Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
IcyBatWayne007
Ao Kuang
Level 106
God Stats
7W - 3L
1,537 SR
Queue Stats
48W - 56L
1,412 Elo+
Party 2
Bacchus
Bacchus
RuThL3SsInn3r123
Bacchus
Level 135
God Stats
6W - 7L
1,433 SR
Queue Stats
99W - 114L
1,421 Elo+
Party 2
Team Averages
Level 133
1,490 SR
1,444 Elo+

VS

Team Averages
Level 134
1,611 SR
1,454 Elo+
Discordia
Discordia
Cry1er
Discordia
Level 144
God Stats
36W - 16L
1,728 SR
Queue Stats
110W - 117L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Hemba55a
Ne Zha
Level 102
God Stats
8W - 3L
1,739 SR
Queue Stats
116W - 126L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
xxDieRoyalxx
Gilgamesh
Level 156
God Stats
0W - 1L
1,365 SR
Queue Stats
78W - 71L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 0 / 4
9,264
842
8,823
9,378
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
12
5 / 3 / 3
9,080
825
5,361
10,499
3,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 1 / 8
8,747
795
5,461
9,833
9,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cry1er
Discordia
12
2 / 2 / 2
8,767
797
9,068
6,368
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Hemba55a
Ne Zha
11
1 / 4 / 3
8,120
738
6,667
9,103
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
xxDieRoyalxx
Gilgamesh
10
1 / 3 / 3
8,027
730
5,875
8,653
5,124
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
4
4
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
4
5
L
Discordia
Cry1er
Discordia
2
2
2
1.5
L
Ne Zha
Hemba55a
Ne Zha
1
4
3
0.63
W
Ao Kuang
5
3
3
2.17
W
1
1
8
5
L
Gilgamesh
xxDieRoyalxx
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
21,610
29,710
Taken
24,124
17,592
Mitigated
10,794
4,356
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,823
2,015
0
250
9,378
4,300
0
3,657
5,721
0
49,292
L
Discordia
Cry1er
Discordia
9,068
414
0
1,092
6,368
2,223
112
2,093
4,275
41,946
0
L
Ne Zha
Hemba55a
Ne Zha
6,667
905
0
1,084
9,103
3,447
100
4,163
4,940
0
30,659
W
Ao Kuang
5,361
1,362
117
3,059
10,499
3,922
0
2,730
7,769
22,717
0
W
5,461
329
0
930
9,833
9,370
0
3,414
6,419
15,008
0
L
Gilgamesh
xxDieRoyalxx
Gilgamesh
5,875
1,276
0
18
8,653
5,124
224
4,827
3,826
344
10,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
24,914
112
Minions Killed
126
0
Camps Cleared
0
669,507
Distance Traveled
623,175
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,264
842
86
8
0
240,247
1
L
Discordia
8,767
797
72
7
0
198,565
1
L
Ne Zha
8,120
738
41
4
0
214,629
1
W
Ao Kuang
9,080
825
19
2
0
205,213
0
W
Bacchus
8,747
795
7
1
0
224,047
0
L
Gilgamesh
8,027
730
13
1
0
209,981
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role