Player Matchup

Cthulhu
Cthulhu
BR0THERC0USIN69
Cthulhu
Level 125
God Stats
0W - 1L
1,737 SR
Queue Stats
59W - 78L
1,490 Elo+
Party 1
Khepri
Khepri
Clapndmcheks
Khepri
Level 123
God Stats
3W - 1L
1,874 SR
Queue Stats
162W - 189L
1,528 Elo+
Party 1
Achilles
Achilles
MrDrip6698
Achilles
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
TacoD_Chicharron
Aphrodite
Level 156
God Stats
2W - 6L
1,366 SR
Queue Stats
443W - 464L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
Ziggy1125
Gilgamesh
Level 156
God Stats
1W - 4L
1,314 SR
Queue Stats
218W - 211L
1,463 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,511 Elo+

VS

Team Averages
Level 92
1,558 SR
1,494 Elo+
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Ax3licious
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 83L
1,598 Elo+
Party 2
He Bo
He Bo
Lunakit1127
He Bo
Level 66
God Stats
2W - 0L
1,733 SR
Queue Stats
34W - 46L
1,393 Elo+
Solo
Hel
Hel
OhSoRAD117
Hel
Level 140
God Stats
4W - 0L
1,845 SR
Queue Stats
170W - 148L
1,513 Elo+
Solo
Xing Tian
Xing Tian
SirBaconpants
Xing Tian
Level 100
God Stats
2W - 0L
1,210 SR
Queue Stats
147W - 155L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 1
1,964
281
0
448
201
Khepri
1
0 / 0 / 1
1,964
281
0
256
101
Achilles
MrDrip6698
Achilles
2
0 / 0 / 1
2,011
287
0
801
308
Aphrodite
13
3 / 4 / 5
6,997
1,000
5,916
9,851
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ziggy1125
Gilgamesh
15
6 / 5 / 2
7,659
1,094
11,245
12,335
10,077
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 2 / 3
8,474
1,211
5,252
10,000
6,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Ax3licious
Hachiman
13
4 / 2 / 2
7,953
1,136
5,800
6,427
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 6
7,169
1,024
1,931
5,783
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 8
7,329
1,047
4,956
6,761
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SirBaconpants
Xing Tian
11
0 / 3 / 8
6,827
975
2,525
9,571
7,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
9
9
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
3
2.75
W
Hachiman
Ax3licious
Hachiman
4
2
2
2.5
L
0
0
1
0.5
L
Khepri
0
0
1
0.5
W
1
2
6
2
L
Achilles
MrDrip6698
Achilles
0
0
1
0.5
W
0
1
8
4
W
Xing Tian
SirBaconpants
Xing Tian
0
3
8
1.33
L
Aphrodite
3
4
5
1.38
L
Gilgamesh
Ziggy1125
Gilgamesh
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,161
Damage
20,464
23,691
Taken
38,542
17,304
Mitigated
21,374
6,540
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,252
3,608
225
2,546
10,000
6,137
470
2,719
7,281
0
16,242
W
Hachiman
Ax3licious
Hachiman
5,800
4,367
297
321
6,427
2,447
1,792
547
5,880
0
12,418
L
0
0
0
0
448
201
0
238
210
0
0
L
Khepri
0
0
0
0
256
101
0
256
0
0
0
W
1,931
511
254
243
5,783
2,084
2,154
565
5,218
7,593
0
L
Achilles
MrDrip6698
Achilles
0
0
0
0
801
308
0
801
0
0
0
W
4,956
96
7,917
4,572
6,761
2,718
2,225
886
5,875
18,612
0
W
Xing Tian
SirBaconpants
Xing Tian
2,525
287
886
1,199
9,571
7,988
69
1,199
7,558
6,580
0
L
Aphrodite
5,916
1,336
1,491
3,700
9,851
6,617
0
3,442
6,409
11,324
0
L
Gilgamesh
Ziggy1125
Gilgamesh
11,245
1,442
400
949
12,335
10,077
0
4,675
7,660
0
23,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,595
Gold Earned
37,752
37
Minions Killed
78
0
Camps Cleared
0
220,311
Distance Traveled
701,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,474
1,211
15
2
0
137,684
0
W
Hachiman
7,953
1,136
15
2
0
133,016
0
L
Cthulhu
1,964
281
0
0
0
0
0
L
Khepri
1,964
281
0
0
0
0
0
W
He Bo
7,169
1,024
7
1
0
126,265
0
L
Achilles
2,011
287
0
0
0
0
0
W
Hel
7,329
1,047
34
5
0
149,693
0
W
Xing Tian
6,827
975
7
1
0
155,101
0
L
Aphrodite
6,997
1,000
8
1
0
102,441
0
L
Gilgamesh
7,659
1,094
29
4
0
117,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role