZIC
Ullr
3,031
637
0
1,537
8,943
3,134
0
4,052
4,635
0
37,615
L
Ao Kuang
xNayrbx
Ao Kuang
3,130
837
0
2,212
8,225
2,769
0
1,391
6,834
40,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
27,906
313
Minions Killed
271
0
Camps Cleared
0
1,031,512
Distance Traveled
952,255
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,890
589
83
8
0
187,972
0
L
Medusa
5,717
572
45
5
0
209,888
0
W
Horus
6,229
623
18
2
0
194,758
1
L
Tiamat
5,443
544
17
2
0
187,224
3
W
Morgan Le Fay
6,994
699
60
6
0
208,160
2
W
Surtr
6,846
685
88
9
0
251,683
0
W
Freya
7,084
708
83
8
0
192,972
0
W
Scylla
5,987
599
64
6
0
183,939
0
L
Ullr
5,294
529
59
6
0
179,609
0
L
Ao Kuang
5,562
556
67
7
0
187,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role