Player Matchup

Kuzenbo
Kuzenbo
AwkwardPencils
Kuzenbo
Level 77
God Stats
9W - 9L
1,454 SR
Queue Stats
189W - 147L
1,561 Elo+
Party 1
Sol
Sol
GingerJeezy
Sol
Level 88
God Stats
14W - 8L
1,555 SR
Queue Stats
173W - 129L
1,571 Elo+
Party 1
Bakasura
Bakasura
OminousLycan
Bakasura
Level 71
God Stats
112W - 95L
1,581 SR
Queue Stats
457W - 475L
1,482 Elo+
Solo
Team Averages
Level 79
1,530 SR
1,538 Elo+

VS

Team Averages
Level 89
1,428 SR
1,559 Elo+
Anubis
Anubis
Sepricus
Anubis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,606 Elo+
Party 2
Athena
Athena
SpeedyKhepri
Athena
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,608 Elo+
Party 2
Jing Wei
Jing Wei
VerumNihil
Jing Wei
Level 81
God Stats
1W - 1L
1,285 SR
Queue Stats
58W - 75L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,642
664
3,112
10,145
10,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 3 / 0
8,099
810
10,957
7,732
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
OminousLycan
Bakasura
9
0 / 5 / 3
6,977
698
3,692
15,436
10,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sepricus
Anubis
13
9 / 1 / 2
9,418
942
15,663
6,868
3,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
0 / 1 / 11
7,825
783
6,145
8,720
7,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
VerumNihil
Jing Wei
11
2 / 1 / 6
7,885
789
5,652
6,622
2,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
3
3
0
1
L
Bakasura
OminousLycan
Bakasura
0
5
3
0.3
W
Anubis
Sepricus
Anubis
9
1
2
10
W
Athena
0
1
11
5.5
W
Jing Wei
VerumNihil
Jing Wei
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,761
Damage
27,460
33,313
Taken
22,210
22,342
Mitigated
14,062
10,208
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,112
1,198
0
1,270
10,145
10,164
0
6,399
3,512
12,150
0
L
10,957
4,005
0
2,958
7,732
1,996
0
5,347
2,269
37,152
2,560
L
Bakasura
OminousLycan
Bakasura
3,692
2,652
185
5,795
15,436
10,182
0
9,727
5,192
0
10,111
W
Anubis
Sepricus
Anubis
15,663
890
0
5,314
6,868
3,744
872
4,411
2,316
58,129
0
W
Athena
6,145
1,369
0
845
8,720
7,592
101
5,808
2,759
15,689
0
W
Jing Wei
VerumNihil
Jing Wei
5,652
3,883
0
1,016
6,622
2,726
703
4,449
2,045
0
20,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,718
Gold Earned
25,128
100
Minions Killed
131
0
Camps Cleared
0
557,786
Distance Traveled
591,690
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,642
664
6
1
0
202,077
1
L
Sol
8,099
810
60
6
0
170,352
0
L
Bakasura
6,977
698
34
3
0
185,357
0
W
Anubis
9,418
942
82
8
0
166,362
0
W
Athena
7,825
783
22
2
0
203,897
0
W
Jing Wei
7,885
789
27
3
0
221,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role