Player Matchup

Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bihatchi
Chaac
Level 29
God Stats
2W - 2L
1,785 SR
Queue Stats
309W - 296L
1,474 Elo+
Party 1
Ymir
Ymir
Englemakeren
Ymir
Level 76
God Stats
4W - 5L
1,398 SR
Queue Stats
387W - 397L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
Y0 NAND0
Hun Batz
Level 210
God Stats
4W - 8L
1,295 SR
Queue Stats
414W - 409L
1,441 Elo+
Solo
Yu Huang
Yu Huang
kravlegrisen
Yu Huang
Level 140
God Stats
3W - 4L
1,276 SR
Queue Stats
339W - 343L
1,465 Elo+
Party 1
Team Averages
Level 122
1,451 SR
1,475 Elo+

VS

Team Averages
Level 102
1,373 SR
1,495 Elo+
Scylla
Scylla
Aylyeks
Scylla
Level 129
God Stats
1W - 1L
1,169 SR
Queue Stats
75W - 85L
1,434 Elo+
Party 2
Lancelot
Lancelot
ICantBro
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,472 Elo+
Solo
Nike
Nike
PrO_VtEcH_59
Nike
Level 148
God Stats
0W - 1L
1,280 SR
Queue Stats
71W - 78L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
nbv1909
Heimdallr
Level 69
God Stats
2W - 3L
1,238 SR
Queue Stats
196W - 173L
1,524 Elo+
Solo
Loki
Loki
pihoo
Loki
Level 146
God Stats
2W - 6L
1,678 SR
Queue Stats
275W - 156L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 2 / 6
6,067
1,011
5,323
5,878
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Bihatchi
Chaac
10
1 / 1 / 2
5,709
952
1,833
5,527
5,563
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 1 / 2
5,457
910
455
4,170
2,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Y0 NAND0
Hun Batz
11
2 / 1 / 5
6,365
1,061
4,210
4,009
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
kravlegrisen
Yu Huang
13
4 / 1 / 2
6,879
1,147
5,042
3,627
1,450
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aylyeks
Scylla
11
1 / 2 / 1
5,581
930
3,566
3,258
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ICantBro
Lancelot
5
0 / 0 / 0
4,552
759
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 4
5,628
938
6,378
5,757
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
nbv1909
Heimdallr
10
2 / 2 / 3
6,050
1,008
4,492
4,657
1,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
pihoo
Loki
12
2 / 2 / 1
6,631
1,105
5,039
4,783
1,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
8
Kills
6
6
Deaths
8
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
6
2
L
Scylla
Aylyeks
Scylla
1
2
1
0.75
W
Chaac
Bihatchi
Chaac
1
1
2
2
W
0
1
2
1
L
Lancelot
ICantBro
Lancelot
0
0
0
0
L
1
2
4
1.5
W
Hun Batz
Y0 NAND0
Hun Batz
2
1
5
4.5
W
Yu Huang
kravlegrisen
Yu Huang
4
1
2
5
L
Heimdallr
nbv1909
Heimdallr
2
2
3
1.75
L
Loki
pihoo
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,863
Damage
19,475
23,211
Taken
18,455
17,184
Mitigated
9,019
5,607
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,323
278
475
321
5,878
5,169
0
1,611
4,267
0
8,474
L
Scylla
Aylyeks
Scylla
3,566
302
0
686
3,258
971
0
1,175
2,083
8,765
0
W
Chaac
Bihatchi
Chaac
1,833
358
96
1,255
5,527
5,563
0
1,146
4,381
0
5,893
W
455
102
310
1,104
4,170
2,952
0
758
3,412
2,356
0
L
Lancelot
ICantBro
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
6,378
270
288
776
5,757
4,609
0
1,691
4,066
2,168
6,773
W
Hun Batz
Y0 NAND0
Hun Batz
4,210
1,092
453
625
4,009
2,050
0
1,016
2,993
0
13,422
W
Yu Huang
kravlegrisen
Yu Huang
5,042
248
102
866
3,627
1,450
0
558
3,069
11,927
0
L
Heimdallr
nbv1909
Heimdallr
4,492
2,627
564
1,091
4,657
1,792
0
1,721
2,936
0
8,769
L
Loki
pihoo
Loki
5,039
705
15
440
4,783
1,647
0
910
3,873
0
14,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
28,442
58
Minions Killed
47
0
Camps Cleared
0
593,901
Distance Traveled
485,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,067
1,011
9
2
0
142,053
0
L
Scylla
5,581
930
14
2
0
111,752
0
W
Chaac
5,709
952
10
2
0
104,844
0
W
Ymir
5,457
910
5
1
0
99,976
0
L
Lancelot
4,552
759
0
0
0
252
0
L
Nike
5,628
938
7
1
0
116,818
0
W
Hun Batz
6,365
1,061
19
3
0
111,754
0
W
Yu Huang
6,879
1,147
15
3
0
135,274
0
L
Heimdallr
6,050
1,008
11
2
0
109,012
0
L
Loki
6,631
1,105
15
3
0
147,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role