Player Matchup

Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Armellezzz
Fenrir
Level 136
God Stats
6W - 4L
1,869 SR
Queue Stats
390W - 391L
1,471 Elo+
Solo
Persephone
Persephone
Edmodiouslock
Persephone
Level 49
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 1L
1,469 Elo+
Party 1
Hercules
Hercules
FlarezBeFlarez
Hercules
Level 122
God Stats
2W - 2L
1,368 SR
Queue Stats
127W - 121L
1,539 Elo+
Solo
Khepri
Khepri
steelsneak
Khepri
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,651 Elo+
Party 1
Team Averages
Level 119
1,504 SR
1,526 Elo+

VS

Team Averages
Level 74
1,535 SR
1,514 Elo+
Hercules
Hercules
Greenpunts
Hercules
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,579 Elo+
Solo
Skadi
Skadi
Krishna 93
Skadi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,459 Elo+
Solo
King Arthur
King Arthur
Maykleys
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,536 Elo+
Solo
Loki
Loki
XNuRvoNHiNtEnX
Loki
Level 125
God Stats
15W - 10L
1,677 SR
Queue Stats
457W - 439L
1,495 Elo+
Solo
Vamana
Vamana
bobyitalia
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 1 / 10
7,854
785
12,091
7,025
9,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Armellezzz
Fenrir
14
5 / 1 / 11
8,472
847
10,266
9,632
14,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Edmodiouslock
Persephone
15
5 / 1 / 10
8,635
864
11,498
4,686
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
14
2 / 0 / 14
7,782
778
9,021
9,775
12,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
steelsneak
Khepri
14
2 / 1 / 14
8,667
867
8,261
9,435
14,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Greenpunts
Hercules
13
1 / 1 / 3
7,067
707
6,214
13,617
8,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
12
1 / 4 / 0
7,045
705
8,611
8,872
3,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
Maykleys
King Arthur
12
1 / 3 / 1
6,820
682
3,598
8,817
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 2 / 2
7,944
794
6,517
6,961
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
bobyitalia
Vamana
10
0 / 7 / 2
6,257
626
4,208
17,894
8,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
17
Kills
4
4
Deaths
17
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
10
8
W
Fenrir
Armellezzz
Fenrir
5
1
11
10.5
W
Persephone
Edmodiouslock
Persephone
5
1
10
10
W
Hercules
2
0
14
9
L
Hercules
Greenpunts
Hercules
1
1
3
2.5
L
Skadi
1
4
0
0.25
L
King Arthur
Maykleys
King Arthur
1
3
1
0.5
L
1
2
2
1
L
Vamana
bobyitalia
Vamana
0
7
2
0.14
W
Khepri
steelsneak
Khepri
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,137
Damage
29,148
40,553
Taken
56,161
52,214
Mitigated
31,158
14,218
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,091
1,228
1,390
371
7,025
9,004
0
0
7,025
0
19,450
W
Fenrir
Armellezzz
Fenrir
10,266
1,454
815
1,356
9,632
14,121
0
0
9,632
0
17,440
W
Persephone
Edmodiouslock
Persephone
11,498
395
466
386
4,686
2,302
354
0
4,668
29,341
0
W
Hercules
9,021
3,005
3,381
3,931
9,775
12,188
684
0
9,775
0
12,103
L
Hercules
Greenpunts
Hercules
6,214
815
311
7,131
13,617
8,901
0
5,528
8,089
0
7,039
L
Skadi
8,611
4,119
585
1,389
8,872
3,537
0
2,375
6,497
0
21,917
L
King Arthur
Maykleys
King Arthur
3,598
428
1,137
780
8,817
6,944
0
2,752
6,065
0
7,239
L
6,517
553
1,295
1,093
6,961
2,937
0
2,836
4,125
0
26,279
L
Vamana
bobyitalia
Vamana
4,208
2,222
0
2,768
17,894
8,839
0
5,520
12,374
0
6,943
W
Khepri
steelsneak
Khepri
8,261
1,032
894
1,228
9,435
14,599
350
0
9,435
14,600
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
35,133
97
Minions Killed
95
0
Camps Cleared
0
1,021,584
Distance Traveled
900,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,854
785
20
2
0
201,700
0
W
Fenrir
8,472
847
20
2
0
222,902
0
W
Persephone
8,635
864
41
4
0
198,617
0
W
Hercules
7,782
778
9
1
0
211,771
0
L
Hercules
7,067
707
4
0
0
199,320
0
L
Skadi
7,045
705
28
3
0
163,839
0
L
King Arthur
6,820
682
11
1
0
178,259
0
L
Loki
7,944
794
47
5
0
188,363
0
L
Vamana
6,257
626
5
1
0
170,465
0
W
Khepri
8,667
867
7
1
0
186,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role