Player Matchup

Ah Puch
Ah Puch
BringinTheJuice
Ah Puch
Level 122
God Stats
2W - 1L
1,498 SR
Queue Stats
66W - 49L
1,577 Elo+
Party 3
Vulcan
Vulcan
FireEyesFawkes
Vulcan
Level 124
God Stats
1W - 0L
1,697 SR
Queue Stats
66W - 52L
1,563 Elo+
Party 3
Skadi
Skadi
JulesG
Skadi
Level 145
God Stats
1W - 1L
1,366 SR
Queue Stats
20W - 17L
1,557 Elo+
Party 3
Thanatos
Thanatos
RichDepression
Thanatos
Level 147
God Stats
2W - 0L
1,664 SR
Queue Stats
25W - 7L
1,779 Elo+
Party 3
Kuzenbo
Kuzenbo
yrzza
Kuzenbo
Level 128
God Stats
15W - 22L
1,477 SR
Queue Stats
731W - 690L
1,531 Elo+
Solo
Team Averages
Level 133
1,540 SR
1,601 Elo+

VS

Team Averages
Level 123
1,591 SR
1,556 Elo+
Achilles
Achilles
ApocoliptoTF1
Achilles
Level 126
God Stats
0W - 1L
1,634 SR
Queue Stats
80W - 65L
1,627 Elo+
Party 2
Raijin
Raijin
Brazy Reggie
Raijin
Level 155
God Stats
4W - 4L
1,610 SR
Queue Stats
333W - 318L
1,517 Elo+
Party 1
Bacchus
Bacchus
DaddyStratty
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 249L
1,593 Elo+
Party 2
Sol
Sol
LukenGooood
Sol
Level 155
God Stats
16W - 18L
1,585 SR
Queue Stats
400W - 381L
1,496 Elo+
Party 1
Lancelot
Lancelot
MarshallVI
Lancelot
Level 90
God Stats
31W - 27L
1,625 SR
Queue Stats
336W - 315L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,793
600
11,226
14,127
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 4 / 7
10,441
580
13,765
11,508
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
JulesG
Skadi
18
5 / 4 / 7
11,126
618
13,131
16,470
7,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
8 / 3 / 9
10,633
591
11,788
17,715
13,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
yrzza
Kuzenbo
15
4 / 0 / 11
10,479
582
8,917
18,428
28,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ApocoliptoTF1
Achilles
15
2 / 3 / 2
8,956
498
7,219
16,495
14,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
13
2 / 5 / 1
8,186
455
10,834
12,680
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DaddyStratty
Bacchus
11
1 / 4 / 4
7,978
443
7,992
18,775
18,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 1
8,764
487
9,189
12,959
5,243
Lancelot
MarshallVI
Lancelot
15
4 / 5 / 1
8,875
493
6,404
18,816
8,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
23
Kills
11
12
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
ApocoliptoTF1
Achilles
2
3
2
1
L
Raijin
2
5
1
0.5
W
4
1
6
7
L
Bacchus
DaddyStratty
Bacchus
1
4
4
0.75
W
2
4
7
1.38
W
Skadi
JulesG
Skadi
5
4
7
2.13
L
2
6
1
0.42
L
Lancelot
MarshallVI
Lancelot
4
5
1
0.9
W
Thanatos
8
3
9
4.17
W
Kuzenbo
yrzza
Kuzenbo
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,827
Damage
41,638
78,248
Taken
79,725
62,349
Mitigated
50,999
28,728
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ApocoliptoTF1
Achilles
7,219
1,289
0
3,093
16,495
14,239
0
8,562
7,843
0
58,145
L
Raijin
10,834
978
0
919
12,680
4,718
0
5,486
6,908
58,127
0
W
11,226
610
0
5,019
14,127
6,649
190
1,938
12,189
94,598
0
L
Bacchus
DaddyStratty
Bacchus
7,992
1,047
0
2,097
18,775
18,455
0
9,297
9,248
26,223
0
W
13,765
6,979
0
4,226
11,508
5,797
2,084
1,934
9,574
78,614
4,332
W
Skadi
JulesG
Skadi
13,131
5,599
0
3,191
16,470
7,433
1,742
8,254
8,216
0
110,679
L
9,189
3,345
0
4,577
12,959
5,243
0
3,077
9,836
59,966
9,610
L
Lancelot
MarshallVI
Lancelot
6,404
1,613
0
4,433
18,816
8,344
0
6,445
12,265
0
70,124
W
Thanatos
11,788
3,352
0
13,631
17,715
13,616
161
6,488
11,227
0
70,407
W
Kuzenbo
yrzza
Kuzenbo
8,917
3,839
0
2,661
18,428
28,854
527
8,951
9,477
32,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,472
Gold Earned
42,759
538
Minions Killed
450
0
Camps Cleared
0
1,880,917
Distance Traveled
1,646,809
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,956
498
102
6
0
303,507
0
L
Raijin
8,186
455
92
5
0
286,830
0
W
Ah Puch
10,793
600
137
8
0
396,074
4
L
Bacchus
7,978
443
21
1
0
375,193
0
W
Vulcan
10,441
580
113
6
0
355,092
11
W
Skadi
11,126
618
165
9
0
336,182
0
L
Sol
8,764
487
135
8
0
290,924
2
L
Lancelot
8,875
493
100
6
0
390,355
4
W
Thanatos
10,633
591
92
5
0
401,773
2
W
Kuzenbo
10,479
582
31
2
0
391,796
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role