Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CRothery
Geb
Level 126
God Stats
144W - 128L
1,517 SR
Queue Stats
173W - 181L
1,485 Elo+
Solo
Ra
Ra
Walkinchubby
Ra
Level 166
God Stats
7W - 8L
1,440 SR
Queue Stats
604W - 543L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
Zaveana
Nu Wa
Level 163
God Stats
3W - 0L
1,840 SR
Queue Stats
365W - 377L
1,561 Elo+
Party 1
Hachiman
Hachiman
andy11341
Hachiman
Level 117
God Stats
44W - 43L
1,594 SR
Queue Stats
421W - 416L
1,500 Elo+
Solo
Team Averages
Level 138
1,578 SR
1,517 Elo+

VS

Team Averages
Level 156
1,586 SR
1,526 Elo+
King Arthur
King Arthur
 
King Arthur
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
IIHeiYinII
Tiamat
Level 201
God Stats
6W - 8L
1,577 SR
Queue Stats
284W - 263L
1,513 Elo+
Solo
Artemis
Artemis
Sikaira
Artemis
Level 146
God Stats
11W - 8L
1,668 SR
Queue Stats
303W - 293L
1,550 Elo+
Solo
Poseidon
Poseidon
lSekCl
Poseidon
Level 123
God Stats
7W - 6L
1,683 SR
Queue Stats
116W - 97L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 0 / 3
6,310
1,262
4,058
4,336
2,278
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 4
6,510
1,302
3,771
2,868
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 2
6,758
1,352
3,762
3,539
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Zaveana
Nu Wa
11
1 / 0 / 2
6,759
1,352
5,099
2,534
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
andy11341
Hachiman
11
0 / 0 / 2
5,980
1,196
3,307
3,005
1,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

385

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
5,830
1,166
3,146
9,573
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
 
Maui
10
0 / 1 / 0
5,595
1,119
123
1,986
1,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
IIHeiYinII
Tiamat
10
0 / 0 / 0
6,009
1,202
5,278
4,739
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Sikaira
Artemis
10
0 / 0 / 0
5,742
1,148
3,362
4,576
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
lSekCl
Poseidon
11
0 / 1 / 0
5,930
1,186
1,959
2,358
851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
4
Kills
0
0
Deaths
4
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
3
2.5
L
King Arthur
 
King Arthur
0
2
0
0
L
Maui
 
Maui
0
1
0
0
W
0
0
4
2
L
Tiamat
IIHeiYinII
Tiamat
0
0
0
0
L
Artemis
Sikaira
Artemis
0
0
0
0
W
2
0
2
3
W
Nu Wa
Zaveana
Nu Wa
1
0
2
2
W
Hachiman
andy11341
Hachiman
0
0
2
1
L
Poseidon
lSekCl
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,997
Damage
13,868
16,282
Taken
23,232
8,193
Mitigated
11,746
5,477
Healing
1,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,058
517
0
2,978
4,336
2,278
0
2,363
1,973
12,974
0
L
King Arthur
 
King Arthur
3,146
169
0
90
9,573
4,955
0
6,352
2,992
287
13,777
L
Maui
 
Maui
123
0
0
173
1,986
1,429
0
1,331
549
784
0
W
3,771
70
0
782
2,868
2,390
0
1,224
1,644
10,084
0
L
Tiamat
IIHeiYinII
Tiamat
5,278
267
0
379
4,739
2,682
0
3,520
1,151
18,017
0
L
Artemis
Sikaira
Artemis
3,362
346
0
393
4,576
1,829
0
3,531
929
0
8,878
W
3,762
751
378
417
3,539
1,539
0
1,837
1,702
17,093
0
W
Nu Wa
Zaveana
Nu Wa
5,099
1,004
0
545
2,534
824
0
1,151
1,383
20,955
0
W
Hachiman
andy11341
Hachiman
3,307
2,322
0
377
3,005
1,162
0
1,072
1,933
0
10,688
L
Poseidon
lSekCl
Poseidon
1,959
436
0
0
2,358
851
0
1,349
921
23,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
29,106
128
Minions Killed
122
10
Camps Cleared
2
591,190
Distance Traveled
469,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,310
1,262
17
3
3
109,579
0
L
King Arthur
5,830
1,166
15
3
0
118,571
0
L
Maui
5,595
1,119
3
1
2
33,551
0
W
Geb
6,510
1,302
10
2
0
133,157
0
L
Tiamat
6,009
1,202
28
6
0
111,516
0
L
Artemis
5,742
1,148
22
4
0
96,158
0
W
Ra
6,758
1,352
32
6
2
124,859
0
W
Nu Wa
6,759
1,352
49
10
1
110,460
0
W
Hachiman
5,980
1,196
20
4
4
113,135
0
L
Poseidon
5,930
1,186
54
11
0
109,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role